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spark-matter-js

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A fork of the Matter.js 2D physics engine for Meta Spark

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{ "name": "spark-matter-js", "version": "0.18.0", "license": "MIT", "homepage": "https://github.com/andypotato/spark-matter-js", "author": "Liam Brummitt <liam@brm.io> (http://brm.io/)", "contributors": [ "Andreas Schallwig <andreas.schallwig@gmail.com>" ], "description": "A fork of the Matter.js 2D physics engine for Meta Spark", "main": "build/matter.js", "repository": { "type": "git", "url": "https://github.com/andypotato/spark-matter-js.git" }, "keywords": [ "javascript", "sparkar", "meta spark", "physics", "physics engine", "game engine", "rigid body physics" ], "devDependencies": { "conventional-changelog-cli": "^2.1.1", "eslint": "^6.8.0", "html-webpack-plugin": "^4.5.1", "jest": "^25.1.0", "jest-worker": "^24.9.0", "json-stringify-pretty-compact": "^2.0.0", "matter-tools": "^0.14.0", "matter-wrap": "^0.2.0", "mock-require": "^3.0.3", "pathseg": "^1.2.0", "poly-decomp": "^0.3.0", "puppeteer-core": "^5.5.0", "terser-webpack-plugin": "^4.2.3", "webpack": "^4.46.0", "webpack-bundle-analyzer": "^4.4.0", "webpack-cli": "^3.3.11", "webpack-dev-server": "^3.11.1" }, "scripts": { "build": "webpack --mode=production --no-hot --no-watch & webpack --mode=production --no-hot --no-watch" }, "files": [ "src", "build", "CHANGELOG.md" ] }