starling-framework
Version:
A fast, productive library for 2D cross-platform development.
55 lines (48 loc) • 2.41 kB
TypeScript
import Texture from "./../../starling/textures/Texture";
import Rectangle from "openfl/geom/Rectangle";
import Matrix from "openfl/geom/Matrix";
declare namespace starling.textures
{
/** A SubTexture represents a section of another texture. This is achieved solely by
* manipulation of texture coordinates, making the class very efficient.
*
* <p><em>Note that it is OK to create subtextures of subtextures.</em></p>
*/
export class SubTexture extends Texture
{
/** Creates a new SubTexture containing the specified region of a parent texture.
*
* @param parent The texture you want to create a SubTexture from.
* @param region The region of the parent texture that the SubTexture will show
* (in points). If <code>null</code>, the complete area of the parent.
* @param ownsParent If <code>true</code>, the parent texture will be disposed
* automatically when the SubTexture is disposed.
* @param frame If the texture was trimmed, the frame rectangle can be used to restore
* the trimmed area.
* @param rotated If true, the SubTexture will show the parent region rotated by
* 90 degrees (CCW).
* @param scaleModifier The scale factor of the SubTexture will be calculated by
* multiplying the parent texture's scale factor with this value.
*/
public constructor(parent:Texture, region?:Rectangle,
ownsParent?:boolean, frame?:Rectangle,
rotated?:boolean, scaleModifier?:number);
/** Disposes the parent texture if this texture owns it. */
public /*override*/ dispose():void;
/** The texture which the SubTexture is based on. */
public readonly parent:Texture;
protected get_parent():Texture;
/** Indicates if the parent texture is disposed when this object is disposed. */
public readonly ownsParent:boolean;
protected get_ownsParent():boolean;
/** If true, the SubTexture will show the parent region rotated by 90 degrees (CCW). */
public readonly rotated:boolean;
protected get_rotated():boolean;
/** The region of the parent texture that the SubTexture is showing (in points).
*
* <p>CAUTION: not a copy, but the actual object! Do not modify!</p> */
public readonly region:Rectangle;
protected get_region():Rectangle;
}
}
export default starling.textures.SubTexture;