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GPU-accelerated Computer Vision for JavaScript

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<!-- speedy-vision.js GPU-accelerated Computer Vision for JavaScript Copyright 2020-2022 Alexandre Martins <alemartf(at)gmail.com> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. optical-flow.html Feature tracking demo --> <!doctype html> <html> <head> <meta charset="utf-8"> <meta name="description" content="speedy-vision.js: GPU-accelerated Computer Vision for JavaScript"> <meta name="author" content="Alexandre Martins"> <title>Optical flow - feature tracking</title> <script src="../dist/speedy-vision.js"></script> <link href="style.css" rel="stylesheet"> </head> <body> <h1>LK optical flow</h1> <p><em>Click on a <strong>moving region</strong> of the video to track it!</em></p> <form autocomplete="off"> <div> <label for="window-size">Window size</label> <select id="window-size"> <option value="5">5x5</option> <option value="7">7x7</option> <option value="9">9x9</option> <option value="11" selected>11x11</option> <option value="13">13x13</option> <option value="15">15x15</option> <option value="21">21x21</option> </select> <label for="levels">Pyramid levels</label> <select id="levels"> <option value="1">1</option> <option value="2">2</option> <option value="3" selected>3</option> <option value="4">4</option> <option value="5">5</option> <option value="6">6</option> <option value="7">7</option> </select> <label for="discard-threshold">Discard threshold</label> <select id="discard-threshold"> <option value="0.0">0.0</option> <option value="0.0001" selected>0.0001</option> <option value="0.001">0.001</option> <option value="0.01">0.01</option> </select> </div> <div class="separator"></div> <div> <label for="number-of-iterations">Max. iterations</label> <select id="number-of-iterations"> <option value="3">3</option> <option value="5">5</option> <option value="8">8</option> <option value="15">15</option> <option value="20">20</option> <option value="30" selected>30</option> </select> <label for="epsilon">Epsilon for early termination</label> <select id="epsilon"> <option value="0">0</option> <option value="0.01" selected>0.01</option> <option value="0.03">0.03</option> </select> <span> &nbsp;&nbsp; <a href="javascript:reset()">Reset values</a> </span> </div> <div class="separator"></div> <div> <label for="speed-slider">Video speed</label> <input type="range" id="speed-slider" min="0.10" max="2" value="1" step="0.01"> </div> </form> <div> <span id="status"></span> <canvas id="canvas-demo" style="cursor:pointer"></canvas> </div> <div> <button id="play">Play / pause</button> &nbsp; <button id="detect">Detect features</button> &nbsp; <button id="clear">Clear features</button> </div> <video src="../assets/people.webm" poster="../assets/loading.jpg" width="640" height="360" preload="auto" muted hidden title="Free to use video by Free Videos, https://www.pexels.com/pt-br/foto/853889/"> </video> <script> let userPoints = []; window.onload = async function() { // get DOM elements const windowSize = document.getElementById('window-size'); const discardThreshold = document.getElementById('discard-threshold'); const levels = document.getElementById('levels'); const numberOfIterations = document.getElementById('number-of-iterations'); const epsilon = document.getElementById('epsilon'); // load the video const video = document.querySelector('video'); const media = await Speedy.load(video); video.play(); // create the pipeline const pipeline = Speedy.Pipeline(); const imgsrc = Speedy.Image.Source(); const kpsrc = Speedy.Keypoint.Source(); const grey = Speedy.Filter.Greyscale(); const pyr = Speedy.Image.Pyramid(); const harris = Speedy.Keypoint.Detector.Harris(); const clipper = Speedy.Keypoint.Clipper(); const buf = Speedy.Image.Buffer(); const bufpyr = Speedy.Image.Pyramid(); const lk = Speedy.Keypoint.Tracker.LK(); const mixer = Speedy.Keypoint.Mixer(); const sink = Speedy.Keypoint.SinkOfTrackedKeypoints(); imgsrc.media = media; harris.quality = 0.10; harris.capacity = 0; imgsrc.output().connectTo(grey.input()); grey.output().connectTo(pyr.input()); grey.output().connectTo(buf.input()); buf.output().connectTo(bufpyr.input()); bufpyr.output().connectTo(harris.input()); harris.output().connectTo(clipper.input()); clipper.output().connectTo(mixer.input('in1')); kpsrc.output().connectTo(mixer.input('in0')); bufpyr.output().connectTo(lk.input('previousImage')); pyr.output().connectTo(lk.input('nextImage')); mixer.output().connectTo(lk.input('previousKeypoints')); lk.output().connectTo(sink.input()); lk.output('flow').connectTo(sink.input('flow')); pipeline.init(imgsrc, grey, pyr, harris, kpsrc, clipper, buf, bufpyr, lk, mixer, sink); // Main loop let detect = false, clear = false; (function() { const canvas = createCanvas(media.width, media.height, video.title); let keypoints = [], frameReady = false; async function update() { // find new keypoints harris.capacity = 0; if(detect) { if(keypoints.length < 400) harris.capacity = 2048; detect = false; } // handle new points added by the user if(userPoints.length > 0) { keypoints.push(...userPoints); userPoints.length = 0; } // clear all keypoints if(clear) { keypoints.length = userPoints.length = 0; clear = false; } // update parameters kpsrc.keypoints = keypoints; lk.windowSize = Speedy.Size(Number(windowSize.value), Number(windowSize.value)); lk.levels = Number(levels.value); lk.discardThreshold = Number(discardThreshold.value); lk.numberOfIterations = Number(numberOfIterations.value); lk.epsilon = Number(epsilon.value); clipper.size = 200; // run the pipeline const result = await pipeline.run(); keypoints = result.keypoints; // repeat frameReady = true; setTimeout(update, 1000 / 60); } update(); function render() { if(frameReady) { draw(media, canvas); renderFlowVectors(canvas, keypoints, 3, '#f22'); renderFeatures(canvas, keypoints, 1, '#f22'); } frameReady = false; requestAnimationFrame(render); } render(); setInterval(() => renderStatus(keypoints), 200); })(); // play/pause const playButton = document.getElementById('play'); playButton.onclick = () => video.paused ? video.play() : video.pause(); // video speed const speedSlider = document.getElementById('speed-slider'); speedSlider.oninput = () => video.playbackRate = speedSlider.value; // detect features const detectButton = document.getElementById('detect'); detectButton.onclick = () => detect = true; // clear features const clearButton = document.getElementById('clear'); clearButton.onclick = () => clear = true; // restart the video and clear the features video.onended = () => { clear = true; video.currentTime = 0.2; video.play(); }; } function createCanvas(width, height, title) { const canvas = document.getElementById('canvas-demo') || document.createElement('canvas'); canvas.width = width; canvas.height = height; canvas.title = title; if(!document.body.contains(canvas)) document.body.appendChild(canvas); canvas.addEventListener('mousedown', ev => { const position = cursorPosition(canvas, ev); userPoints.push({ position }); }); return canvas; } function renderFeatures(canvas, features, size = 2, color = 'yellow') { const context = canvas.getContext('2d'); context.beginPath(); for(let feature of features) { let radius = size * feature.scale; // draw scaled circle context.moveTo(feature.x + radius, feature.y); context.arc(feature.x, feature.y, radius, 0, Math.PI * 2.0); // draw rotation line const sin = Math.sin(feature.rotation); const cos = Math.cos(feature.rotation); context.moveTo(feature.x, feature.y); context.lineTo(feature.x + radius * cos, feature.y + radius * sin); } context.strokeStyle = color; context.lineWidth = 2; context.stroke(); } function renderFlowVectors(canvas, features, length = 1, color = 'red') { const context = canvas.getContext('2d'); context.beginPath(); for(let i = 0; i < features.length; i++) { const feature = features[i]; const flow = feature.flow; // draw flow vector context.moveTo(feature.x - flow.x * length, feature.y - flow.y * length); context.lineTo(feature.x, feature.y); } context.strokeStyle = color; context.lineWidth = 2; context.stroke(); } function renderStatus(features) { const status = document.getElementById('status'); status.innerText = `FPS: ${Speedy.fps} | Keypoints: ${features.length}`; } function draw(media, canvas, x = 0, y = 0, width = media.width, height = media.height) { const ctx = canvas.getContext('2d'); ctx.drawImage(media.source, x, y, width, height); } function cursorPosition(canvas, event) { const rect = canvas.getBoundingClientRect(); const x = event.clientX - rect.left; const y = event.clientY - rect.top; return { x, y }; } function reset() { const options = document.querySelectorAll('select option'); for(const option of options) option.selected = option.defaultSelected; const slider = document.getElementById('speed-slider'); slider.value = slider.defaultValue; slider.dispatchEvent(new Event('input')); } </script> <mark>Powered by <a href="https://github.com/alemart/speedy-vision">speedy-vision.js</a></mark> </body> </html>