sound-manager-ts
Version:
Lightweight TypeScript soundmanager for Web Audio API. Seamless audio control in web apps and games with full type safety and modern API
35 lines (34 loc) • 1.21 kB
TypeScript
export declare enum SoundEventsEnum {
ENDED = "ended",
ERROR = "error",
FADE_IN_COMPLETED = "fade_in_completed",
FADE_MASTER_IN_COMPLETED = "fade_master_in_completed",
FADE_MASTER_OUT_COMPLETED = "fade_master_out_completed",
FADE_OUT_COMPLETED = "fade_out_completed",
GLOBAL_SPATIAL_POSITION_CHANGED = "global_spatial_position_changed",
LOADED = "loaded",
LOOP_COMPLETED = "loop_completed",
MASTER_PAN_CHANGED = "master_pan_changed",
MASTER_VOLUME_CHANGED = "master_volume_changed",
MUTE_GLOBAL = "mute_global",
MUTED = "muted",
OPTIONS_UPDATED = "options_updated",
PAN_CHANGED = "pan_changed",
PAN_RESET = "pan_reset",
PAUSED = "paused",
PLAYBACK_RATE_CHANGED = "playback_rate_changed",
PROGRESS = "progress",
RESET = "reset",
RESUMED = "resumed",
SEEKED = "seeked",
SPATIAL_POSITION_CHANGED = "spatial_position_changed",
SPATIAL_POSITION_RESET = "spatial_position_reset",
SPRITE_SET = "sprite_set",
STARTED = "started",
STOPPED = "stopped",
UNLOADED = "unloaded",
UNMUTE_GLOBAL = "unmute_global",
UNMUTED = "unmuted",
UPDATED_URL = "updated_url",
VOLUME_CHANGED = "volume_changed"
}