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spark-matter-js

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A fork of the Matter.js 2D physics engine for Meta Spark

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/** * The `Matter` module is the top level namespace. It also includes a function for installing plugins on top of the library. * * @class Matter */ var Matter = {}; module.exports = Matter; var Plugin = require('./Plugin'); var Common = require('./Common'); (function() { /** * The library name. * @property name * @readOnly * @type {String} */ Matter.name = 'matter-js'; /** * The library version. * @property version * @readOnly * @type {String} */ Matter.version = typeof __MATTER_VERSION__ !== 'undefined' ? __MATTER_VERSION__ : '*'; /** * A list of plugin dependencies to be installed. These are normally set and installed through `Matter.use`. * Alternatively you may set `Matter.uses` manually and install them by calling `Plugin.use(Matter)`. * @property uses * @type {Array} */ Matter.uses = []; /** * The plugins that have been installed through `Matter.Plugin.install`. Read only. * @property used * @readOnly * @type {Array} */ Matter.used = []; /** * Installs the given plugins on the `Matter` namespace. * This is a short-hand for `Plugin.use`, see it for more information. * Call this function once at the start of your code, with all of the plugins you wish to install as arguments. * Avoid calling this function multiple times unless you intend to manually control installation order. * @method use * @param ...plugin {Function} The plugin(s) to install on `base` (multi-argument). */ Matter.use = function() { Plugin.use(Matter, Array.prototype.slice.call(arguments)); }; })();