starling-framework
Version:
A fast, productive library for 2D cross-platform development.
43 lines (40 loc) • 1.62 kB
TypeScript
declare namespace starling.animation
{
/** The Transitions class contains static methods that define easing functions.
* Those functions are used by the Tween class to execute animations.
*
* <p>Here is a visual representation of the available transitions:</p>
* <img src="http://gamua.com/img/blog/2010/sparrow-transitions.png"/>
*
* <p>You can define your own transitions through the "registerTransition" function. A
* transition must have the following signature, where <code>ratio</code> is
* in the range 0-1:</p>
*
* <pre>myTransition(ratio:number):number</pre>
*/
export class Transitions
{
public static LINEAR:string;
public static EASE_IN:string;
public static EASE_OUT:string;
public static EASE_IN_OUT:string;
public static EASE_OUT_IN:string;
public static EASE_IN_BACK:string;
public static EASE_OUT_BACK:string;
public static EASE_IN_OUT_BACK:string;
public static EASE_OUT_IN_BACK:string;
public static EASE_IN_ELASTIC:string;
public static EASE_OUT_ELASTIC:string;
public static EASE_IN_OUT_ELASTIC:string;
public static EASE_OUT_IN_ELASTIC:string;
public static EASE_IN_BOUNCE:string;
public static EASE_OUT_BOUNCE:string;
public static EASE_IN_OUT_BOUNCE:string;
public static EASE_OUT_IN_BOUNCE:string;
/** Returns the transition that was registered under a certain name. */
public static getTransition(name:string):(number)=>number;
/** Registers a new transition under a certain name. */
public static register(name:string, func:(number)=>number):void;
}
}
export default starling.animation.Transitions;