stagehand
Version:
A type-safe library for communicating between JS processes, workers, or other message-passing boundaries.
55 lines (54 loc) • 1.84 kB
JavaScript
;
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.endpointPair = exports.connectLocal = void 0;
const __1 = require("..");
function connectLocal(handler) {
return __awaiter(this, void 0, void 0, function* () {
let [one, two] = endpointPair();
(0, __1.launch)(one, handler);
return (0, __1.connect)(two);
});
}
exports.connectLocal = connectLocal;
function endpointPair() {
let one = new InMemoryEndpoint();
let two = new InMemoryEndpoint();
one.connect(two);
two.connect(one);
return [one, two];
}
exports.endpointPair = endpointPair;
class InMemoryEndpoint {
constructor() {
this.listeners = [];
}
connect(other) {
this.other = other;
}
onMessage(callback) {
this.listeners.push(callback);
}
sendMessage(message) {
if (this.other) {
this.other.dispatchMessage(message);
}
}
disconnect() {
this.other = undefined;
this.listeners = [];
}
dispatchMessage(message) {
for (let listener of this.listeners) {
listener(message);
}
}
}