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soonspacejs

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import { Object3D } from 'three'; import Viewport from '../Viewport'; import { BaseObject3D } from '../Library'; import LightManage from './LightManage'; import ModelManage from './ModelManage'; import PoiManage from './PoiManage'; import PoiNodeManage from './PoiNodeManage'; import Canvas3DManage from './Canvas3DManage'; import TopologyManage from './TopologyManage'; import HelperManage from './HelperManage'; import PluginObjectManage from './PluginObjectManage'; import GroupManage from './GroupManage'; import DecalManage from './DecalManage'; import { UserDataPropertyFindFunc } from '../Interface'; import { ObjectsCache } from '../Cache'; interface ManagerStore { groupManager: GroupManage; lightManager: LightManage; modelManager: ModelManage; poiManager: PoiManage; poiNodeManager: PoiNodeManage; canvas3DManager: Canvas3DManage; topologyManager: TopologyManage; helperManager: HelperManage; decalManager: DecalManage; pluginObjectManager: PluginObjectManage; } declare class Manager { readonly viewport: Viewport; readonly cache: ObjectsCache; readonly scene: import("three").Scene; readonly store: ManagerStore; constructor(viewport: Viewport, cache: ObjectsCache); /** * level update * @returns */ levelUpdate(): void; /** * scale fixed */ scaleFixedUpdate(): void; /** * * frame update * */ update(): void; /** * * objects * */ /** * 检查是否存在于场景 * @param object * @returns */ private isObjectInScene; getObjectById<T extends Object3D>(id: BaseObject3D['sid']): T | null; getObjectByName<T extends Object3D>(name: string): T[]; getObjectByUserDataProperty<T extends Object3D>(propNameOrFindFunc: string | UserDataPropertyFindFunc, propValue?: any): T[]; removeObjectById(id: BaseObject3D['sid']): boolean; _getObjectByProps<T extends Object3D>(key: 'sid' | 'name', value: any): T[]; /** * * cache * */ getObjectCache<T extends Object3D>(sid: BaseObject3D['sid']): T | undefined; setObjectCache<T extends Object3D>(object?: T): void; deleteObjectCache<T extends Object3D>(object?: T): void; /** * * clear object * */ clearObject(): void; clear(): void; dispose(): void; } export { ManagerStore, }; export default Manager;