starling-framework
Version:
A fast, productive library for 2D cross-platform development.
49 lines (33 loc) • 1.48 kB
JavaScript
// Class: starling.events.EnterFrameEvent
var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this
$global.Object.defineProperty(exports, "__esModule", {value: true});
var __map_reserved = {};
// Imports
var $hxClasses = require("./../../hxClasses_stub").default;
var $hxEnums = require("./../../hxEnums_stub").default;
var $import = require("./../../import_stub").default;
var $extend = require("./../../extend_stub").default;
function starling_events_Event() {return require("./../../starling/events/Event");}
// Constructor
var EnterFrameEvent = function(type,passedTime,bubbles) {
if(bubbles == null) {
bubbles = false;
}
(starling_events_Event().default).call(this,type,bubbles,passedTime);
}
// Meta
EnterFrameEvent.__name__ = "starling.events.EnterFrameEvent";
EnterFrameEvent.__isInterface__ = false;
EnterFrameEvent.__super__ = (starling_events_Event().default);
EnterFrameEvent.prototype = $extend((starling_events_Event().default).prototype, {
get_passedTime: function() {
return this.data;
}
});
EnterFrameEvent.prototype.__class__ = EnterFrameEvent.prototype.constructor = $hxClasses["starling.events.EnterFrameEvent"] = EnterFrameEvent;
// Init
Object.defineProperties(EnterFrameEvent.prototype,{ passedTime : { get : function () { return this.get_passedTime (); }}});
// Statics
EnterFrameEvent.ENTER_FRAME = "enterFrame"
// Export
exports.default = EnterFrameEvent;