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stage-js

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2D HTML5 Rendering and Layout

36 lines (29 loc) 565 B
import Stage from "../../src"; import "../common/texture"; await Stage.atlas({ name: "box", image: "box.png", }); const stage = Stage.mount(); stage.viewbox(1000, 1000).pin("handle", -0.5); let matrix = new Stage.Matrix(); Stage.sprite("box") .appendTo(stage) .pin("handle", 0.5) .pin( "matrix", matrix .identity() .rotate(Math.PI / 4) .scale(1, 0.5), ); Stage.sprite("box") .appendTo(stage) .pin("handle", 0.5) .pin( "matrix", matrix .identity() .scale(1, 0.5) .rotate(Math.PI / 4), );