spark-matter-js
Version:
A fork of the Matter.js 2D physics engine for Meta Spark
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{
"name": "spark-matter-js",
"version": "0.18.0",
"license": "MIT",
"homepage": "https://github.com/andypotato/spark-matter-js",
"author": "Liam Brummitt <liam@brm.io> (http://brm.io/)",
"contributors": [
"Andreas Schallwig <andreas.schallwig@gmail.com>"
],
"description": "A fork of the Matter.js 2D physics engine for Meta Spark",
"main": "build/matter.js",
"repository": {
"type": "git",
"url": "https://github.com/andypotato/spark-matter-js.git"
},
"keywords": [
"javascript",
"sparkar",
"meta spark",
"physics",
"physics engine",
"game engine",
"rigid body physics"
],
"devDependencies": {
"conventional-changelog-cli": "^2.1.1",
"eslint": "^6.8.0",
"html-webpack-plugin": "^4.5.1",
"jest": "^25.1.0",
"jest-worker": "^24.9.0",
"json-stringify-pretty-compact": "^2.0.0",
"matter-tools": "^0.14.0",
"matter-wrap": "^0.2.0",
"mock-require": "^3.0.3",
"pathseg": "^1.2.0",
"poly-decomp": "^0.3.0",
"puppeteer-core": "^5.5.0",
"terser-webpack-plugin": "^4.2.3",
"webpack": "^4.46.0",
"webpack-bundle-analyzer": "^4.4.0",
"webpack-cli": "^3.3.11",
"webpack-dev-server": "^3.11.1"
},
"scripts": {
"build": "webpack --mode=production --no-hot --no-watch & webpack --mode=production --no-hot --no-watch"
},
"files": [
"src",
"build",
"CHANGELOG.md"
]
}