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sparksjs

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Sparks library for three.js with theen.js

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<!DOCTYPE HTML> <html lang="en"> <head> <title>Sparks.js - three.js canvas particles - random shading programs</title> <meta charset="utf-8"> <meta name="viewport" content="width=device-width; initial-scale=1.0; maximum-scale=1.0; user-scalable=0;"/> <style type="text/css"> body { background-color: #000000; margin: 0px; overflow: hidden; } a { color:#0078ff; } </style> </head> <body> <!-- <script type="text/javascript" src="http://mrdoob.github.com/three.js/build/Three.js"></script> <script type="text/javascript" src="http://mrdoob.github.com/three.js/examples/js/RequestAnimationFrame.js"></script> <script type="text/javascript" src="http://mrdoob.github.com/three.js/examples/js/Stats.js"></script> <script type="text/javascript" src="http://sole.github.com/tween.js/src/Tween.js"></script> <script type="text/javascript" src="https://raw.github.com/zz85/sparks.js/master/Sparks.js"></script> --> <script type="text/javascript" src="js/Three.js"></script> <script type="text/javascript" src="js/RequestAnimationFrame.js"></script> <script type="text/javascript" src="js/Stats.js"></script> <script type="text/javascript" src="js/Tween.js"></script> <script type="text/javascript" src="../Sparks.js"></script> <script type="text/javascript" src="CanvasShaders.js"></script> <script type="text/javascript"> // Inspired from http://wonderfl.net/c/qTwn and mr doob three.js examples var container, stats; var camera, scene, renderer, group, particle; var mouseX = 0, mouseY = 0; var windowHalfX = window.innerWidth / 2; var windowHalfY = window.innerHeight / 2; var lasttime = Date.now(), elapsed; init(); animate(); var sparksEmitter; function init() { container = document.createElement( 'div' ); document.body.appendChild( container ); camera = new THREE.Camera( 75, window.innerWidth / window.innerHeight, 1, 3000 ); camera.position.z = 200; //1000 scene = new THREE.Scene(); group = new THREE.Object3D(); scene.add( group ); renderer = new THREE.CanvasRenderer(); renderer.setSize( window.innerWidth, window.innerHeight ); container.appendChild( renderer.domElement ); stats = new Stats(); stats.domElement.style.position = 'absolute'; stats.domElement.style.top = '0px'; container.appendChild( stats.domElement ); document.addEventListener( 'mousemove', onDocumentMouseMove, false ); document.addEventListener( 'touchstart', onDocumentTouchStart, false ); document.addEventListener( 'touchmove', onDocumentTouchMove, false ); function generateSprite() { var canvas = document.createElement( 'canvas' ); canvas.width = 16; canvas.height = 16; var context = canvas.getContext( '2d' ); var gradient = context.createRadialGradient( canvas.width / 2, canvas.height / 2, 0, canvas.width / 2, canvas.height / 2, canvas.width / 2 ); gradient.addColorStop( 0, 'rgba(255,255,255,1)' ); gradient.addColorStop( 0.2, 'rgba(0,255,255,1)' ); gradient.addColorStop( 0.4, 'rgba(0,0,64,1)' ); gradient.addColorStop( 1, 'rgba(0,0,0,1)' ); context.fillStyle = gradient; context.fillRect( 0, 0, canvas.width, canvas.height ); return canvas; } //// EMITTER STUFF var h = 0; var k = 0.7; var callback = function() { var material = new THREE.ParticleCanvasMaterial( { program: SPARKS.CanvasShadersUtils.hexagons, blending:THREE.AdditiveBlending } ); material.color.setHSV(h, 1, 0.3); //0.7 h += 0.001; if (h>1) h-=1; particle = new THREE.Particle( material ); particle.scale.x = particle.scale.y = Math.random() * 10 + 4; group.add( particle ); return particle; }; var setTargetParticle2 = function() { var material = new THREE.ParticleCanvasMaterial( { program: SPARKS.CanvasShadersUtils.hexagons, blending:THREE.AdditiveBlending } ); material.color.setHSV(k, 1, 0.2); //0.7 k += 0.001; if (k>1) k-=1; particle = new THREE.Particle( material ); particle.scale.x = particle.scale.y = Math.random() * 5 + 4; group.add( particle ); return particle; }; var onParticleCreated = function(p) { var position = p.position; p.target.position = position; }; var onParticleDead = function(particle) { particle.target.visible = false; // is this a work around? group.remove(particle.target); }; sparksEmitter = new SPARKS.Emitter(new SPARKS.SteadyCounter(160)); emitterpos = new THREE.Vector3(0,0,0); var sphereCap = new SPARKS.SphereCapZone(0, 0, 0, 10, 0, 40); sparksEmitter.addInitializer(new SPARKS.Position( new SPARKS.PointZone( emitterpos ) ) ); sparksEmitter.addInitializer(new SPARKS.Lifetime(0,2)); sparksEmitter.addInitializer(new SPARKS.Target(null, callback)); sparksEmitter.addInitializer(new SPARKS.Velocity(sphereCap)); sparksEmitter.addAction(new SPARKS.Age()); sparksEmitter.addAction(new SPARKS.Accelerate(0.2)); sparksEmitter.addAction(new SPARKS.Move()); sparksEmitter.addCallback("created", onParticleCreated); sparksEmitter.addCallback("dead", onParticleDead); sparksEmitter2 = new SPARKS.Emitter(new SPARKS.SteadyCounter(150)); emitterpos2 = new THREE.Vector3(0,0,0); sparksEmitter2.addInitializer(new SPARKS.Position( new SPARKS.PointZone( emitterpos2 ) ) ); sparksEmitter2.addInitializer(new SPARKS.Lifetime(0,4)); sparksEmitter2.addInitializer(new SPARKS.Target(null, setTargetParticle2)); sparksEmitter2.addInitializer(new SPARKS.Velocity(sphereCap)); sparksEmitter2.addAction(new SPARKS.Age()); sparksEmitter2.addAction(new SPARKS.Accelerate(0.2)); sparksEmitter2.addAction(new SPARKS.Move()); sparksEmitter2.addCallback("created", onParticleCreated); sparksEmitter2.addCallback("dead", onParticleDead); /* sparksEmitter.addCallback("updated", function(p) { }); */ sparksEmitter.start(); sparksEmitter2.start(); } // function onDocumentMouseMove( event ) { mouseX = event.clientX - windowHalfX; mouseY = event.clientY - windowHalfY; } function onDocumentTouchStart( event ) { if ( event.touches.length == 1 ) { event.preventDefault(); mouseX = event.touches[ 0 ].pageX - windowHalfX; mouseY = event.touches[ 0 ].pageY - windowHalfY; } } function onDocumentTouchMove( event ) { if ( event.touches.length == 1 ) { event.preventDefault(); mouseX = event.touches[ 0 ].pageX - windowHalfX; mouseY = event.touches[ 0 ].pageY - windowHalfY; } } // function animate(time) { elapsed = time - lasttime; //console.log( elapsed); lasttime = time; // sparksEmitter.update(elapsed / 1000); // sparksEmitter2.update(elapsed / 1000); requestAnimationFrame( animate ); render(); stats.update(); } var _rotation = 0; function render() { camera.position.x += ( mouseX - camera.position.x ) * 0.05; camera.position.y += ( - mouseY - camera.position.y ) * 0.05; // group.rotation.x += 0.01; group.rotation.y += 0.02; _rotation += 3; emitterpos.x = 100 * Math.sin(_rotation * SPARKS.Utils.DEGREE_TO_RADIAN); emitterpos.y = 100 * Math.cos(_rotation * SPARKS.Utils.DEGREE_TO_RADIAN); emitterpos2.z = 100 * Math.cos(_rotation * SPARKS.Utils.DEGREE_TO_RADIAN); emitterpos2.y = 100 * Math.sin(_rotation * SPARKS.Utils.DEGREE_TO_RADIAN); renderer.render( scene, camera ); } </script> </body> </html>