starling-framework
Version:
A fast, productive library for 2D cross-platform development.
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JavaScript
// Class: starling.textures.TextureSmoothing
var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this
$global.Object.defineProperty(exports, "__esModule", {value: true});
var __map_reserved = {};
// Imports
var $hxClasses = require("./../../hxClasses_stub").default;
var $hxEnums = require("./../../hxEnums_stub").default;
// Constructor
var TextureSmoothing = function(){}
// Meta
TextureSmoothing.__name__ = "starling.textures.TextureSmoothing";
TextureSmoothing.__isInterface__ = false;
TextureSmoothing.prototype = {
};
TextureSmoothing.prototype.__class__ = TextureSmoothing.prototype.constructor = $hxClasses["starling.textures.TextureSmoothing"] = TextureSmoothing;
// Init
// Statics
TextureSmoothing.isValid = function(smoothing) {
if(!(smoothing == "none" || smoothing == "bilinear")) {
return smoothing == "trilinear";
} else {
return true;
}
}
TextureSmoothing.NONE = "none"
TextureSmoothing.BILINEAR = "bilinear"
TextureSmoothing.TRILINEAR = "trilinear"
// Export
exports.default = TextureSmoothing;