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splatter-plot

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Layout elements using concentric rings in JS + SVG

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(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){ // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. function EventEmitter() { this._events = this._events || {}; this._maxListeners = this._maxListeners || undefined; } module.exports = EventEmitter; // Backwards-compat with node 0.10.x EventEmitter.EventEmitter = EventEmitter; EventEmitter.prototype._events = undefined; EventEmitter.prototype._maxListeners = undefined; // By default EventEmitters will print a warning if more than 10 listeners are // added to it. This is a useful default which helps finding memory leaks. EventEmitter.defaultMaxListeners = 10; // Obviously not all Emitters should be limited to 10. This function allows // that to be increased. Set to zero for unlimited. EventEmitter.prototype.setMaxListeners = function(n) { if (!isNumber(n) || n < 0 || isNaN(n)) throw TypeError('n must be a positive number'); this._maxListeners = n; return this; }; EventEmitter.prototype.emit = function(type) { var er, handler, len, args, i, listeners; if (!this._events) this._events = {}; // If there is no 'error' event listener then throw. if (type === 'error') { if (!this._events.error || (isObject(this._events.error) && !this._events.error.length)) { er = arguments[1]; if (er instanceof Error) { throw er; // Unhandled 'error' event } else { // At least give some kind of context to the user var err = new Error('Uncaught, unspecified "error" event. (' + er + ')'); err.context = er; throw err; } } } handler = this._events[type]; if (isUndefined(handler)) return false; if (isFunction(handler)) { switch (arguments.length) { // fast cases case 1: handler.call(this); break; case 2: handler.call(this, arguments[1]); break; case 3: handler.call(this, arguments[1], arguments[2]); break; // slower default: args = Array.prototype.slice.call(arguments, 1); handler.apply(this, args); } } else if (isObject(handler)) { args = Array.prototype.slice.call(arguments, 1); listeners = handler.slice(); len = listeners.length; for (i = 0; i < len; i++) listeners[i].apply(this, args); } return true; }; EventEmitter.prototype.addListener = function(type, listener) { var m; if (!isFunction(listener)) throw TypeError('listener must be a function'); if (!this._events) this._events = {}; // To avoid recursion in the case that type === "newListener"! Before // adding it to the listeners, first emit "newListener". if (this._events.newListener) this.emit('newListener', type, isFunction(listener.listener) ? listener.listener : listener); if (!this._events[type]) // Optimize the case of one listener. Don't need the extra array object. this._events[type] = listener; else if (isObject(this._events[type])) // If we've already got an array, just append. this._events[type].push(listener); else // Adding the second element, need to change to array. this._events[type] = [this._events[type], listener]; // Check for listener leak if (isObject(this._events[type]) && !this._events[type].warned) { if (!isUndefined(this._maxListeners)) { m = this._maxListeners; } else { m = EventEmitter.defaultMaxListeners; } if (m && m > 0 && this._events[type].length > m) { this._events[type].warned = true; console.error('(node) warning: possible EventEmitter memory ' + 'leak detected. %d listeners added. ' + 'Use emitter.setMaxListeners() to increase limit.', this._events[type].length); if (typeof console.trace === 'function') { // not supported in IE 10 console.trace(); } } } return this; }; EventEmitter.prototype.on = EventEmitter.prototype.addListener; EventEmitter.prototype.once = function(type, listener) { if (!isFunction(listener)) throw TypeError('listener must be a function'); var fired = false; function g() { this.removeListener(type, g); if (!fired) { fired = true; listener.apply(this, arguments); } } g.listener = listener; this.on(type, g); return this; }; // emits a 'removeListener' event iff the listener was removed EventEmitter.prototype.removeListener = function(type, listener) { var list, position, length, i; if (!isFunction(listener)) throw TypeError('listener must be a function'); if (!this._events || !this._events[type]) return this; list = this._events[type]; length = list.length; position = -1; if (list === listener || (isFunction(list.listener) && list.listener === listener)) { delete this._events[type]; if (this._events.removeListener) this.emit('removeListener', type, listener); } else if (isObject(list)) { for (i = length; i-- > 0;) { if (list[i] === listener || (list[i].listener && list[i].listener === listener)) { position = i; break; } } if (position < 0) return this; if (list.length === 1) { list.length = 0; delete this._events[type]; } else { list.splice(position, 1); } if (this._events.removeListener) this.emit('removeListener', type, listener); } return this; }; EventEmitter.prototype.removeAllListeners = function(type) { var key, listeners; if (!this._events) return this; // not listening for removeListener, no need to emit if (!this._events.removeListener) { if (arguments.length === 0) this._events = {}; else if (this._events[type]) delete this._events[type]; return this; } // emit removeListener for all listeners on all events if (arguments.length === 0) { for (key in this._events) { if (key === 'removeListener') continue; this.removeAllListeners(key); } this.removeAllListeners('removeListener'); this._events = {}; return this; } listeners = this._events[type]; if (isFunction(listeners)) { this.removeListener(type, listeners); } else if (listeners) { // LIFO order while (listeners.length) this.removeListener(type, listeners[listeners.length - 1]); } delete this._events[type]; return this; }; EventEmitter.prototype.listeners = function(type) { var ret; if (!this._events || !this._events[type]) ret = []; else if (isFunction(this._events[type])) ret = [this._events[type]]; else ret = this._events[type].slice(); return ret; }; EventEmitter.prototype.listenerCount = function(type) { if (this._events) { var evlistener = this._events[type]; if (isFunction(evlistener)) return 1; else if (evlistener) return evlistener.length; } return 0; }; EventEmitter.listenerCount = function(emitter, type) { return emitter.listenerCount(type); }; function isFunction(arg) { return typeof arg === 'function'; } function isNumber(arg) { return typeof arg === 'number'; } function isObject(arg) { return typeof arg === 'object' && arg !== null; } function isUndefined(arg) { return arg === void 0; } },{}],2:[function(require,module,exports){ // shim for using process in browser var process = module.exports = {}; // cached from whatever global is present so that test runners that stub it // don't break things. But we need to wrap it in a try catch in case it is // wrapped in strict mode code which doesn't define any globals. It's inside a // function because try/catches deoptimize in certain engines. var cachedSetTimeout; var cachedClearTimeout; function defaultSetTimout() { throw new Error('setTimeout has not been defined'); } function defaultClearTimeout () { throw new Error('clearTimeout has not been defined'); } (function () { try { if (typeof setTimeout === 'function') { cachedSetTimeout = setTimeout; } else { cachedSetTimeout = defaultSetTimout; } } catch (e) { cachedSetTimeout = defaultSetTimout; } try { if (typeof clearTimeout === 'function') { cachedClearTimeout = clearTimeout; } else { cachedClearTimeout = defaultClearTimeout; } } catch (e) { cachedClearTimeout = defaultClearTimeout; } } ()) function runTimeout(fun) { if (cachedSetTimeout === setTimeout) { //normal enviroments in sane situations return setTimeout(fun, 0); } // if setTimeout wasn't available but was latter defined if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) { cachedSetTimeout = setTimeout; return setTimeout(fun, 0); } try { // when when somebody has screwed with setTimeout but no I.E. maddness return cachedSetTimeout(fun, 0); } catch(e){ try { // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally return cachedSetTimeout.call(null, fun, 0); } catch(e){ // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error return cachedSetTimeout.call(this, fun, 0); } } } function runClearTimeout(marker) { if (cachedClearTimeout === clearTimeout) { //normal enviroments in sane situations return clearTimeout(marker); } // if clearTimeout wasn't available but was latter defined if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) { cachedClearTimeout = clearTimeout; return clearTimeout(marker); } try { // when when somebody has screwed with setTimeout but no I.E. maddness return cachedClearTimeout(marker); } catch (e){ try { // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally return cachedClearTimeout.call(null, marker); } catch (e){ // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error. // Some versions of I.E. have different rules for clearTimeout vs setTimeout return cachedClearTimeout.call(this, marker); } } } var queue = []; var draining = false; var currentQueue; var queueIndex = -1; function cleanUpNextTick() { if (!draining || !currentQueue) { return; } draining = false; if (currentQueue.length) { queue = currentQueue.concat(queue); } else { queueIndex = -1; } if (queue.length) { drainQueue(); } } function drainQueue() { if (draining) { return; } var timeout = runTimeout(cleanUpNextTick); draining = true; var len = queue.length; while(len) { currentQueue = queue; queue = []; while (++queueIndex < len) { if (currentQueue) { currentQueue[queueIndex].run(); } } queueIndex = -1; len = queue.length; } currentQueue = null; draining = false; runClearTimeout(timeout); } process.nextTick = function (fun) { var args = new Array(arguments.length - 1); if (arguments.length > 1) { for (var i = 1; i < arguments.length; i++) { args[i - 1] = arguments[i]; } } queue.push(new Item(fun, args)); if (queue.length === 1 && !draining) { runTimeout(drainQueue); } }; // v8 likes predictible objects function Item(fun, array) { this.fun = fun; this.array = array; } Item.prototype.run = function () { this.fun.apply(null, this.array); }; process.title = 'browser'; process.browser = true; process.env = {}; process.argv = []; process.version = ''; // empty string to avoid regexp issues process.versions = {}; function noop() {} process.on = noop; process.addListener = noop; process.once = noop; process.off = noop; process.removeListener = noop; process.removeAllListeners = noop; process.emit = noop; process.prependListener = noop; process.prependOnceListener = noop; process.listeners = function (name) { return [] } process.binding = function (name) { throw new Error('process.binding is not supported'); }; process.cwd = function () { return '/' }; process.chdir = function (dir) { throw new Error('process.chdir is not supported'); }; process.umask = function() { return 0; }; },{}],3:[function(require,module,exports){ (function (root, factory){ if(typeof define === 'function' && define.amd){//AMD define(['./node', 'snapsvg'], factory); }else if (typeof module === 'object' && module.exports){ //CommonJS/Node module.exports = factory(require('./node'), require('snapsvg')); }else{ //Globals root.SplatterPlotShapeNode = factory(root.SplatterPlotNode, root.Snap); } }(typeof self !== 'undefined' ? self : this, function(SplatterNode, Snap){ function SplatterImageNode(options){ SplatterNode.apply(this, arguments); } SplatterImageNode.prototype.create = function(svg){ var size = (this.options.radius && this.options.radius*2) || Math.max(this.options.width, this.options.height) || Math.max(this.options.x, this.options.y) || 20; SplatterNode.prototype.create.apply(this, arguments); if(this.options.src){ this.foreground = svg.image(this.options.src ,0,0,size,size) var bbox = this.foreground.getBBox(); this.container = svg.g(); this.container.add(this.foreground); } }; SplatterImageNode.prototype.update = function(options){ SplatterNode.prototype.update.apply(this, arguments); if(options && options.x && options.y && this.foreground){ var bbox = this.container.getBBox(); var translate = Snap.matrix().translate( options.x-(bbox.width/2), options.y-(bbox.height/2) ); this.container.transform(translate); } }; return SplatterImageNode; })); },{"./node":4,"snapsvg":9}],4:[function(require,module,exports){ (function (root, factory){ if(typeof define === 'function' && define.amd){//AMD define([], factory); }else if (typeof module === 'object' && module.exports){ //CommonJS/Node module.exports = factory(); }else{ //Globals root.SplatterPlotNode = factory(); } }(typeof self !== 'undefined' ? self : this, function(){ function SplatterNode(options){ this.options = typeof options == 'string'?{path:options}:options; } SplatterNode.prototype.update = function(options){ if(options && options.x && options.y){ this.background.attr({ cx: options.x, cy: options.y }); } }; SplatterNode.prototype.create = function(svg){ var size = (this.options.radius && this.options.radius*2) || Math.max(this.options.width, this.options.height) || Math.max(this.options.x, this.options.y) || 20; this.background = svg.circle(0, 0, size/2); var ob = this; setTimeout(function(){ ob.update({x:Math.floor(svg.width/2), y:Math.floor(svg.height/2)}); },0); }; return SplatterNode; })); },{}],5:[function(require,module,exports){ (function (process,global){ (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.async = global.async || {}))); }(this, (function (exports) { 'use strict'; function slice(arrayLike, start) { start = start|0; var newLen = Math.max(arrayLike.length - start, 0); var newArr = Array(newLen); for(var idx = 0; idx < newLen; idx++) { newArr[idx] = arrayLike[start + idx]; } return newArr; } /** * Creates a continuation function with some arguments already applied. * * Useful as a shorthand when combined with other control flow functions. Any * arguments passed to the returned function are added to the arguments * originally passed to apply. * * @name apply * @static * @memberOf module:Utils * @method * @category Util * @param {Function} fn - The function you want to eventually apply all * arguments to. Invokes with (arguments...). * @param {...*} arguments... - Any number of arguments to automatically apply * when the continuation is called. * @returns {Function} the partially-applied function * @example * * // using apply * async.parallel([ * async.apply(fs.writeFile, 'testfile1', 'test1'), * async.apply(fs.writeFile, 'testfile2', 'test2') * ]); * * * // the same process without using apply * async.parallel([ * function(callback) { * fs.writeFile('testfile1', 'test1', callback); * }, * function(callback) { * fs.writeFile('testfile2', 'test2', callback); * } * ]); * * // It's possible to pass any number of additional arguments when calling the * // continuation: * * node> var fn = async.apply(sys.puts, 'one'); * node> fn('two', 'three'); * one * two * three */ var apply = function(fn/*, ...args*/) { var args = slice(arguments, 1); return function(/*callArgs*/) { var callArgs = slice(arguments); return fn.apply(null, args.concat(callArgs)); }; }; var initialParams = function (fn) { return function (/*...args, callback*/) { var args = slice(arguments); var callback = args.pop(); fn.call(this, args, callback); }; }; /** * Checks if `value` is the * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types) * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`) * * @static * @memberOf _ * @since 0.1.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is an object, else `false`. * @example * * _.isObject({}); * // => true * * _.isObject([1, 2, 3]); * // => true * * _.isObject(_.noop); * // => true * * _.isObject(null); * // => false */ function isObject(value) { var type = typeof value; return value != null && (type == 'object' || type == 'function'); } var hasSetImmediate = typeof setImmediate === 'function' && setImmediate; var hasNextTick = typeof process === 'object' && typeof process.nextTick === 'function'; function fallback(fn) { setTimeout(fn, 0); } function wrap(defer) { return function (fn/*, ...args*/) { var args = slice(arguments, 1); defer(function () { fn.apply(null, args); }); }; } var _defer; if (hasSetImmediate) { _defer = setImmediate; } else if (hasNextTick) { _defer = process.nextTick; } else { _defer = fallback; } var setImmediate$1 = wrap(_defer); /** * Take a sync function and make it async, passing its return value to a * callback. This is useful for plugging sync functions into a waterfall, * series, or other async functions. Any arguments passed to the generated * function will be passed to the wrapped function (except for the final * callback argument). Errors thrown will be passed to the callback. * * If the function passed to `asyncify` returns a Promise, that promises's * resolved/rejected state will be used to call the callback, rather than simply * the synchronous return value. * * This also means you can asyncify ES2017 `async` functions. * * @name asyncify * @static * @memberOf module:Utils * @method * @alias wrapSync * @category Util * @param {Function} func - The synchronous function, or Promise-returning * function to convert to an {@link AsyncFunction}. * @returns {AsyncFunction} An asynchronous wrapper of the `func`. To be * invoked with `(args..., callback)`. * @example * * // passing a regular synchronous function * async.waterfall([ * async.apply(fs.readFile, filename, "utf8"), * async.asyncify(JSON.parse), * function (data, next) { * // data is the result of parsing the text. * // If there was a parsing error, it would have been caught. * } * ], callback); * * // passing a function returning a promise * async.waterfall([ * async.apply(fs.readFile, filename, "utf8"), * async.asyncify(function (contents) { * return db.model.create(contents); * }), * function (model, next) { * // `model` is the instantiated model object. * // If there was an error, this function would be skipped. * } * ], callback); * * // es2017 example, though `asyncify` is not needed if your JS environment * // supports async functions out of the box * var q = async.queue(async.asyncify(async function(file) { * var intermediateStep = await processFile(file); * return await somePromise(intermediateStep) * })); * * q.push(files); */ function asyncify(func) { return initialParams(function (args, callback) { var result; try { result = func.apply(this, args); } catch (e) { return callback(e); } // if result is Promise object if (isObject(result) && typeof result.then === 'function') { result.then(function(value) { invokeCallback(callback, null, value); }, function(err) { invokeCallback(callback, err.message ? err : new Error(err)); }); } else { callback(null, result); } }); } function invokeCallback(callback, error, value) { try { callback(error, value); } catch (e) { setImmediate$1(rethrow, e); } } function rethrow(error) { throw error; } var supportsSymbol = typeof Symbol === 'function'; function isAsync(fn) { return supportsSymbol && fn[Symbol.toStringTag] === 'AsyncFunction'; } function wrapAsync(asyncFn) { return isAsync(asyncFn) ? asyncify(asyncFn) : asyncFn; } function applyEach$1(eachfn) { return function(fns/*, ...args*/) { var args = slice(arguments, 1); var go = initialParams(function(args, callback) { var that = this; return eachfn(fns, function (fn, cb) { wrapAsync(fn).apply(that, args.concat(cb)); }, callback); }); if (args.length) { return go.apply(this, args); } else { return go; } }; } /** Detect free variable `global` from Node.js. */ var freeGlobal = typeof global == 'object' && global && global.Object === Object && global; /** Detect free variable `self`. */ var freeSelf = typeof self == 'object' && self && self.Object === Object && self; /** Used as a reference to the global object. */ var root = freeGlobal || freeSelf || Function('return this')(); /** Built-in value references. */ var Symbol$1 = root.Symbol; /** Used for built-in method references. */ var objectProto = Object.prototype; /** Used to check objects for own properties. */ var hasOwnProperty = objectProto.hasOwnProperty; /** * Used to resolve the * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring) * of values. */ var nativeObjectToString = objectProto.toString; /** Built-in value references. */ var symToStringTag$1 = Symbol$1 ? Symbol$1.toStringTag : undefined; /** * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values. * * @private * @param {*} value The value to query. * @returns {string} Returns the raw `toStringTag`. */ function getRawTag(value) { var isOwn = hasOwnProperty.call(value, symToStringTag$1), tag = value[symToStringTag$1]; try { value[symToStringTag$1] = undefined; var unmasked = true; } catch (e) {} var result = nativeObjectToString.call(value); if (unmasked) { if (isOwn) { value[symToStringTag$1] = tag; } else { delete value[symToStringTag$1]; } } return result; } /** Used for built-in method references. */ var objectProto$1 = Object.prototype; /** * Used to resolve the * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring) * of values. */ var nativeObjectToString$1 = objectProto$1.toString; /** * Converts `value` to a string using `Object.prototype.toString`. * * @private * @param {*} value The value to convert. * @returns {string} Returns the converted string. */ function objectToString(value) { return nativeObjectToString$1.call(value); } /** `Object#toString` result references. */ var nullTag = '[object Null]'; var undefinedTag = '[object Undefined]'; /** Built-in value references. */ var symToStringTag = Symbol$1 ? Symbol$1.toStringTag : undefined; /** * The base implementation of `getTag` without fallbacks for buggy environments. * * @private * @param {*} value The value to query. * @returns {string} Returns the `toStringTag`. */ function baseGetTag(value) { if (value == null) { return value === undefined ? undefinedTag : nullTag; } return (symToStringTag && symToStringTag in Object(value)) ? getRawTag(value) : objectToString(value); } /** `Object#toString` result references. */ var asyncTag = '[object AsyncFunction]'; var funcTag = '[object Function]'; var genTag = '[object GeneratorFunction]'; var proxyTag = '[object Proxy]'; /** * Checks if `value` is classified as a `Function` object. * * @static * @memberOf _ * @since 0.1.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a function, else `false`. * @example * * _.isFunction(_); * // => true * * _.isFunction(/abc/); * // => false */ function isFunction(value) { if (!isObject(value)) { return false; } // The use of `Object#toString` avoids issues with the `typeof` operator // in Safari 9 which returns 'object' for typed arrays and other constructors. var tag = baseGetTag(value); return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag; } /** Used as references for various `Number` constants. */ var MAX_SAFE_INTEGER = 9007199254740991; /** * Checks if `value` is a valid array-like length. * * **Note:** This method is loosely based on * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength). * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a valid length, else `false`. * @example * * _.isLength(3); * // => true * * _.isLength(Number.MIN_VALUE); * // => false * * _.isLength(Infinity); * // => false * * _.isLength('3'); * // => false */ function isLength(value) { return typeof value == 'number' && value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER; } /** * Checks if `value` is array-like. A value is considered array-like if it's * not a function and has a `value.length` that's an integer greater than or * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`. * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is array-like, else `false`. * @example * * _.isArrayLike([1, 2, 3]); * // => true * * _.isArrayLike(document.body.children); * // => true * * _.isArrayLike('abc'); * // => true * * _.isArrayLike(_.noop); * // => false */ function isArrayLike(value) { return value != null && isLength(value.length) && !isFunction(value); } // A temporary value used to identify if the loop should be broken. // See #1064, #1293 var breakLoop = {}; /** * This method returns `undefined`. * * @static * @memberOf _ * @since 2.3.0 * @category Util * @example * * _.times(2, _.noop); * // => [undefined, undefined] */ function noop() { // No operation performed. } function once(fn) { return function () { if (fn === null) return; var callFn = fn; fn = null; callFn.apply(this, arguments); }; } var iteratorSymbol = typeof Symbol === 'function' && Symbol.iterator; var getIterator = function (coll) { return iteratorSymbol && coll[iteratorSymbol] && coll[iteratorSymbol](); }; /** * The base implementation of `_.times` without support for iteratee shorthands * or max array length checks. * * @private * @param {number} n The number of times to invoke `iteratee`. * @param {Function} iteratee The function invoked per iteration. * @returns {Array} Returns the array of results. */ function baseTimes(n, iteratee) { var index = -1, result = Array(n); while (++index < n) { result[index] = iteratee(index); } return result; } /** * Checks if `value` is object-like. A value is object-like if it's not `null` * and has a `typeof` result of "object". * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is object-like, else `false`. * @example * * _.isObjectLike({}); * // => true * * _.isObjectLike([1, 2, 3]); * // => true * * _.isObjectLike(_.noop); * // => false * * _.isObjectLike(null); * // => false */ function isObjectLike(value) { return value != null && typeof value == 'object'; } /** `Object#toString` result references. */ var argsTag = '[object Arguments]'; /** * The base implementation of `_.isArguments`. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is an `arguments` object, */ function baseIsArguments(value) { return isObjectLike(value) && baseGetTag(value) == argsTag; } /** Used for built-in method references. */ var objectProto$3 = Object.prototype; /** Used to check objects for own properties. */ var hasOwnProperty$2 = objectProto$3.hasOwnProperty; /** Built-in value references. */ var propertyIsEnumerable = objectProto$3.propertyIsEnumerable; /** * Checks if `value` is likely an `arguments` object. * * @static * @memberOf _ * @since 0.1.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is an `arguments` object, * else `false`. * @example * * _.isArguments(function() { return arguments; }()); * // => true * * _.isArguments([1, 2, 3]); * // => false */ var isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) { return isObjectLike(value) && hasOwnProperty$2.call(value, 'callee') && !propertyIsEnumerable.call(value, 'callee'); }; /** * Checks if `value` is classified as an `Array` object. * * @static * @memberOf _ * @since 0.1.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is an array, else `false`. * @example * * _.isArray([1, 2, 3]); * // => true * * _.isArray(document.body.children); * // => false * * _.isArray('abc'); * // => false * * _.isArray(_.noop); * // => false */ var isArray = Array.isArray; /** * This method returns `false`. * * @static * @memberOf _ * @since 4.13.0 * @category Util * @returns {boolean} Returns `false`. * @example * * _.times(2, _.stubFalse); * // => [false, false] */ function stubFalse() { return false; } /** Detect free variable `exports`. */ var freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports; /** Detect free variable `module`. */ var freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module; /** Detect the popular CommonJS extension `module.exports`. */ var moduleExports = freeModule && freeModule.exports === freeExports; /** Built-in value references. */ var Buffer = moduleExports ? root.Buffer : undefined; /* Built-in method references for those with the same name as other `lodash` methods. */ var nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined; /** * Checks if `value` is a buffer. * * @static * @memberOf _ * @since 4.3.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a buffer, else `false`. * @example * * _.isBuffer(new Buffer(2)); * // => true * * _.isBuffer(new Uint8Array(2)); * // => false */ var isBuffer = nativeIsBuffer || stubFalse; /** Used as references for various `Number` constants. */ var MAX_SAFE_INTEGER$1 = 9007199254740991; /** Used to detect unsigned integer values. */ var reIsUint = /^(?:0|[1-9]\d*)$/; /** * Checks if `value` is a valid array-like index. * * @private * @param {*} value The value to check. * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index. * @returns {boolean} Returns `true` if `value` is a valid index, else `false`. */ function isIndex(value, length) { var type = typeof value; length = length == null ? MAX_SAFE_INTEGER$1 : length; return !!length && (type == 'number' || (type != 'symbol' && reIsUint.test(value))) && (value > -1 && value % 1 == 0 && value < length); } /** `Object#toString` result references. */ var argsTag$1 = '[object Arguments]'; var arrayTag = '[object Array]'; var boolTag = '[object Boolean]'; var dateTag = '[object Date]'; var errorTag = '[object Error]'; var funcTag$1 = '[object Function]'; var mapTag = '[object Map]'; var numberTag = '[object Number]'; var objectTag = '[object Object]'; var regexpTag = '[object RegExp]'; var setTag = '[object Set]'; var stringTag = '[object String]'; var weakMapTag = '[object WeakMap]'; var arrayBufferTag = '[object ArrayBuffer]'; var dataViewTag = '[object DataView]'; var float32Tag = '[object Float32Array]'; var float64Tag = '[object Float64Array]'; var int8Tag = '[object Int8Array]'; var int16Tag = '[object Int16Array]'; var int32Tag = '[object Int32Array]'; var uint8Tag = '[object Uint8Array]'; var uint8ClampedTag = '[object Uint8ClampedArray]'; var uint16Tag = '[object Uint16Array]'; var uint32Tag = '[object Uint32Array]'; /** Used to identify `toStringTag` values of typed arrays. */ var typedArrayTags = {}; typedArrayTags[float32Tag] = typedArrayTags[float64Tag] = typedArrayTags[int8Tag] = typedArrayTags[int16Tag] = typedArrayTags[int32Tag] = typedArrayTags[uint8Tag] = typedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] = typedArrayTags[uint32Tag] = true; typedArrayTags[argsTag$1] = typedArrayTags[arrayTag] = typedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] = typedArrayTags[dataViewTag] = typedArrayTags[dateTag] = typedArrayTags[errorTag] = typedArrayTags[funcTag$1] = typedArrayTags[mapTag] = typedArrayTags[numberTag] = typedArrayTags[objectTag] = typedArrayTags[regexpTag] = typedArrayTags[setTag] = typedArrayTags[stringTag] = typedArrayTags[weakMapTag] = false; /** * The base implementation of `_.isTypedArray` without Node.js optimizations. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a typed array, else `false`. */ function baseIsTypedArray(value) { return isObjectLike(value) && isLength(value.length) && !!typedArrayTags[baseGetTag(value)]; } /** * The base implementation of `_.unary` without support for storing metadata. * * @private * @param {Function} func The function to cap arguments for. * @returns {Function} Returns the new capped function. */ function baseUnary(func) { return function(value) { return func(value); }; } /** Detect free variable `exports`. */ var freeExports$1 = typeof exports == 'object' && exports && !exports.nodeType && exports; /** Detect free variable `module`. */ var freeModule$1 = freeExports$1 && typeof module == 'object' && module && !module.nodeType && module; /** Detect the popular CommonJS extension `module.exports`. */ var moduleExports$1 = freeModule$1 && freeModule$1.exports === freeExports$1; /** Detect free variable `process` from Node.js. */ var freeProcess = moduleExports$1 && freeGlobal.process; /** Used to access faster Node.js helpers. */ var nodeUtil = (function() { try { // Use `util.types` for Node.js 10+. var types = freeModule$1 && freeModule$1.require && freeModule$1.require('util').types; if (types) { return types; } // Legacy `process.binding('util')` for Node.js < 10. return freeProcess && freeProcess.binding && freeProcess.binding('util'); } catch (e) {} }()); /* Node.js helper references. */ var nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray; /** * Checks if `value` is classified as a typed array. * * @static * @memberOf _ * @since 3.0.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a typed array, else `false`. * @example * * _.isTypedArray(new Uint8Array); * // => true * * _.isTypedArray([]); * // => false */ var isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray; /** Used for built-in method references. */ var objectProto$2 = Object.prototype; /** Used to check objects for own properties. */ var hasOwnProperty$1 = objectProto$2.hasOwnProperty; /** * Creates an array of the enumerable property names of the array-like `value`. * * @private * @param {*} value The value to query. * @param {boolean} inherited Specify returning inherited property names. * @returns {Array} Returns the array of property names. */ function arrayLikeKeys(value, inherited) { var isArr = isArray(value), isArg = !isArr && isArguments(value), isBuff = !isArr && !isArg && isBuffer(value), isType = !isArr && !isArg && !isBuff && isTypedArray(value), skipIndexes = isArr || isArg || isBuff || isType, result = skipIndexes ? baseTimes(value.length, String) : [], length = result.length; for (var key in value) { if ((inherited || hasOwnProperty$1.call(value, key)) && !(skipIndexes && ( // Safari 9 has enumerable `arguments.length` in strict mode. key == 'length' || // Node.js 0.10 has enumerable non-index properties on buffers. (isBuff && (key == 'offset' || key == 'parent')) || // PhantomJS 2 has enumerable non-index properties on typed arrays. (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) || // Skip index properties. isIndex(key, length) ))) { result.push(key); } } return result; } /** Used for built-in method references. */ var objectProto$5 = Object.prototype; /** * Checks if `value` is likely a prototype object. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a prototype, else `false`. */ function isPrototype(value) { var Ctor = value && value.constructor, proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto$5; return value === proto; } /** * Creates a unary function that invokes `func` with its argument transformed. * * @private * @param {Function} func The function to wrap. * @param {Function} transform The argument transform. * @returns {Function} Returns the new function. */ function overArg(func, transform) { return function(arg) { return func(transform(arg)); }; } /* Built-in method references for those with the same name as other `lodash` methods. */ var nativeKeys = overArg(Object.keys, Object); /** Used for built-in method references. */ var objectProto$4 = Object.prototype; /** Used to check objects for own properties. */ var hasOwnProperty$3 = objectProto$4.hasOwnProperty; /** * The base implementation of `_.keys` which doesn't treat sparse arrays as dense. * * @private * @param {Object} object The object to query. * @returns {Array} Returns the array of property names. */ function baseKeys(object) { if (!isPrototype(object)) { return nativeKeys(object); } var result = []; for (var key in Object(object)) { if (hasOwnProperty$3.call(object, key) && key != 'constructor') { result.push(key); } } return result; } /** * Creates an array of the own enumerable property names of `object`. * * **Note:** Non-object values are coerced to objects. See the * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys) * for more details. * * @static * @since 0.1.0 * @memberOf _ * @category Object * @param {Object} object The object to query. * @returns {Array} Returns the array of property names. * @example * * function Foo() { * this.a = 1; * this.b = 2; * } * * Foo.prototype.c = 3; * * _.keys(new Foo); * // => ['a', 'b'] (iteration order is not guaranteed) * * _.keys('hi'); * // => ['0', '1'] */ function keys(object) { return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object); } function createArrayIterator(coll) { var i = -1; var len = coll.length; return function next() { return ++i < len ? {value: coll[i], key: i} : null; } } function createES2015Iterator(iterator) { var i = -1; return function next() { var item = iterator.next(); if (item.done) return null; i++; return {value: item.value, key: i}; } } function createObjectIterator(obj) { var okeys = keys(obj); var i = -1; var len = okeys.length; return function next() { var key = okeys[++i]; return i < len ? {value: obj[key], key: key} : null; }; } function iterator(coll) { if (isArrayLike(coll)) { return createArrayIterator(coll); } var iterator = getIterator(coll); return iterator ? createES2015Iterator(iterator) : createObjectIterator(coll); } function onlyOnce(fn) { return function() { if (fn === null) throw new Error("Callback was already called."); var callFn = fn; fn = null; callFn.apply(this, arguments); }; } function _eachOfLimit(limit) { return function (obj, iteratee, callback) { callback = once(callback || noop); if (limit <= 0 || !obj) { return callback(null); } var nextElem = iterator(obj); var done = false; var running = 0; var looping = false; function iterateeCallback(err, value) { running -= 1; if (err) { done = true; callback(err); } else if (value === breakLoop || (done && running <= 0)) { done = true; return callback(null); } else if (!looping) { replenish(); } } function replenish () { looping = true; while (running < limit && !done) { var elem = nextElem(); if (elem === null) { done = true; if (running <= 0) { callback(null); } return; } running += 1; iteratee(elem.value, elem.key, onlyOnce(iterateeCallback)); } looping = false; } replenish(); }; } /** * The same as [`eachOf`]{@link module:Collections.eachOf} but runs a maximum of `limit` async operations at a * time. * * @name eachOfLimit * @static * @memberOf module:Collections * @method * @see [async.eachOf]{@link module:Collections.eachOf} * @alias forEachOfLimit * @category Collection * @param {Array|Iterable|Object} coll - A collection to iterate over. * @param {number} limit - The maximum number of async operations at a time. * @param {AsyncFunction} iteratee - An async function to apply to each * item in `coll`. The `key` is the item's key, or index in the case of an * array. * Invoked with (item, key, callback). * @param {Function} [callback] - A callback which is called when all * `iteratee` functions have finished, or an error occurs. Invoked with (err). */ function eachOfLimit(coll, limit, iteratee, callback) { _eachOfLimit(limit)(coll, wrapAsync(iteratee), callback); } function doLimit(fn, limit) { return function (iterable, iteratee, callback) { return fn(iterable, limit, iteratee, callback); }; } // eachOf implementation optimized for array-likes function eachOfArrayLike(coll, iteratee, callback) { callback = once(callback || noop); var index = 0, completed = 0, length = coll.length; if (length === 0) { callback(null); } function iteratorCallback(err, value) { if (err) { callback(err); } else if ((++completed === length) || value === breakLoop) { callback(null); } } for (; index < length; index++) { iteratee(coll[index], index, onlyOnce(iteratorCallback)); } } // a generic version of eachOf which can handle array, object, and iterator cases. var eachOfGeneric = doLimit(eachOfLimit, Infinity); /** * Like [`each`]{@link module:Collections.each}, except that it passes the key (or index) as the second argument * to the iteratee. * * @name eachOf * @static * @memberOf module:Collections * @method * @alias forEachOf * @category Collection * @see [async.each]{@link module:Collections.each} * @param {Array|Iterable|Object} coll - A collection to iterate over. * @param {AsyncFunction} iteratee - A function to apply to each * item in `coll`. * The `key` is the item's key, or index in the case of an array. * Invoked with (item, key, callback). * @param {Function} [callback] - A callback which is called when all * `iteratee` functions have finished, or an error occurs. Invoked with (err). * @example * * var obj = {dev: "/dev.json", test: "/test.json", prod: "/prod.json"}; * var configs = {}; * * async.forEachOf(obj, function (value, key, callback) { * fs.readFile(__dirname + value, "utf8", function (err, data) { * if (err) return callback(err); * try { * configs[key] = JSON.parse(data); * } catch (e) { * return callback(e); * } * callback(); * }); * }, function (err) { * if (err) console.error(err.message); * // configs is now a map of JSON data * doSomethingWith(configs); * }); */ var eachOf = function(coll, iteratee, callback) { var eachOfImplementation = isArrayLike(coll) ? eachOfArrayLike : eachOfGeneric; eachOfImplementation(coll, wrapAsync(iteratee), callback); }; function doParallel(fn) { return function (obj, iteratee, callback) { return fn(eachOf, obj, wrapAsync(iteratee), callback); }; } function _asyncMap(eachfn, arr, iteratee, callback) { callback = callback || noop; arr = arr || []; var results = []; var counter = 0; var _iteratee = wrapAsync(iteratee); eachfn(arr, function (value, _, callback) { var index = counter++; _iteratee(value, function (err, v) { results[index] = v; callback(err); }); }, function (err) { callback(err, results); }); } /** * Produces a new collection of values by mapping each value in `coll` through * the `iteratee` function. The `iteratee` is called with an item from `coll` * and a callback for when it has finished processing. Each of these callback * takes 2 arguments: an `error`, and the transformed item from `coll`. If * `iteratee` passes an error to its callback, the main `callback` (for the * `map` function) is immediately called with the error. * * Note, that since this function applies the `iteratee` to each item in * parallel, there is no guarantee that the `iteratee` functions will complete * in order. However, the results array will be in the same order as the * original `coll`. * * If `map` is passed an Object, the results will be an Array. The results * will roughly be in the order of the original Objects' keys (but this can * vary across JavaScript engines). * * @name map * @static * @memberOf module:Collections * @method * @category Collection * @param {Array