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starling-framework

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A fast, productive library for 2D cross-platform development.

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import Vector from "openfl/Vector"; declare namespace starling.utils { /** A utility class containing predefined colors and methods converting between different * color representations. */ export class Color { public static WHITE:number; public static SILVER:number; public static GRAY:number; public static BLACK:number; public static RED:number; public static MAROON:number; public static YELLOW:number; public static OLIVE:number; public static LIME:number; public static GREEN:number; public static AQUA:number; public static TEAL:number; public static BLUE:number; public static NAVY:number; public static FUCHSIA:number; public static PURPLE:number; /** Returns the alpha part of an ARGB color (0 - 255). */ public static getAlpha(color:number):number; /** Returns the red part of an (A)RGB color (0 - 255). */ public static getRed(color:number):number; /** Returns the green part of an (A)RGB color (0 - 255). */ public static getGreen(color:number):number; /** Returns the blue part of an (A)RGB color (0 - 255). */ public static getBlue(color:number):number; /** Sets the alpha part of an ARGB color (0 - 255). */ public static setAlpha(color:number, alpha:number):number; /** Sets the red part of an (A)RGB color (0 - 255). */ public static setRed(color:number, red:number):number; /** Sets the green part of an (A)RGB color (0 - 255). */ public static setGreen(color:number, green:number):number; /** Sets the blue part of an (A)RGB color (0 - 255). */ public static setBlue(color:number, blue:number):number; /** Creates an RGB color, stored in an unsigned integer. Channels are expected * in the range 0 - 255. */ public static rgb(red:number, green:number, blue:number):number; /** Creates an ARGB color, stored in an unsigned integer. Channels are expected * in the range 0 - 255. */ public static argb(alpha:number, red:number, green:number, blue:number):number; /** Converts a color to a vector containing the RGBA components (in this order) scaled * between 0 and 1. */ public static toVector(color:number, out?:Vector<number>):Vector<number>; /** Multiplies all channels of an (A)RGB color with a certain factor. */ public static multiply(color:number, factor:number):number; /** Calculates a smooth transition between one color to the next. * <code>ratio</code> is expected between 0 and 1. */ public static interpolate(startColor:number, endColor:number, ratio:number):number; } } export default starling.utils.Color;