starling-framework
Version:
A fast, productive library for 2D cross-platform development.
31 lines (26 loc) • 1.3 kB
TypeScript
import MeshBatch from "./../display/MeshBatch";
import MeshStyle from "./../styles/MeshStyle";
import TextFormat from "./TextFormat";
import TextOptions from "./TextOptions";
declare namespace starling.text
{
/** A text compositor arranges letters for Starling's TextField. */
export class ITextCompositor
{
/** Draws the given text into a MeshBatch, using the supplied format and options. */
public fillMeshBatch(meshBatch:MeshBatch, width:number, height:number, text:string,
format:TextFormat, options?:TextOptions):void;
/** Clears the MeshBatch (filled by the same class) and disposes any resources that
* are no longer needed. */
public clearMeshBatch(meshBatch:MeshBatch):void;
/** Creates and/or sets up the default MeshStyle to be used for rendering.
* If <code>previousStyle</code> has the correct type, it is configured as needed and
* then returned; otherwise, a new style is created, configured and returned.
* The method may return <code>null</code> if there are no special style requirements. */
getDefaultMeshStyle(previousStyle:MeshStyle,
format:TextFormat, options:TextOptions):MeshStyle;
/** Frees all resources allocated by the compositor. */
public dispose():void;
}
}
export default starling.text.ITextCompositor;