splatter-plot
Version:
Layout elements using concentric rings in JS + SVG
1,736 lines (1,546 loc) • 528 kB
JavaScript
(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
function EventEmitter() {
this._events = this._events || {};
this._maxListeners = this._maxListeners || undefined;
}
module.exports = EventEmitter;
// Backwards-compat with node 0.10.x
EventEmitter.EventEmitter = EventEmitter;
EventEmitter.prototype._events = undefined;
EventEmitter.prototype._maxListeners = undefined;
// By default EventEmitters will print a warning if more than 10 listeners are
// added to it. This is a useful default which helps finding memory leaks.
EventEmitter.defaultMaxListeners = 10;
// Obviously not all Emitters should be limited to 10. This function allows
// that to be increased. Set to zero for unlimited.
EventEmitter.prototype.setMaxListeners = function(n) {
if (!isNumber(n) || n < 0 || isNaN(n))
throw TypeError('n must be a positive number');
this._maxListeners = n;
return this;
};
EventEmitter.prototype.emit = function(type) {
var er, handler, len, args, i, listeners;
if (!this._events)
this._events = {};
// If there is no 'error' event listener then throw.
if (type === 'error') {
if (!this._events.error ||
(isObject(this._events.error) && !this._events.error.length)) {
er = arguments[1];
if (er instanceof Error) {
throw er; // Unhandled 'error' event
} else {
// At least give some kind of context to the user
var err = new Error('Uncaught, unspecified "error" event. (' + er + ')');
err.context = er;
throw err;
}
}
}
handler = this._events[type];
if (isUndefined(handler))
return false;
if (isFunction(handler)) {
switch (arguments.length) {
// fast cases
case 1:
handler.call(this);
break;
case 2:
handler.call(this, arguments[1]);
break;
case 3:
handler.call(this, arguments[1], arguments[2]);
break;
// slower
default:
args = Array.prototype.slice.call(arguments, 1);
handler.apply(this, args);
}
} else if (isObject(handler)) {
args = Array.prototype.slice.call(arguments, 1);
listeners = handler.slice();
len = listeners.length;
for (i = 0; i < len; i++)
listeners[i].apply(this, args);
}
return true;
};
EventEmitter.prototype.addListener = function(type, listener) {
var m;
if (!isFunction(listener))
throw TypeError('listener must be a function');
if (!this._events)
this._events = {};
// To avoid recursion in the case that type === "newListener"! Before
// adding it to the listeners, first emit "newListener".
if (this._events.newListener)
this.emit('newListener', type,
isFunction(listener.listener) ?
listener.listener : listener);
if (!this._events[type])
// Optimize the case of one listener. Don't need the extra array object.
this._events[type] = listener;
else if (isObject(this._events[type]))
// If we've already got an array, just append.
this._events[type].push(listener);
else
// Adding the second element, need to change to array.
this._events[type] = [this._events[type], listener];
// Check for listener leak
if (isObject(this._events[type]) && !this._events[type].warned) {
if (!isUndefined(this._maxListeners)) {
m = this._maxListeners;
} else {
m = EventEmitter.defaultMaxListeners;
}
if (m && m > 0 && this._events[type].length > m) {
this._events[type].warned = true;
console.error('(node) warning: possible EventEmitter memory ' +
'leak detected. %d listeners added. ' +
'Use emitter.setMaxListeners() to increase limit.',
this._events[type].length);
if (typeof console.trace === 'function') {
// not supported in IE 10
console.trace();
}
}
}
return this;
};
EventEmitter.prototype.on = EventEmitter.prototype.addListener;
EventEmitter.prototype.once = function(type, listener) {
if (!isFunction(listener))
throw TypeError('listener must be a function');
var fired = false;
function g() {
this.removeListener(type, g);
if (!fired) {
fired = true;
listener.apply(this, arguments);
}
}
g.listener = listener;
this.on(type, g);
return this;
};
// emits a 'removeListener' event iff the listener was removed
EventEmitter.prototype.removeListener = function(type, listener) {
var list, position, length, i;
if (!isFunction(listener))
throw TypeError('listener must be a function');
if (!this._events || !this._events[type])
return this;
list = this._events[type];
length = list.length;
position = -1;
if (list === listener ||
(isFunction(list.listener) && list.listener === listener)) {
delete this._events[type];
if (this._events.removeListener)
this.emit('removeListener', type, listener);
} else if (isObject(list)) {
for (i = length; i-- > 0;) {
if (list[i] === listener ||
(list[i].listener && list[i].listener === listener)) {
position = i;
break;
}
}
if (position < 0)
return this;
if (list.length === 1) {
list.length = 0;
delete this._events[type];
} else {
list.splice(position, 1);
}
if (this._events.removeListener)
this.emit('removeListener', type, listener);
}
return this;
};
EventEmitter.prototype.removeAllListeners = function(type) {
var key, listeners;
if (!this._events)
return this;
// not listening for removeListener, no need to emit
if (!this._events.removeListener) {
if (arguments.length === 0)
this._events = {};
else if (this._events[type])
delete this._events[type];
return this;
}
// emit removeListener for all listeners on all events
if (arguments.length === 0) {
for (key in this._events) {
if (key === 'removeListener') continue;
this.removeAllListeners(key);
}
this.removeAllListeners('removeListener');
this._events = {};
return this;
}
listeners = this._events[type];
if (isFunction(listeners)) {
this.removeListener(type, listeners);
} else if (listeners) {
// LIFO order
while (listeners.length)
this.removeListener(type, listeners[listeners.length - 1]);
}
delete this._events[type];
return this;
};
EventEmitter.prototype.listeners = function(type) {
var ret;
if (!this._events || !this._events[type])
ret = [];
else if (isFunction(this._events[type]))
ret = [this._events[type]];
else
ret = this._events[type].slice();
return ret;
};
EventEmitter.prototype.listenerCount = function(type) {
if (this._events) {
var evlistener = this._events[type];
if (isFunction(evlistener))
return 1;
else if (evlistener)
return evlistener.length;
}
return 0;
};
EventEmitter.listenerCount = function(emitter, type) {
return emitter.listenerCount(type);
};
function isFunction(arg) {
return typeof arg === 'function';
}
function isNumber(arg) {
return typeof arg === 'number';
}
function isObject(arg) {
return typeof arg === 'object' && arg !== null;
}
function isUndefined(arg) {
return arg === void 0;
}
},{}],2:[function(require,module,exports){
// shim for using process in browser
var process = module.exports = {};
// cached from whatever global is present so that test runners that stub it
// don't break things. But we need to wrap it in a try catch in case it is
// wrapped in strict mode code which doesn't define any globals. It's inside a
// function because try/catches deoptimize in certain engines.
var cachedSetTimeout;
var cachedClearTimeout;
function defaultSetTimout() {
throw new Error('setTimeout has not been defined');
}
function defaultClearTimeout () {
throw new Error('clearTimeout has not been defined');
}
(function () {
try {
if (typeof setTimeout === 'function') {
cachedSetTimeout = setTimeout;
} else {
cachedSetTimeout = defaultSetTimout;
}
} catch (e) {
cachedSetTimeout = defaultSetTimout;
}
try {
if (typeof clearTimeout === 'function') {
cachedClearTimeout = clearTimeout;
} else {
cachedClearTimeout = defaultClearTimeout;
}
} catch (e) {
cachedClearTimeout = defaultClearTimeout;
}
} ())
function runTimeout(fun) {
if (cachedSetTimeout === setTimeout) {
//normal enviroments in sane situations
return setTimeout(fun, 0);
}
// if setTimeout wasn't available but was latter defined
if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {
cachedSetTimeout = setTimeout;
return setTimeout(fun, 0);
}
try {
// when when somebody has screwed with setTimeout but no I.E. maddness
return cachedSetTimeout(fun, 0);
} catch(e){
try {
// When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
return cachedSetTimeout.call(null, fun, 0);
} catch(e){
// same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error
return cachedSetTimeout.call(this, fun, 0);
}
}
}
function runClearTimeout(marker) {
if (cachedClearTimeout === clearTimeout) {
//normal enviroments in sane situations
return clearTimeout(marker);
}
// if clearTimeout wasn't available but was latter defined
if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {
cachedClearTimeout = clearTimeout;
return clearTimeout(marker);
}
try {
// when when somebody has screwed with setTimeout but no I.E. maddness
return cachedClearTimeout(marker);
} catch (e){
try {
// When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
return cachedClearTimeout.call(null, marker);
} catch (e){
// same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.
// Some versions of I.E. have different rules for clearTimeout vs setTimeout
return cachedClearTimeout.call(this, marker);
}
}
}
var queue = [];
var draining = false;
var currentQueue;
var queueIndex = -1;
function cleanUpNextTick() {
if (!draining || !currentQueue) {
return;
}
draining = false;
if (currentQueue.length) {
queue = currentQueue.concat(queue);
} else {
queueIndex = -1;
}
if (queue.length) {
drainQueue();
}
}
function drainQueue() {
if (draining) {
return;
}
var timeout = runTimeout(cleanUpNextTick);
draining = true;
var len = queue.length;
while(len) {
currentQueue = queue;
queue = [];
while (++queueIndex < len) {
if (currentQueue) {
currentQueue[queueIndex].run();
}
}
queueIndex = -1;
len = queue.length;
}
currentQueue = null;
draining = false;
runClearTimeout(timeout);
}
process.nextTick = function (fun) {
var args = new Array(arguments.length - 1);
if (arguments.length > 1) {
for (var i = 1; i < arguments.length; i++) {
args[i - 1] = arguments[i];
}
}
queue.push(new Item(fun, args));
if (queue.length === 1 && !draining) {
runTimeout(drainQueue);
}
};
// v8 likes predictible objects
function Item(fun, array) {
this.fun = fun;
this.array = array;
}
Item.prototype.run = function () {
this.fun.apply(null, this.array);
};
process.title = 'browser';
process.browser = true;
process.env = {};
process.argv = [];
process.version = ''; // empty string to avoid regexp issues
process.versions = {};
function noop() {}
process.on = noop;
process.addListener = noop;
process.once = noop;
process.off = noop;
process.removeListener = noop;
process.removeAllListeners = noop;
process.emit = noop;
process.prependListener = noop;
process.prependOnceListener = noop;
process.listeners = function (name) { return [] }
process.binding = function (name) {
throw new Error('process.binding is not supported');
};
process.cwd = function () { return '/' };
process.chdir = function (dir) {
throw new Error('process.chdir is not supported');
};
process.umask = function() { return 0; };
},{}],3:[function(require,module,exports){
(function (root, factory){
if(typeof define === 'function' && define.amd){//AMD
define(['./node', 'snapsvg'], factory);
}else if (typeof module === 'object' && module.exports){ //CommonJS/Node
module.exports = factory(require('./node'), require('snapsvg'));
}else{ //Globals
root.SplatterPlotShapeNode = factory(root.SplatterPlotNode, root.Snap);
}
}(typeof self !== 'undefined' ? self : this, function(SplatterNode, Snap){
function SplatterImageNode(options){
SplatterNode.apply(this, arguments);
}
SplatterImageNode.prototype.create = function(svg){
var size = (this.options.radius && this.options.radius*2) ||
Math.max(this.options.width, this.options.height) ||
Math.max(this.options.x, this.options.y) ||
20;
SplatterNode.prototype.create.apply(this, arguments);
if(this.options.src){
this.foreground = svg.image(this.options.src ,0,0,size,size)
var bbox = this.foreground.getBBox();
this.container = svg.g();
this.container.add(this.foreground);
}
};
SplatterImageNode.prototype.update = function(options){
SplatterNode.prototype.update.apply(this, arguments);
if(options && options.x && options.y && this.foreground){
var bbox = this.container.getBBox();
var translate = Snap.matrix().translate(
options.x-(bbox.width/2),
options.y-(bbox.height/2)
);
this.container.transform(translate);
}
};
return SplatterImageNode;
}));
},{"./node":4,"snapsvg":9}],4:[function(require,module,exports){
(function (root, factory){
if(typeof define === 'function' && define.amd){//AMD
define([], factory);
}else if (typeof module === 'object' && module.exports){ //CommonJS/Node
module.exports = factory();
}else{ //Globals
root.SplatterPlotNode = factory();
}
}(typeof self !== 'undefined' ? self : this, function(){
function SplatterNode(options){
this.options = typeof options == 'string'?{path:options}:options;
}
SplatterNode.prototype.update = function(options){
if(options && options.x && options.y){
this.background.attr({
cx: options.x,
cy: options.y
});
}
};
SplatterNode.prototype.create = function(svg){
var size = (this.options.radius && this.options.radius*2) ||
Math.max(this.options.width, this.options.height) ||
Math.max(this.options.x, this.options.y) ||
20;
this.background = svg.circle(0, 0, size/2);
var ob = this;
setTimeout(function(){
ob.update({x:Math.floor(svg.width/2), y:Math.floor(svg.height/2)});
},0);
};
return SplatterNode;
}));
},{}],5:[function(require,module,exports){
(function (process,global){
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
typeof define === 'function' && define.amd ? define(['exports'], factory) :
(factory((global.async = global.async || {})));
}(this, (function (exports) { 'use strict';
function slice(arrayLike, start) {
start = start|0;
var newLen = Math.max(arrayLike.length - start, 0);
var newArr = Array(newLen);
for(var idx = 0; idx < newLen; idx++) {
newArr[idx] = arrayLike[start + idx];
}
return newArr;
}
/**
* Creates a continuation function with some arguments already applied.
*
* Useful as a shorthand when combined with other control flow functions. Any
* arguments passed to the returned function are added to the arguments
* originally passed to apply.
*
* @name apply
* @static
* @memberOf module:Utils
* @method
* @category Util
* @param {Function} fn - The function you want to eventually apply all
* arguments to. Invokes with (arguments...).
* @param {...*} arguments... - Any number of arguments to automatically apply
* when the continuation is called.
* @returns {Function} the partially-applied function
* @example
*
* // using apply
* async.parallel([
* async.apply(fs.writeFile, 'testfile1', 'test1'),
* async.apply(fs.writeFile, 'testfile2', 'test2')
* ]);
*
*
* // the same process without using apply
* async.parallel([
* function(callback) {
* fs.writeFile('testfile1', 'test1', callback);
* },
* function(callback) {
* fs.writeFile('testfile2', 'test2', callback);
* }
* ]);
*
* // It's possible to pass any number of additional arguments when calling the
* // continuation:
*
* node> var fn = async.apply(sys.puts, 'one');
* node> fn('two', 'three');
* one
* two
* three
*/
var apply = function(fn/*, ...args*/) {
var args = slice(arguments, 1);
return function(/*callArgs*/) {
var callArgs = slice(arguments);
return fn.apply(null, args.concat(callArgs));
};
};
var initialParams = function (fn) {
return function (/*...args, callback*/) {
var args = slice(arguments);
var callback = args.pop();
fn.call(this, args, callback);
};
};
/**
* Checks if `value` is the
* [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)
* of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)
*
* @static
* @memberOf _
* @since 0.1.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is an object, else `false`.
* @example
*
* _.isObject({});
* // => true
*
* _.isObject([1, 2, 3]);
* // => true
*
* _.isObject(_.noop);
* // => true
*
* _.isObject(null);
* // => false
*/
function isObject(value) {
var type = typeof value;
return value != null && (type == 'object' || type == 'function');
}
var hasSetImmediate = typeof setImmediate === 'function' && setImmediate;
var hasNextTick = typeof process === 'object' && typeof process.nextTick === 'function';
function fallback(fn) {
setTimeout(fn, 0);
}
function wrap(defer) {
return function (fn/*, ...args*/) {
var args = slice(arguments, 1);
defer(function () {
fn.apply(null, args);
});
};
}
var _defer;
if (hasSetImmediate) {
_defer = setImmediate;
} else if (hasNextTick) {
_defer = process.nextTick;
} else {
_defer = fallback;
}
var setImmediate$1 = wrap(_defer);
/**
* Take a sync function and make it async, passing its return value to a
* callback. This is useful for plugging sync functions into a waterfall,
* series, or other async functions. Any arguments passed to the generated
* function will be passed to the wrapped function (except for the final
* callback argument). Errors thrown will be passed to the callback.
*
* If the function passed to `asyncify` returns a Promise, that promises's
* resolved/rejected state will be used to call the callback, rather than simply
* the synchronous return value.
*
* This also means you can asyncify ES2017 `async` functions.
*
* @name asyncify
* @static
* @memberOf module:Utils
* @method
* @alias wrapSync
* @category Util
* @param {Function} func - The synchronous function, or Promise-returning
* function to convert to an {@link AsyncFunction}.
* @returns {AsyncFunction} An asynchronous wrapper of the `func`. To be
* invoked with `(args..., callback)`.
* @example
*
* // passing a regular synchronous function
* async.waterfall([
* async.apply(fs.readFile, filename, "utf8"),
* async.asyncify(JSON.parse),
* function (data, next) {
* // data is the result of parsing the text.
* // If there was a parsing error, it would have been caught.
* }
* ], callback);
*
* // passing a function returning a promise
* async.waterfall([
* async.apply(fs.readFile, filename, "utf8"),
* async.asyncify(function (contents) {
* return db.model.create(contents);
* }),
* function (model, next) {
* // `model` is the instantiated model object.
* // If there was an error, this function would be skipped.
* }
* ], callback);
*
* // es2017 example, though `asyncify` is not needed if your JS environment
* // supports async functions out of the box
* var q = async.queue(async.asyncify(async function(file) {
* var intermediateStep = await processFile(file);
* return await somePromise(intermediateStep)
* }));
*
* q.push(files);
*/
function asyncify(func) {
return initialParams(function (args, callback) {
var result;
try {
result = func.apply(this, args);
} catch (e) {
return callback(e);
}
// if result is Promise object
if (isObject(result) && typeof result.then === 'function') {
result.then(function(value) {
invokeCallback(callback, null, value);
}, function(err) {
invokeCallback(callback, err.message ? err : new Error(err));
});
} else {
callback(null, result);
}
});
}
function invokeCallback(callback, error, value) {
try {
callback(error, value);
} catch (e) {
setImmediate$1(rethrow, e);
}
}
function rethrow(error) {
throw error;
}
var supportsSymbol = typeof Symbol === 'function';
function isAsync(fn) {
return supportsSymbol && fn[Symbol.toStringTag] === 'AsyncFunction';
}
function wrapAsync(asyncFn) {
return isAsync(asyncFn) ? asyncify(asyncFn) : asyncFn;
}
function applyEach$1(eachfn) {
return function(fns/*, ...args*/) {
var args = slice(arguments, 1);
var go = initialParams(function(args, callback) {
var that = this;
return eachfn(fns, function (fn, cb) {
wrapAsync(fn).apply(that, args.concat(cb));
}, callback);
});
if (args.length) {
return go.apply(this, args);
}
else {
return go;
}
};
}
/** Detect free variable `global` from Node.js. */
var freeGlobal = typeof global == 'object' && global && global.Object === Object && global;
/** Detect free variable `self`. */
var freeSelf = typeof self == 'object' && self && self.Object === Object && self;
/** Used as a reference to the global object. */
var root = freeGlobal || freeSelf || Function('return this')();
/** Built-in value references. */
var Symbol$1 = root.Symbol;
/** Used for built-in method references. */
var objectProto = Object.prototype;
/** Used to check objects for own properties. */
var hasOwnProperty = objectProto.hasOwnProperty;
/**
* Used to resolve the
* [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)
* of values.
*/
var nativeObjectToString = objectProto.toString;
/** Built-in value references. */
var symToStringTag$1 = Symbol$1 ? Symbol$1.toStringTag : undefined;
/**
* A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.
*
* @private
* @param {*} value The value to query.
* @returns {string} Returns the raw `toStringTag`.
*/
function getRawTag(value) {
var isOwn = hasOwnProperty.call(value, symToStringTag$1),
tag = value[symToStringTag$1];
try {
value[symToStringTag$1] = undefined;
var unmasked = true;
} catch (e) {}
var result = nativeObjectToString.call(value);
if (unmasked) {
if (isOwn) {
value[symToStringTag$1] = tag;
} else {
delete value[symToStringTag$1];
}
}
return result;
}
/** Used for built-in method references. */
var objectProto$1 = Object.prototype;
/**
* Used to resolve the
* [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)
* of values.
*/
var nativeObjectToString$1 = objectProto$1.toString;
/**
* Converts `value` to a string using `Object.prototype.toString`.
*
* @private
* @param {*} value The value to convert.
* @returns {string} Returns the converted string.
*/
function objectToString(value) {
return nativeObjectToString$1.call(value);
}
/** `Object#toString` result references. */
var nullTag = '[object Null]';
var undefinedTag = '[object Undefined]';
/** Built-in value references. */
var symToStringTag = Symbol$1 ? Symbol$1.toStringTag : undefined;
/**
* The base implementation of `getTag` without fallbacks for buggy environments.
*
* @private
* @param {*} value The value to query.
* @returns {string} Returns the `toStringTag`.
*/
function baseGetTag(value) {
if (value == null) {
return value === undefined ? undefinedTag : nullTag;
}
return (symToStringTag && symToStringTag in Object(value))
? getRawTag(value)
: objectToString(value);
}
/** `Object#toString` result references. */
var asyncTag = '[object AsyncFunction]';
var funcTag = '[object Function]';
var genTag = '[object GeneratorFunction]';
var proxyTag = '[object Proxy]';
/**
* Checks if `value` is classified as a `Function` object.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a function, else `false`.
* @example
*
* _.isFunction(_);
* // => true
*
* _.isFunction(/abc/);
* // => false
*/
function isFunction(value) {
if (!isObject(value)) {
return false;
}
// The use of `Object#toString` avoids issues with the `typeof` operator
// in Safari 9 which returns 'object' for typed arrays and other constructors.
var tag = baseGetTag(value);
return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;
}
/** Used as references for various `Number` constants. */
var MAX_SAFE_INTEGER = 9007199254740991;
/**
* Checks if `value` is a valid array-like length.
*
* **Note:** This method is loosely based on
* [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a valid length, else `false`.
* @example
*
* _.isLength(3);
* // => true
*
* _.isLength(Number.MIN_VALUE);
* // => false
*
* _.isLength(Infinity);
* // => false
*
* _.isLength('3');
* // => false
*/
function isLength(value) {
return typeof value == 'number' &&
value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;
}
/**
* Checks if `value` is array-like. A value is considered array-like if it's
* not a function and has a `value.length` that's an integer greater than or
* equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is array-like, else `false`.
* @example
*
* _.isArrayLike([1, 2, 3]);
* // => true
*
* _.isArrayLike(document.body.children);
* // => true
*
* _.isArrayLike('abc');
* // => true
*
* _.isArrayLike(_.noop);
* // => false
*/
function isArrayLike(value) {
return value != null && isLength(value.length) && !isFunction(value);
}
// A temporary value used to identify if the loop should be broken.
// See #1064, #1293
var breakLoop = {};
/**
* This method returns `undefined`.
*
* @static
* @memberOf _
* @since 2.3.0
* @category Util
* @example
*
* _.times(2, _.noop);
* // => [undefined, undefined]
*/
function noop() {
// No operation performed.
}
function once(fn) {
return function () {
if (fn === null) return;
var callFn = fn;
fn = null;
callFn.apply(this, arguments);
};
}
var iteratorSymbol = typeof Symbol === 'function' && Symbol.iterator;
var getIterator = function (coll) {
return iteratorSymbol && coll[iteratorSymbol] && coll[iteratorSymbol]();
};
/**
* The base implementation of `_.times` without support for iteratee shorthands
* or max array length checks.
*
* @private
* @param {number} n The number of times to invoke `iteratee`.
* @param {Function} iteratee The function invoked per iteration.
* @returns {Array} Returns the array of results.
*/
function baseTimes(n, iteratee) {
var index = -1,
result = Array(n);
while (++index < n) {
result[index] = iteratee(index);
}
return result;
}
/**
* Checks if `value` is object-like. A value is object-like if it's not `null`
* and has a `typeof` result of "object".
*
* @static
* @memberOf _
* @since 4.0.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is object-like, else `false`.
* @example
*
* _.isObjectLike({});
* // => true
*
* _.isObjectLike([1, 2, 3]);
* // => true
*
* _.isObjectLike(_.noop);
* // => false
*
* _.isObjectLike(null);
* // => false
*/
function isObjectLike(value) {
return value != null && typeof value == 'object';
}
/** `Object#toString` result references. */
var argsTag = '[object Arguments]';
/**
* The base implementation of `_.isArguments`.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is an `arguments` object,
*/
function baseIsArguments(value) {
return isObjectLike(value) && baseGetTag(value) == argsTag;
}
/** Used for built-in method references. */
var objectProto$3 = Object.prototype;
/** Used to check objects for own properties. */
var hasOwnProperty$2 = objectProto$3.hasOwnProperty;
/** Built-in value references. */
var propertyIsEnumerable = objectProto$3.propertyIsEnumerable;
/**
* Checks if `value` is likely an `arguments` object.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is an `arguments` object,
* else `false`.
* @example
*
* _.isArguments(function() { return arguments; }());
* // => true
*
* _.isArguments([1, 2, 3]);
* // => false
*/
var isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {
return isObjectLike(value) && hasOwnProperty$2.call(value, 'callee') &&
!propertyIsEnumerable.call(value, 'callee');
};
/**
* Checks if `value` is classified as an `Array` object.
*
* @static
* @memberOf _
* @since 0.1.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is an array, else `false`.
* @example
*
* _.isArray([1, 2, 3]);
* // => true
*
* _.isArray(document.body.children);
* // => false
*
* _.isArray('abc');
* // => false
*
* _.isArray(_.noop);
* // => false
*/
var isArray = Array.isArray;
/**
* This method returns `false`.
*
* @static
* @memberOf _
* @since 4.13.0
* @category Util
* @returns {boolean} Returns `false`.
* @example
*
* _.times(2, _.stubFalse);
* // => [false, false]
*/
function stubFalse() {
return false;
}
/** Detect free variable `exports`. */
var freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;
/** Detect free variable `module`. */
var freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;
/** Detect the popular CommonJS extension `module.exports`. */
var moduleExports = freeModule && freeModule.exports === freeExports;
/** Built-in value references. */
var Buffer = moduleExports ? root.Buffer : undefined;
/* Built-in method references for those with the same name as other `lodash` methods. */
var nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;
/**
* Checks if `value` is a buffer.
*
* @static
* @memberOf _
* @since 4.3.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a buffer, else `false`.
* @example
*
* _.isBuffer(new Buffer(2));
* // => true
*
* _.isBuffer(new Uint8Array(2));
* // => false
*/
var isBuffer = nativeIsBuffer || stubFalse;
/** Used as references for various `Number` constants. */
var MAX_SAFE_INTEGER$1 = 9007199254740991;
/** Used to detect unsigned integer values. */
var reIsUint = /^(?:0|[1-9]\d*)$/;
/**
* Checks if `value` is a valid array-like index.
*
* @private
* @param {*} value The value to check.
* @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.
* @returns {boolean} Returns `true` if `value` is a valid index, else `false`.
*/
function isIndex(value, length) {
var type = typeof value;
length = length == null ? MAX_SAFE_INTEGER$1 : length;
return !!length &&
(type == 'number' ||
(type != 'symbol' && reIsUint.test(value))) &&
(value > -1 && value % 1 == 0 && value < length);
}
/** `Object#toString` result references. */
var argsTag$1 = '[object Arguments]';
var arrayTag = '[object Array]';
var boolTag = '[object Boolean]';
var dateTag = '[object Date]';
var errorTag = '[object Error]';
var funcTag$1 = '[object Function]';
var mapTag = '[object Map]';
var numberTag = '[object Number]';
var objectTag = '[object Object]';
var regexpTag = '[object RegExp]';
var setTag = '[object Set]';
var stringTag = '[object String]';
var weakMapTag = '[object WeakMap]';
var arrayBufferTag = '[object ArrayBuffer]';
var dataViewTag = '[object DataView]';
var float32Tag = '[object Float32Array]';
var float64Tag = '[object Float64Array]';
var int8Tag = '[object Int8Array]';
var int16Tag = '[object Int16Array]';
var int32Tag = '[object Int32Array]';
var uint8Tag = '[object Uint8Array]';
var uint8ClampedTag = '[object Uint8ClampedArray]';
var uint16Tag = '[object Uint16Array]';
var uint32Tag = '[object Uint32Array]';
/** Used to identify `toStringTag` values of typed arrays. */
var typedArrayTags = {};
typedArrayTags[float32Tag] = typedArrayTags[float64Tag] =
typedArrayTags[int8Tag] = typedArrayTags[int16Tag] =
typedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =
typedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =
typedArrayTags[uint32Tag] = true;
typedArrayTags[argsTag$1] = typedArrayTags[arrayTag] =
typedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =
typedArrayTags[dataViewTag] = typedArrayTags[dateTag] =
typedArrayTags[errorTag] = typedArrayTags[funcTag$1] =
typedArrayTags[mapTag] = typedArrayTags[numberTag] =
typedArrayTags[objectTag] = typedArrayTags[regexpTag] =
typedArrayTags[setTag] = typedArrayTags[stringTag] =
typedArrayTags[weakMapTag] = false;
/**
* The base implementation of `_.isTypedArray` without Node.js optimizations.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a typed array, else `false`.
*/
function baseIsTypedArray(value) {
return isObjectLike(value) &&
isLength(value.length) && !!typedArrayTags[baseGetTag(value)];
}
/**
* The base implementation of `_.unary` without support for storing metadata.
*
* @private
* @param {Function} func The function to cap arguments for.
* @returns {Function} Returns the new capped function.
*/
function baseUnary(func) {
return function(value) {
return func(value);
};
}
/** Detect free variable `exports`. */
var freeExports$1 = typeof exports == 'object' && exports && !exports.nodeType && exports;
/** Detect free variable `module`. */
var freeModule$1 = freeExports$1 && typeof module == 'object' && module && !module.nodeType && module;
/** Detect the popular CommonJS extension `module.exports`. */
var moduleExports$1 = freeModule$1 && freeModule$1.exports === freeExports$1;
/** Detect free variable `process` from Node.js. */
var freeProcess = moduleExports$1 && freeGlobal.process;
/** Used to access faster Node.js helpers. */
var nodeUtil = (function() {
try {
// Use `util.types` for Node.js 10+.
var types = freeModule$1 && freeModule$1.require && freeModule$1.require('util').types;
if (types) {
return types;
}
// Legacy `process.binding('util')` for Node.js < 10.
return freeProcess && freeProcess.binding && freeProcess.binding('util');
} catch (e) {}
}());
/* Node.js helper references. */
var nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;
/**
* Checks if `value` is classified as a typed array.
*
* @static
* @memberOf _
* @since 3.0.0
* @category Lang
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a typed array, else `false`.
* @example
*
* _.isTypedArray(new Uint8Array);
* // => true
*
* _.isTypedArray([]);
* // => false
*/
var isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;
/** Used for built-in method references. */
var objectProto$2 = Object.prototype;
/** Used to check objects for own properties. */
var hasOwnProperty$1 = objectProto$2.hasOwnProperty;
/**
* Creates an array of the enumerable property names of the array-like `value`.
*
* @private
* @param {*} value The value to query.
* @param {boolean} inherited Specify returning inherited property names.
* @returns {Array} Returns the array of property names.
*/
function arrayLikeKeys(value, inherited) {
var isArr = isArray(value),
isArg = !isArr && isArguments(value),
isBuff = !isArr && !isArg && isBuffer(value),
isType = !isArr && !isArg && !isBuff && isTypedArray(value),
skipIndexes = isArr || isArg || isBuff || isType,
result = skipIndexes ? baseTimes(value.length, String) : [],
length = result.length;
for (var key in value) {
if ((inherited || hasOwnProperty$1.call(value, key)) &&
!(skipIndexes && (
// Safari 9 has enumerable `arguments.length` in strict mode.
key == 'length' ||
// Node.js 0.10 has enumerable non-index properties on buffers.
(isBuff && (key == 'offset' || key == 'parent')) ||
// PhantomJS 2 has enumerable non-index properties on typed arrays.
(isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||
// Skip index properties.
isIndex(key, length)
))) {
result.push(key);
}
}
return result;
}
/** Used for built-in method references. */
var objectProto$5 = Object.prototype;
/**
* Checks if `value` is likely a prototype object.
*
* @private
* @param {*} value The value to check.
* @returns {boolean} Returns `true` if `value` is a prototype, else `false`.
*/
function isPrototype(value) {
var Ctor = value && value.constructor,
proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto$5;
return value === proto;
}
/**
* Creates a unary function that invokes `func` with its argument transformed.
*
* @private
* @param {Function} func The function to wrap.
* @param {Function} transform The argument transform.
* @returns {Function} Returns the new function.
*/
function overArg(func, transform) {
return function(arg) {
return func(transform(arg));
};
}
/* Built-in method references for those with the same name as other `lodash` methods. */
var nativeKeys = overArg(Object.keys, Object);
/** Used for built-in method references. */
var objectProto$4 = Object.prototype;
/** Used to check objects for own properties. */
var hasOwnProperty$3 = objectProto$4.hasOwnProperty;
/**
* The base implementation of `_.keys` which doesn't treat sparse arrays as dense.
*
* @private
* @param {Object} object The object to query.
* @returns {Array} Returns the array of property names.
*/
function baseKeys(object) {
if (!isPrototype(object)) {
return nativeKeys(object);
}
var result = [];
for (var key in Object(object)) {
if (hasOwnProperty$3.call(object, key) && key != 'constructor') {
result.push(key);
}
}
return result;
}
/**
* Creates an array of the own enumerable property names of `object`.
*
* **Note:** Non-object values are coerced to objects. See the
* [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)
* for more details.
*
* @static
* @since 0.1.0
* @memberOf _
* @category Object
* @param {Object} object The object to query.
* @returns {Array} Returns the array of property names.
* @example
*
* function Foo() {
* this.a = 1;
* this.b = 2;
* }
*
* Foo.prototype.c = 3;
*
* _.keys(new Foo);
* // => ['a', 'b'] (iteration order is not guaranteed)
*
* _.keys('hi');
* // => ['0', '1']
*/
function keys(object) {
return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);
}
function createArrayIterator(coll) {
var i = -1;
var len = coll.length;
return function next() {
return ++i < len ? {value: coll[i], key: i} : null;
}
}
function createES2015Iterator(iterator) {
var i = -1;
return function next() {
var item = iterator.next();
if (item.done)
return null;
i++;
return {value: item.value, key: i};
}
}
function createObjectIterator(obj) {
var okeys = keys(obj);
var i = -1;
var len = okeys.length;
return function next() {
var key = okeys[++i];
return i < len ? {value: obj[key], key: key} : null;
};
}
function iterator(coll) {
if (isArrayLike(coll)) {
return createArrayIterator(coll);
}
var iterator = getIterator(coll);
return iterator ? createES2015Iterator(iterator) : createObjectIterator(coll);
}
function onlyOnce(fn) {
return function() {
if (fn === null) throw new Error("Callback was already called.");
var callFn = fn;
fn = null;
callFn.apply(this, arguments);
};
}
function _eachOfLimit(limit) {
return function (obj, iteratee, callback) {
callback = once(callback || noop);
if (limit <= 0 || !obj) {
return callback(null);
}
var nextElem = iterator(obj);
var done = false;
var running = 0;
var looping = false;
function iterateeCallback(err, value) {
running -= 1;
if (err) {
done = true;
callback(err);
}
else if (value === breakLoop || (done && running <= 0)) {
done = true;
return callback(null);
}
else if (!looping) {
replenish();
}
}
function replenish () {
looping = true;
while (running < limit && !done) {
var elem = nextElem();
if (elem === null) {
done = true;
if (running <= 0) {
callback(null);
}
return;
}
running += 1;
iteratee(elem.value, elem.key, onlyOnce(iterateeCallback));
}
looping = false;
}
replenish();
};
}
/**
* The same as [`eachOf`]{@link module:Collections.eachOf} but runs a maximum of `limit` async operations at a
* time.
*
* @name eachOfLimit
* @static
* @memberOf module:Collections
* @method
* @see [async.eachOf]{@link module:Collections.eachOf}
* @alias forEachOfLimit
* @category Collection
* @param {Array|Iterable|Object} coll - A collection to iterate over.
* @param {number} limit - The maximum number of async operations at a time.
* @param {AsyncFunction} iteratee - An async function to apply to each
* item in `coll`. The `key` is the item's key, or index in the case of an
* array.
* Invoked with (item, key, callback).
* @param {Function} [callback] - A callback which is called when all
* `iteratee` functions have finished, or an error occurs. Invoked with (err).
*/
function eachOfLimit(coll, limit, iteratee, callback) {
_eachOfLimit(limit)(coll, wrapAsync(iteratee), callback);
}
function doLimit(fn, limit) {
return function (iterable, iteratee, callback) {
return fn(iterable, limit, iteratee, callback);
};
}
// eachOf implementation optimized for array-likes
function eachOfArrayLike(coll, iteratee, callback) {
callback = once(callback || noop);
var index = 0,
completed = 0,
length = coll.length;
if (length === 0) {
callback(null);
}
function iteratorCallback(err, value) {
if (err) {
callback(err);
} else if ((++completed === length) || value === breakLoop) {
callback(null);
}
}
for (; index < length; index++) {
iteratee(coll[index], index, onlyOnce(iteratorCallback));
}
}
// a generic version of eachOf which can handle array, object, and iterator cases.
var eachOfGeneric = doLimit(eachOfLimit, Infinity);
/**
* Like [`each`]{@link module:Collections.each}, except that it passes the key (or index) as the second argument
* to the iteratee.
*
* @name eachOf
* @static
* @memberOf module:Collections
* @method
* @alias forEachOf
* @category Collection
* @see [async.each]{@link module:Collections.each}
* @param {Array|Iterable|Object} coll - A collection to iterate over.
* @param {AsyncFunction} iteratee - A function to apply to each
* item in `coll`.
* The `key` is the item's key, or index in the case of an array.
* Invoked with (item, key, callback).
* @param {Function} [callback] - A callback which is called when all
* `iteratee` functions have finished, or an error occurs. Invoked with (err).
* @example
*
* var obj = {dev: "/dev.json", test: "/test.json", prod: "/prod.json"};
* var configs = {};
*
* async.forEachOf(obj, function (value, key, callback) {
* fs.readFile(__dirname + value, "utf8", function (err, data) {
* if (err) return callback(err);
* try {
* configs[key] = JSON.parse(data);
* } catch (e) {
* return callback(e);
* }
* callback();
* });
* }, function (err) {
* if (err) console.error(err.message);
* // configs is now a map of JSON data
* doSomethingWith(configs);
* });
*/
var eachOf = function(coll, iteratee, callback) {
var eachOfImplementation = isArrayLike(coll) ? eachOfArrayLike : eachOfGeneric;
eachOfImplementation(coll, wrapAsync(iteratee), callback);
};
function doParallel(fn) {
return function (obj, iteratee, callback) {
return fn(eachOf, obj, wrapAsync(iteratee), callback);
};
}
function _asyncMap(eachfn, arr, iteratee, callback) {
callback = callback || noop;
arr = arr || [];
var results = [];
var counter = 0;
var _iteratee = wrapAsync(iteratee);
eachfn(arr, function (value, _, callback) {
var index = counter++;
_iteratee(value, function (err, v) {
results[index] = v;
callback(err);
});
}, function (err) {
callback(err, results);
});
}
/**
* Produces a new collection of values by mapping each value in `coll` through
* the `iteratee` function. The `iteratee` is called with an item from `coll`
* and a callback for when it has finished processing. Each of these callback
* takes 2 arguments: an `error`, and the transformed item from `coll`. If
* `iteratee` passes an error to its callback, the main `callback` (for the
* `map` function) is immediately called with the error.
*
* Note, that since this function applies the `iteratee` to each item in
* parallel, there is no guarantee that the `iteratee` functions will complete
* in order. However, the results array will be in the same order as the
* original `coll`.
*
* If `map` is passed an Object, the results will be an Array. The results
* will roughly be in the order of the original Objects' keys (but this can
* vary across JavaScript engines).
*
* @name map
* @static
* @memberOf module:Collections
* @method
* @category Collection
* @param {Array