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spritzr

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Provides an inheritance/traits/talents library

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if (!Function.prototype.bind) { Function.prototype.bind = function(oThis) { if (typeof this !== "function") { // closest thing possible to the ECMAScript 5 // internal IsCallable function throw new TypeError( "Function.prototype.bind - what is trying to be bound is not callable"); } var aArgs = Array.prototype.slice.call(arguments, 1), fToBind = this, fNOP = function() { }, fBound = function() { return fToBind.apply(this instanceof fNOP && oThis ? this : oThis, aArgs.concat(Array.prototype.slice.call(arguments))); }; fNOP.prototype = this.prototype; fBound.prototype = new fNOP(); return fBound; }; } if (!Array.prototype.indexOf) { Array.prototype.indexOf = function(searchElement, fromIndex) { if (this === undefined || this === null) { throw new TypeError('"this" is null or not defined'); } var length = this.length >>> 0; // Hack to convert object.length to a // UInt32 fromIndex = +fromIndex || 0; if (Math.abs(fromIndex) === Infinity) { fromIndex = 0; } if (fromIndex < 0) { fromIndex += length; if (fromIndex < 0) { fromIndex = 0; } } for (; fromIndex < length; fromIndex++) { if (this[fromIndex] === searchElement) { return fromIndex; } } return -1; }; }