"use strict";
module.exports = function movement2d(accel, max) {
return {
up: false,
down: false,
left: false,
right: false,
upAccel: -accel,
downAccel: accel,
leftAccel: -accel,
rightAccel: accel,
upMax: -max,
downMax: max,
leftMax: -max,
rightMax: max
};
};