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Scriptcraft SMA Server controller

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"use strict"; var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : new P(function (resolve) { resolve(result.value); }).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; var __importStar = (this && this.__importStar) || function (mod) { if (mod && mod.__esModule) return mod; var result = {}; if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) result[k] = mod[k]; result["default"] = mod; return result; }; var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(exports, "__esModule", { value: true }); const fs = __importStar(require("fs-extra")); const ghetto_monad_1 = require("ghetto-monad"); const sillyname_1 = __importDefault(require("sillyname")); const download_1 = require("./download"); const paths_1 = require("./paths"); class World { constructor(worldSpec) { this.worldSpec = worldSpec; this.worldSpec.name = this.worldSpec.name || sillyname_1.default() .split(' ') .join(); this.worldSpec.version = this.worldSpec.version || '1.0.0'; console.log(this.worldSpec); } getPath() { return __awaiter(this, void 0, void 0, function* () { const worldExistsLocally = targetPath => fs.existsSync(targetPath); const worldDir = `${this.worldSpec.name}/${this.worldSpec.version}`; const localPath = paths_1.localWorldPath(worldDir); const smaPath = paths_1.smaWorldPath(worldDir); if (worldExistsLocally(localPath)) { return new ghetto_monad_1.Result(localPath); } if (worldExistsLocally(smaPath)) { return new ghetto_monad_1.Result(smaPath); } if (!this.worldSpec.downloadUrl) { console.log(`World ${this.worldSpec.name} version ${this.worldSpec.version} not found locally, and no downloadUrl specified.`); console.log('Searched in:'); console.log(`${localPath}`); console.log(`${smaPath}`); return new ghetto_monad_1.Nothing(); } console.log(`Downloading ${this.worldSpec.name}`); return download_1.downloadZipFile(this.worldSpec, smaPath); }); } } exports.World = World;