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starling-framework

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A fast, productive library for 2D cross-platform development.

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// Class: haxe.io.BytesBuffer var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this $global.Object.defineProperty(exports, "__esModule", {value: true}); var __map_reserved = {}; // Imports var $hxClasses = require("./../../hxClasses_stub").default; var $import = require("./../../import_stub").default; function haxe_io_Bytes() {return require("./../../haxe/io/Bytes");} function haxe_io_FPHelper() {return require("./../../haxe/io/FPHelper");} function js__$Boot_HaxeError() {return require("./../../js/_Boot/HaxeError");} function haxe_io_Error() {return require("./../../haxe/io/Error");} // Constructor var BytesBuffer = function() { this.b = []; } // Meta BytesBuffer.__name__ = ["haxe","io","BytesBuffer"]; BytesBuffer.prototype = { get_length: function() { return this.b.length; }, addByte: function($byte) { this.b.push($byte); }, add: function(src) { var b1 = this.b; var b2 = src.b; var _g1 = 0; var _g = src.length; while(_g1 < _g) { var i = _g1++; this.b.push(b2[i]); } }, addString: function(v) { this.add((haxe_io_Bytes().default).ofString(v)); }, addInt32: function(v) { this.addByte(v & 255); this.addByte(v >> 8 & 255); this.addByte(v >> 16 & 255); this.addByte(v >>> 24); }, addInt64: function(v) { this.addInt32(v.low); this.addInt32(v.high); }, addFloat: function(v) { this.addInt32((haxe_io_FPHelper().default).floatToI32(v)); }, addDouble: function(v) { this.addInt64((haxe_io_FPHelper().default).doubleToI64(v)); }, addBytes: function(src,pos,len) { if(pos < 0 || len < 0 || pos + len > src.length) { throw new (js__$Boot_HaxeError().default)((haxe_io_Error().default).OutsideBounds); } var b1 = this.b; var b2 = src.b; var _g1 = pos; var _g = pos + len; while(_g1 < _g) { var i = _g1++; this.b.push(b2[i]); } }, getBytes: function() { var bytes = new (haxe_io_Bytes().default)(new Uint8Array(this.b).buffer); this.b = null; return bytes; } }; BytesBuffer.prototype.__class__ = BytesBuffer.prototype.constructor = $hxClasses["haxe.io.BytesBuffer"] = BytesBuffer; // Init // Statics // Export exports.default = BytesBuffer;