starling-framework
Version:
A fast, productive library for 2D cross-platform development.
71 lines (53 loc) • 1.43 kB
JavaScript
// Class: haxe.ds.WeakMap
var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this
$global.Object.defineProperty(exports, "__esModule", {value: true});
var __map_reserved = {};
// Imports
var $hxClasses = require("./../../hxClasses_stub").default;
var $hxEnums = require("./../../hxEnums_stub").default;
var $import = require("./../../import_stub").default;
function haxe_IMap() {return require("./../../haxe/IMap");}
function js__$Boot_HaxeError() {return require("./../../js/_Boot/HaxeError");}
// Constructor
var WeakMap = function() {
throw new (js__$Boot_HaxeError().default)("Not implemented for this platform");
}
// Meta
WeakMap.__name__ = "haxe.ds.WeakMap";
WeakMap.__isInterface__ = false;
WeakMap.__interfaces__ = [(haxe_IMap().default)];
WeakMap.prototype = {
set: function(key,value) {
},
get: function(key) {
return null;
},
exists: function(key) {
return false;
},
remove: function(key) {
return false;
},
keys: function() {
return null;
},
iterator: function() {
return null;
},
keyValueIterator: function() {
return null;
},
copy: function() {
return null;
},
toString: function() {
return null;
},
clear: function() {
}
};
WeakMap.prototype.__class__ = WeakMap.prototype.constructor = $hxClasses["haxe.ds.WeakMap"] = WeakMap;
// Init
// Statics
// Export
exports.default = WeakMap;