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ss-build

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Building Socketstream assets without running the server

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/* MIT License http://www.opensource.org/licenses/mit-license.php Author Tobias Koppers @sokra or perhaps ReadOnlyFileSystem - read gets preloaded or actual fs content - write saves in preloaded data */ 'use strict'; var fs = require('fs'), path = require('path'); function PreloadedFileSystem(data) { this.data = data || {}; this.defaultDate = new Date(); } module.exports = PreloadedFileSystem; function isDir(item) { if(typeof item !== "object") return false; return item[""] === true; } function isFile(item) { if(typeof item !== "object") return false; return !item[""]; } function pathToArray(path) { var nix = /^\//.test(path); if(!nix) { if(!/^[A-Za-z]:/.test(path)) throw new Error("Invalid path '" + path + "'"); path = path.replace(/[\\\/]+/g, "\\"); // multi slashs path = path.split(/[\\\/]/); path[0] = path[0].toUpperCase(); } else { path = path.replace(/\/+/g, "/"); // multi slashs path = path.substr(1).split("/"); } if(!path[path.length-1]) path.pop(); return path; } function trueFn() { return true; } function falseFn() { return false; } PreloadedFileSystem.prototype.statSync = function(_path) { var path = pathToArray(_path); console.log('stat on',path); var current = this.data; for(var i = 0; i < path.length - 1; i++) { if(!isDir(current[path[i]])) //throw new Error("Path doesn't exist '" + _path + "'"); return this._statFS(_path); current = current[path[i]]; } if(_path === "/" || isDir(current[path[i]])) { console.log('dir stat',_path); return { ctime: this.defaultDate, atime: this.defaultDate, mtime: this.defaultDate, birthtime: this.defaultDate, isFile: falseFn, isDirectory: trueFn, isBlockDevice: falseFn, isCharacterDevice: falseFn, isSymbolicLink: falseFn, isFIFO: falseFn, isSocket: falseFn }; } else if(isFile(current[path[i]])) { console.log('file stat',_path); return { ctime: this.defaultDate, atime: this.defaultDate, mtime: this.defaultDate, birthtime: this.defaultDate, isFile: trueFn, isDirectory: falseFn, isBlockDevice: falseFn, isCharacterDevice: falseFn, isSymbolicLink: falseFn, isFIFO: falseFn, isSocket: falseFn }; } else //throw new Error("Path doesn't exist '" + _path + "'"); return this._statFS(_path); }; PreloadedFileSystem.prototype._statFS = function(_path) { return fs.statSync(_path); }; PreloadedFileSystem.prototype.readFileSync = function(_path, encoding) { var path = pathToArray(_path); var current = this.data; for(var i = 0; i < path.length - 1; i++) { if(!isDir(current[path[i]])) //throw new Error("Path doesn't exist '" + _path + "'"); return this._readFileFS(_path, encoding); current = current[path[i]]; } if(!isFile(current[path[i]])) { //if(isDir(current[path[i]])) // throw new Error("Cannot readFile on directory '" + _path + "'"); //else // throw new Error("Path doesn't exist '" + _path + "'"); return this._readFileFS(_path, encoding); } current = current[path[i]]; console.log( 'read from cache:',_path ); return encoding && current.toString ? current.toString(encoding) : current; }; PreloadedFileSystem.prototype._readFileFS = function(_path, encoding) { console.log('read uncached:',_path); return fs.readFileSync(_path, encoding); }; PreloadedFileSystem.prototype.readdirSync = function(_path) { if(_path === "/") return Object.keys(this.data).filter(Boolean); var path = pathToArray(_path); var current = this.data; for(var i = 0; i < path.length - 1; i++) { if(!isDir(current[path[i]])) throw new Error("Path doesn't exist '" + _path + "'"); current = current[path[i]]; } if(!isDir(current[path[i]])) { if(isFile(current[path[i]])) throw new Error("Cannot readdir on file '" + _path + "'"); else throw new Error("Path doesn't exist '" + _path + "'"); } return Object.keys(current[path[i]]).filter(Boolean); }; PreloadedFileSystem.prototype.mkdirpSync = function(_path) { var path = pathToArray(_path); if(path.length === 0) return; var current = this.data; for(var i = 0; i < path.length; i++) { if(isFile(current[path[i]])) throw new Error("Path is a file '" + _path + "'"); else if(!isDir(current[path[i]])) current[path[i]] = {"":true}; current = current[path[i]]; } return; }; PreloadedFileSystem.prototype.mkdirSync = function(_path) { var path = pathToArray(_path); if(path.length === 0) return; var current = this.data; for(var i = 0; i < path.length - 1; i++) { if(!isDir(current[path[i]])) throw new Error("Path doesn't exist '" + _path + "'"); current = current[path[i]]; } if(isDir(current[path[i]])) throw new new Error("Directory already exist '" + _path + "'"); else if(isFile(current[path[i]])) throw new Error("Cannot mkdir on file '" + _path + "'"); current[path[i]] = {"":true}; return; }; PreloadedFileSystem.prototype._remove = function(_path, name, testFn) { var path = pathToArray(_path); if(path.length === 0) throw new Error("Path cannot be removed '" + _path + "'"); var current = this.data; for(var i = 0; i < path.length - 1; i++) { if(!isDir(current[path[i]])) throw new Error("Path doesn't exist '" + _path + "'"); current = current[path[i]]; } if(!testFn(current[path[i]])) throw new Error("'" + name + "' doesn't exist '" + _path + "'"); delete current[path[i]]; return; }; PreloadedFileSystem.prototype.rmdirSync = function(_path) { return this._remove(_path, "Directory", isDir); }; PreloadedFileSystem.prototype.unlinkSync = function(_path) { return this._remove(_path, "File", isFile); }; PreloadedFileSystem.prototype.purge = function(changes) { fs.purge(changes); }; PreloadedFileSystem.prototype.cacheFile = function(_path, content, encoding) { console.log('caching',_path); this.mkdirpSync(path.dirname(_path)); this.writeFileSync(_path, content, encoding); }; PreloadedFileSystem.prototype.writeFileSync = function(_path, content, encoding) { if(!content && !encoding) throw new Error("No content"); var path = pathToArray(_path); if(path.length === 0) throw new Error("Path is not a file '" + _path + "'"); var current = this.data; for(var i = 0; i < path.length - 1; i++) { if(!isDir(current[path[i]])) throw new Error("Path doesn't exist '" + _path + "'"); current = current[path[i]]; } if(isDir(current[path[i]])) throw new Error("Cannot writeFile on directory '" + _path + "'"); //TODO make it configurable if stored as buffer or string by default, avoids double conversion when writing and reading strings current[path[i]] = encoding || typeof content === "string" ? new Buffer(content, encoding) : content; }; PreloadedFileSystem.prototype.join = function(a, b) { if(a[a.length-1] === "/") return a + b; if(a[a.length-1] === "\\") return a + b; return a + "/" + b; }; // async functions ["stat", "readdir", "mkdirp", "mkdir", "rmdir", "unlink"].forEach(function(fn) { PreloadedFileSystem.prototype[fn] = function(path, callback) { console.log('calling PFS',fn,path); try { var result = this[fn + "Sync"](path); } catch(e) { console.log('failed PFS.',fn,path,e) return callback(e); } return callback(null, result); }; }); PreloadedFileSystem.prototype.readFile = function(path, optArg, callback) { if(!callback) { callback = optArg; optArg = undefined; } try { var result = this.readFileSync(path, optArg); } catch(e) { console.log('readFile error',e); return callback(e); } return callback(null, result); }; PreloadedFileSystem.prototype.writeFile = function (path, content, encoding, callback) { if(!callback) { callback = encoding; encoding = undefined; } try { this.writeFileSync(path, content, encoding); } catch(e) { console.log('writeFile',e); return callback(e); } return callback(); };