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solaris-js

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A reusable component for interactive visualization of the Solar System

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# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/) and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html). ## [Unreleased] ## 0.1.2 - 2017-09-25 ### Added - Highlighting selected / centered celestial body. - `Solaris#reset`: Resets the scene to the default perspective (centered on the sun). ### Changed - Leaving handling of `DOMContentLoaded` to library consumer. - Placed limit on zoom out. ### Fixed - Label flickering when zooming out. ## 0.1.1 - 2017-08-03 ### Added - `fastClickElement` option: allows applying FastClick to document.body or another element. - `Solaris#center` method: makes a CelestialBody the center of controls and camera. ### Changed - By default, applying FastClick only to the container element supplied to the constructor. - When `Solaris#setTime` is used, camera and controls keep centered on the same object. ### Fixed - Updating orbit paths correctly when time changes. - Positioning labels correctly (relative to WebGL canvas instead of window). ## 0.1.0 - 2017-07-20 ### Added - Initial release. [Unreleased]: https://github.com/skepticalimagination/solaris-js/compare/v0.1.2...HEAD [0.1.2]: https://github.com/skepticalimagination/solaris-js/compare/v0.1.1...v0.1.2 [0.1.1]: https://github.com/skepticalimagination/solaris-js/compare/v0.1.0...v0.1.1