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starling-framework

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A fast, productive library for 2D cross-platform development.

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import DisplayObjectContainer from "./../../starling/display/DisplayObjectContainer"; declare namespace starling.display { /** A Sprite is the most lightweight, non-abstract container class. * Use it as a simple means of grouping objects together in one coordinate system. * * @see DisplayObject * @see DisplayObjectContainer */ export class Sprite extends DisplayObjectContainer { /** Creates an empty sprite. */ public constructor(); } } export default starling.display.Sprite;