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sphere-random

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'use strict' var tape = require('tape') var sampleSphere = require('../rand-sphere') tape('sample-sphere', function(t) { for(var d=1; d<=6; ++d) for(var i=0; i<10; ++i) { var p = sampleSphere(d) var l = 0.0 for(var j=0; j<d; ++j) { l += p[j] * p[j] } t.equals(p.length, d) t.ok(Math.abs(l-1.0) < 0.0001) } t.end() })