socket-ipc
Version:
Message-based communications over UNIX sockets
37 lines (36 loc) • 1.34 kB
TypeScript
/// <reference types="node" />
import { MessageEvent, MessageHandlerOptions } from './types';
import EventEmitter from 'events';
import { StrictEventEmitter } from 'strict-event-emitter-types';
import MessageConnection from './MessageConnection';
export declare type MessageClientOptions = MessageHandlerOptions & {
host?: string;
oneShot?: boolean;
};
export interface MessageClientEvents {
connection: MessageConnection;
message: (event: MessageEvent, connection: MessageConnection) => void;
close: MessageConnection;
error: Error;
}
declare const MessageClient_base: new () => StrictEventEmitter<EventEmitter, MessageClientEvents, MessageClientEvents, "addEventListener" | "removeEventListener", "on" | "addListener" | "removeListener" | "once" | "emit">;
export default class MessageClient extends MessageClient_base {
private running;
private readonly options;
private readonly binary;
private connection;
private reconnectTimeout;
private socket;
constructor(options?: MessageClientOptions);
start(): Promise<void>;
stop(): void;
isConnected(): boolean;
waitForConnection(): Promise<void>;
/**
* @param message Buffer or string containing the message
*/
send(message: Buffer | string): void;
private connect;
private cleanUp;
}
export {};