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sound-visualizer

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/** * More optimized version of `waveForm` which utilizes the `Uint8Array` type. * * @pure this function is determinstic and does not mutate state. * * @param array the `Uint8Array` to find the waveform value of. * * @returns the waveform value for `array`, AKA the difference between the maximum and minimum values. **/ declare function waveFormUint(array: Uint8Array): number; /** * @pure this function is determinstic and does not mutate state. * * @param array the array to find the waveform value of. * * @returns the waveform value for `array`, AKA the difference between the maximum and minimum values. **/ declare function waveForm(array: number[]): number; /** * The `waveForm` functions return a higher value for a higher waveform value. * However, the higher the value fed as y to the canvas, * the smaller the wave - so we want to reverse the wave form, * so that a large waveform value is displayed as a large wave on the canvas * * @param audioData the audio data to get a useable frequency value for. * * @returns the frequency value for `audioData`; AKA the Uint8 maximum minus the waveform value. * * @pure this function is determinstic and does not mutate state. **/ declare function frequencyValue(audioData: Uint8Array): number; export { frequencyValue, waveForm, waveFormUint };