starling-framework
Version:
A fast, productive library for 2D cross-platform development.
42 lines (24 loc) • 818 B
JavaScript
// Class: starling.utils.Max
var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this
$global.Object.defineProperty(exports, "__esModule", {value: true});
var __map_reserved = {};
// Imports
var $hxClasses = require("./../../hxClasses_stub").default;
var $hxEnums = require("./../../hxEnums_stub").default;
// Constructor
var Max = function(){}
// Meta
Max.__name__ = "starling.utils.Max";
Max.__isInterface__ = false;
Max.prototype = {
};
Max.prototype.__class__ = Max.prototype.constructor = $hxClasses["starling.utils.Max"] = Max;
// Init
// Statics
Max.MAX_VALUE = 1.79e+308
Max.MIN_VALUE = 5e-324
Max.INT_MAX_VALUE = 2147483647
Max.INT_MIN_VALUE = -2147483647
Max.UINT_MAX_VALUE = -1
// Export
exports.default = Max;