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starling-framework

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A fast, productive library for 2D cross-platform development.

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import EventDispatcher from "./../../starling/events/EventDispatcher"; declare namespace starling.utils { /** Dispatched when any property of the instance changes. */ // @:meta(Event(name="change", type="starling.events.Event")) /** The padding class stores one number for each of four directions, * thus describing the padding around a 2D object. */ export class Padding extends EventDispatcher { /** Creates a new instance with the given properties. */ public constructor(left?:number, right?:number, top?:number, bottom?:number); /** Sets all four values at once. */ public setTo(left?:number, right?:number, top?:number, bottom?:number):void; /** Sets all four sides to the same value. */ public setToUniform(value:number):void; /** Sets left and right to <code>horizontal</code>, top and bottom to <code>vertical</code>. */ public setToSymmetric(horizontal:number, vertical:number):void; /** Copies all properties from another Padding instance. * Pass <code>null</code> to reset all values to zero. */ public copyFrom(padding:Padding):void; /** Creates a new instance with the exact same values. */ public clone():Padding; /** The padding on the left side. */ public left:number; protected get_left():number; protected set_left(value:number):number; /** The padding on the right side. */ public right:number; protected get_right():number; protected set_right(value:number):number; /** The padding towards the top. */ public top:number; protected get_top():number; protected set_top(value:number):number; /** The padding towards the bottom. */ public bottom:number; protected get_bottom():number; protected set_bottom(value:number):number; } } export default starling.utils.Padding;