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spike-player

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Complete framework to facilitate music commands using discord.js v13 & v14

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import { Song, Queue, Playlist, PlayOptions, PlaylistOptions } from ".."; import { GuildChannel } from "discord.js"; export declare class Utils { /** * */ private constructor(); static regexList: { YouTubeVideo: RegExp; YouTubeVideoID: RegExp; YouTubePlaylist: RegExp; YouTubePlaylistID: RegExp; Spotify: RegExp; SpotifyPlaylist: RegExp; Apple: RegExp; ApplePlaylist: RegExp; SoundCloudPlaylist: RegExp; SoundCloudUrl: RegExp; }; static audioTypes: string[]; /** * Get ID from YouTube link * @param {string} url * @returns {?string} */ static parseVideo(url: string): string | null; /** * Get timecode from YouTube link * @param {string} url * @returns {?string} */ static parseVideoTimecode(url: string): string | null; /** * Get ID from Playlist link * @param {string} url * @returns {?string} */ static parsePlaylist(url: string): string | null; /** * Search for Songs * @param {string} Search * @param {PlayOptions} [SOptions=DefaultPlayOptions] * @param {Queue} Queue * @param {number} [Limit=1] * @return {Promise<Song[]>} */ static search(Search: string, SOptions: PlayOptions | undefined, Queue: Queue, Limit?: number): Promise<Song[]>; /** * Search for Song via link * @param {string} Search * @param {PlayOptions} SOptions * @param {Queue} Queue * @return {Promise<Song>} */ static link(Search: string, SOptions: PlayOptions | undefined, Queue: Queue): Promise<Song | null>; /** * Gets the best result of a Search * @param {Song|string} Search * @param {PlayOptions} SOptions * @param {Queue} Queue * @return {Promise<Song>} */ static best(Search: Song | string, SOptions: PlayOptions | undefined, Queue: Queue): Promise<Song>; /** * Search for Playlist * @param {string} Search * @param {PlaylistOptions} SOptions * @param {Queue} Queue * @return {Promise<Playlist>} */ static playlist(Search: Playlist | string, SOptions: (PlaylistOptions & { data?: any; }) | undefined, Queue: Queue): Promise<Playlist>; /** * Shuffles an array * @param {any[]} array * @returns {any[]} */ static shuffle(array: any[]): any[]; /** * Converts milliseconds to duration (HH:MM:SS) * @returns {string} */ static msToTime(duration: number): string; /** * Converts duration (HH:MM:SS) to milliseconds * @returns {number} */ static timeToMs(duration: string): number; static isVoiceChannel(Channel: GuildChannel): boolean; static isStageVoiceChannel(Channel: GuildChannel): boolean; }