UNPKG

starling-framework

Version:

A fast, productive library for 2D cross-platform development.

103 lines (85 loc) 4.17 kB
import EventDispatcher from "./../../starling/events/EventDispatcher"; import OpenFLTextFormat from "openfl/text/TextFormat"; import Align from "./../../starling/utils/Align"; import ArgumentError from "openfl/errors/ArgumentError"; declare namespace starling.text { /** Dispatched when any property of the instance changes. */ // @:meta(Event(name="change", type="starling.events.Event")) /** The TextFormat class represents character formatting information. It is used by the * TextField and BitmapFont classes to characterize the way the glyphs will be rendered. * * <p>Note that not all properties are used by all font renderers: bitmap fonts ignore * the "bold", "italic", and "underline" values.</p> */ export class TextFormat extends EventDispatcher { /** Creates a new TextFormat instance with the given properties. */ public constructor(font?:string, size?:number, color?:number, horizontalAlign?:string, verticalAlign?:string); /** Copies all properties from another TextFormat instance. */ public copyFrom(format:TextFormat):void; /** Creates a clone of this instance. */ public clone():TextFormat; /** Sets the most common properties at once. */ public setTo(font?:string, size?:number, color?:number, horizontalAlign?:string, verticalAlign?:string):void; /** Converts the Starling TextFormat instance to a Flash TextFormat. */ public toNativeFormat(out?:OpenFLTextFormat):OpenFLTextFormat; /** The name of the font. TrueType fonts will be looked up from embedded fonts and * system fonts; bitmap fonts must be registered at the TextField class first. * Beware: If you loaded an embedded font at runtime, you must call * <code>TextField.updateEmbeddedFonts()</code> for Starling to recognize it. */ public font:string; protected get_font():string; protected set_font(value:string):string; /** The size of the font. For bitmap fonts, use <code>BitmapFont.NATIVE_SIZE</code> for * the original size. */ public size:number; protected get_size():number; protected set_size(value:number):number; /** The color of the text. Note that bitmap fonts should be exported in plain white so * that tinting works correctly. If your bitmap font contains colors, set this property * to <code>Color.WHITE</code> to get the desired result. @default black */ public color:number; protected get_color():number; protected set_color(value:number):number; /** Indicates whether the text is bold. @default false */ public bold:boolean; protected get_bold():boolean; protected set_bold(value:boolean):boolean; /** Indicates whether the text is italicized. @default false */ public italic:boolean; protected get_italic():boolean; protected set_italic(value:boolean):boolean; /** Indicates whether the text is underlined. @default false */ public underline:boolean; protected get_underline():boolean; protected set_underline(value:boolean):boolean; /** The horizontal alignment of the text. @default center * @see starling.utils.Align */ public horizontalAlign:string; protected get_horizontalAlign():string; protected set_horizontalAlign(value:string):string; /** The vertical alignment of the text. @default center * @see starling.utils.Align */ public verticalAlign:string; protected get_verticalAlign():string; protected set_verticalAlign(value:string):string; /** Indicates whether kerning is enabled. Kerning adjusts the pixels between certain * character pairs to improve readability. @default true */ public kerning:boolean; protected get_kerning():boolean; protected set_kerning(value:boolean):boolean; /** The amount of vertical space (called 'leading') between lines. @default 0 */ public leading:number; protected get_leading():number; protected set_leading(value:number):number; /** A number representing the amount of space that is uniformly distributed between all characters. @default 0 */ public letterSpacing:number; protected get_letterSpacing():number; protected set_letterSpacing(value:number):number; } } export default starling.text.TextFormat;