sound-manager
Version:
A full-service sound library.
35 lines (33 loc) • 1.34 kB
text/typescript
import {
IPlaylist,
} from '../Playlist/IPlaylist';
import {
IPlaylistOptions,
} from '../Playlist/IPlaylistOptions';
import {
IPlaylistsMap,
} from './IPlaylistsMap';
export interface IPlayerSubmanager {
readonly playlists: IPlaylistsMap;
playGroup(name: string): Promise<void[]>;
playGroups(names: string[]): Promise<void[]>;
playSound(name: string, groupName?: string): Promise<void>;
playSounds(names: string[], groupName?: string): Promise<void[]>;
playAllSounds(groupName?: string): Promise<void[]>;
pauseSound(name: string, groupName?: string): this;
pauseSounds(names: string[], groupName?: string): this;
pauseAllSounds(groupName?: string): this;
stopSound(name: string, groupName?: string): this;
stopSounds(names: string[], groupName?: string): this;
stopAllSounds(hard?: boolean, groupName?: string): this;
addPlaylist(name: string, options: IPlaylistOptions): IPlaylist;
addPlaylists(playlists: IPlaylistsMap): this;
hasPlaylist(name: string): boolean;
getPlaylist(name: string): IPlaylist;
hasPlaylists(names: string[]): boolean;
getPlaylists(names: string[]): IPlaylist[];
playPlaylist(name: string): Promise<void>;
playPlaylists(names: string[]): Promise<void>;
stopPlaylist(name: string): this;
stopPlaylists(names: string[]): this;
}