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starling-framework

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A fast, productive library for 2D cross-platform development.

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declare namespace starling.animation { /** * The IAnimatable interface describes objects that are animated depending on the passed time. * * Any object that implements this interface can be added to a juggler. * * * * <p>When an object should no longer be animated, it has to be removed from the juggler. * * To do this, you can manually remove it via the method <code>juggler.remove(object)</code>, * * or the object can request to be removed by dispatching a Starling event with the type * * <code>Event.REMOVE_FROM_JUGGLER</code>. The "Tween" class is an example of a class that * * dispatches such an event; you don't have to remove tweens manually from the juggler.</p> * * * * @see Juggler * * @see Tween * */ export interface IAnimatable { /** * Advance the time by a number of seconds. @param time in seconds. */ advanceTime(time: number): void; } } type IAnimatable = starling.animation.IAnimatable; export default IAnimatable;