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speedy-vision

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GPU-accelerated Computer Vision for JavaScript

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<!-- speedy-vision.js GPU-accelerated Computer Vision for JavaScript Copyright 2020-2022 Alexandre Martins <alemartf(at)gmail.com> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. nightvision-camera.html Nightvision demo: "see in the dark" --> <!doctype html> <html> <head> <meta charset="utf-8"> <meta name="description" content="speedy-vision.js: GPU-accelerated Computer Vision for JavaScript"> <meta name="author" content="Alexandre Martins"> <title>Nightvision camera</title> <script src="../dist/speedy-vision.js"></script> <link href="style.css" rel="stylesheet"> </head> <body> <h1>Nightvision camera</h1> <form autocomplete="off"> <div> try in the dark! </div> <div class="separator"></div> <div> <label for="gain-slider">Gain</label> <input type="range" min="0" max="1" value="0.5" step="0.01" id="gain-slider"> <label id="gain-viewer"></label> </div> <div> <label for="offset-slider">Offset</label> <input type="range" min="0" max="1" value="0.5" step="0.01" id="offset-slider"> <label id="offset-viewer"></label> </div> <div> <label for="decay-slider">Decay</label> <input type="range" min="0" max="1" value="0" step="0.01" id="decay-slider"> <label id="decay-viewer"></label> </div> <div class="separator"></div> <div> <label for="quality-select">Quality</label> <select id="quality-select"> <option value="high">high (best)</option> <option value="medium" selected>medium</option> <option value="low">low (fastest)</option> </select> </div> <div> <label for="greyscale-checkbox">Greyscale</label> <input type="checkbox" id="greyscale-checkbox" checked> </div> <div> <button type="reset">Reset</button> </div> </form> <div> <span id="status"></span> <canvas id="canvas-demo"></canvas> </div> <script> window.onload = async function() { // form controls const gainSlider = document.getElementById('gain-slider'); const gainViewer = document.getElementById('gain-viewer'); const offsetSlider = document.getElementById('offset-slider'); const offsetViewer = document.getElementById('offset-viewer'); const decaySlider = document.getElementById('decay-slider'); const decayViewer = document.getElementById('decay-viewer'); const qualitySelect = document.getElementById('quality-select'); const greyscaleCheckbox = document.getElementById('greyscale-checkbox'); setInterval(() => { gainViewer.innerText = Number(gainSlider.value).toFixed(2); offsetViewer.innerText = Number(offsetSlider.value).toFixed(2); decayViewer.innerText = Number(decaySlider.value).toFixed(2); }, 100); /* Our pipeline: Image ---------------------> Image ---> Nightvision ---> Image Source Mux Sink | ^ | Convert to | +-------> greyscale -------+ */ // load the camera stream const media = await Speedy.camera(); // create the pipeline const pipeline = Speedy.Pipeline(); const source = Speedy.Image.Source(); const sink = Speedy.Image.Sink(); const mux = Speedy.Image.Multiplexer(); const greyscale = Speedy.Filter.Greyscale(); const nightvision = Speedy.Filter.Nightvision(); source.media = media; source.output().connectTo(greyscale.input()); source.output().connectTo(mux.input('in0')); greyscale.output().connectTo(mux.input('in1')); mux.output().connectTo(nightvision.input()); nightvision.output().connectTo(sink.input()); pipeline.init(source, sink, mux, greyscale, nightvision); // Main loop (function() { let image = null, frameReady = false; const canvas = createCanvas(media.width, media.height, 'Nightvision'); canvas.style.width = (media.width * 2) + 'px'; async function update() { mux.port = greyscaleCheckbox.checked ? 1 : 0; nightvision.gain = Number(gainSlider.value); nightvision.offset = Number(offsetSlider.value); nightvision.decay = Number(decaySlider.value); nightvision.quality = qualitySelect.value; const result = await pipeline.run(); image = result.image; frameReady = true; setTimeout(update, 1000 / 60); } update(); function render() { if(frameReady) { draw(image, canvas); draw(media, canvas, 0, 0, media.width / 3, media.height / 3); } frameReady = false; requestAnimationFrame(render); } render(); setInterval(renderStatus, 200); })(); } function createCanvas(width, height, title) { const canvas = document.getElementById('canvas-demo') || document.createElement('canvas'); canvas.width = width; canvas.height = height; canvas.title = title; if(!document.body.contains(canvas)) document.body.appendChild(canvas); return canvas; } function renderStatus() { const status = document.getElementById('status'); status.innerText = `FPS: ${Speedy.fps}`; } function draw(media, canvas, x = 0, y = 0, width = media.width, height = media.height) { const ctx = canvas.getContext('2d'); ctx.drawImage(media.source, x, y, width, height); } </script> <mark>Powered by <a href="https://github.com/alemart/speedy-vision">speedy-vision.js</a></mark> </body> </html>