sm2
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sm2,sm3,cryptojs,crypto,base64,rsa,aes crypt
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JavaScript
/*
CryptoJS v3.1.2
code.google.com/p/crypto-js
(c) 2009-2013 by Jeff Mott. All rights reserved.
code.google.com/p/crypto-js/wiki/License
*/
/**
* CryptoJS core components.
*/
var CryptoJS = CryptoJS || (function (Math, undefined) {
/**
* CryptoJS namespace.
*/
var C = {};
/**
* Library namespace.
*/
var C_lib = C.lib = {};
/**
* Base object for prototypal inheritance.
*/
var Base = C_lib.Base = (function () {
function F() {}
return {
/**
* Creates a new object that inherits from this object.
*
* @param {Object} overrides Properties to copy into the new object.
*
* @return {Object} The new object.
*
* @static
*
* @example
*
* var MyType = CryptoJS.lib.Base.extend({
* field: 'value',
*
* method: function () {
* }
* });
*/
extend: function (overrides) {
// Spawn
F.prototype = this;
var subtype = new F();
// Augment
if (overrides) {
subtype.mixIn(overrides);
}
// Create default initializer
if (!subtype.hasOwnProperty('init')) {
subtype.init = function () {
subtype.$super.init.apply(this, arguments);
};
}
// Initializer's prototype is the subtype object
subtype.init.prototype = subtype;
// Reference supertype
subtype.$super = this;
return subtype;
},
/**
* Extends this object and runs the init method.
* Arguments to create() will be passed to init().
*
* @return {Object} The new object.
*
* @static
*
* @example
*
* var instance = MyType.create();
*/
create: function () {
var instance = this.extend();
instance.init.apply(instance, arguments);
return instance;
},
/**
* Initializes a newly created object.
* Override this method to add some logic when your objects are created.
*
* @example
*
* var MyType = CryptoJS.lib.Base.extend({
* init: function () {
* // ...
* }
* });
*/
init: function () {
},
/**
* Copies properties into this object.
*
* @param {Object} properties The properties to mix in.
*
* @example
*
* MyType.mixIn({
* field: 'value'
* });
*/
mixIn: function (properties) {
for (var propertyName in properties) {
if (properties.hasOwnProperty(propertyName)) {
this[propertyName] = properties[propertyName];
}
}
// IE won't copy toString using the loop above
if (properties.hasOwnProperty('toString')) {
this.toString = properties.toString;
}
},
/**
* Creates a copy of this object.
*
* @return {Object} The clone.
*
* @example
*
* var clone = instance.clone();
*/
clone: function () {
return this.init.prototype.extend(this);
}
};
}());
/**
* An array of 32-bit words.
*
* @property {Array} words The array of 32-bit words.
* @property {number} sigBytes The number of significant bytes in this word array.
*/
var WordArray = C_lib.WordArray = Base.extend({
/**
* Initializes a newly created word array.
*
* @param {Array} words (Optional) An array of 32-bit words.
* @param {number} sigBytes (Optional) The number of significant bytes in the words.
*
* @example
*
* var wordArray = CryptoJS.lib.WordArray.create();
* var wordArray = CryptoJS.lib.WordArray.create([0x00010203, 0x04050607]);
* var wordArray = CryptoJS.lib.WordArray.create([0x00010203, 0x04050607], 6);
*/
init: function (words, sigBytes) {
words = this.words = words || [];
if (sigBytes != undefined) {
this.sigBytes = sigBytes;
} else {
this.sigBytes = words.length * 4;
}
},
/**
* Converts this word array to a string.
*
* @param {Encoder} encoder (Optional) The encoding strategy to use. Default: CryptoJS.enc.Hex
*
* @return {string} The stringified word array.
*
* @example
*
* var string = wordArray + '';
* var string = wordArray.toString();
* var string = wordArray.toString(CryptoJS.enc.Utf8);
*/
toString: function (encoder) {
return (encoder || Hex).stringify(this);
},
/**
* Concatenates a word array to this word array.
*
* @param {WordArray} wordArray The word array to append.
*
* @return {WordArray} This word array.
*
* @example
*
* wordArray1.concat(wordArray2);
*/
concat: function (wordArray) {
// Shortcuts
var thisWords = this.words;
var thatWords = wordArray.words;
var thisSigBytes = this.sigBytes;
var thatSigBytes = wordArray.sigBytes;
// Clamp excess bits
this.clamp();
// Concat
if (thisSigBytes % 4) {
// Copy one byte at a time
for (var i = 0; i < thatSigBytes; i++) {
var thatByte = (thatWords[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff;
thisWords[(thisSigBytes + i) >>> 2] |= thatByte << (24 - ((thisSigBytes + i) % 4) * 8);
}
} else if (thatWords.length > 0xffff) {
// Copy one word at a time
for (var i = 0; i < thatSigBytes; i += 4) {
thisWords[(thisSigBytes + i) >>> 2] = thatWords[i >>> 2];
}
} else {
// Copy all words at once
thisWords.push.apply(thisWords, thatWords);
}
this.sigBytes += thatSigBytes;
// Chainable
return this;
},
/**
* Removes insignificant bits.
*
* @example
*
* wordArray.clamp();
*/
clamp: function () {
// Shortcuts
var words = this.words;
var sigBytes = this.sigBytes;
// Clamp
words[sigBytes >>> 2] &= 0xffffffff << (32 - (sigBytes % 4) * 8);
words.length = Math.ceil(sigBytes / 4);
},
/**
* Creates a copy of this word array.
*
* @return {WordArray} The clone.
*
* @example
*
* var clone = wordArray.clone();
*/
clone: function () {
var clone = Base.clone.call(this);
clone.words = this.words.slice(0);
return clone;
},
/**
* Creates a word array filled with random bytes.
*
* @param {number} nBytes The number of random bytes to generate.
*
* @return {WordArray} The random word array.
*
* @static
*
* @example
*
* var wordArray = CryptoJS.lib.WordArray.random(16);
*/
random: function (nBytes) {
var words = [];
for (var i = 0; i < nBytes; i += 4) {
words.push((Math.random() * 0x100000000) | 0);
}
return new WordArray.init(words, nBytes);
}
});
/**
* Encoder namespace.
*/
var C_enc = C.enc = {};
/**
* Hex encoding strategy.
*/
var Hex = C_enc.Hex = {
/**
* Converts a word array to a hex string.
*
* @param {WordArray} wordArray The word array.
*
* @return {string} The hex string.
*
* @static
*
* @example
*
* var hexString = CryptoJS.enc.Hex.stringify(wordArray);
*/
stringify: function (wordArray) {
// Shortcuts
var words = wordArray.words;
var sigBytes = wordArray.sigBytes;
// Convert
var hexChars = [];
for (var i = 0; i < sigBytes; i++) {
var bite = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff;
hexChars.push((bite >>> 4).toString(16));
hexChars.push((bite & 0x0f).toString(16));
}
return hexChars.join('');
},
/**
* Converts a hex string to a word array.
*
* @param {string} hexStr The hex string.
*
* @return {WordArray} The word array.
*
* @static
*
* @example
*
* var wordArray = CryptoJS.enc.Hex.parse(hexString);
*/
parse: function (hexStr) {
// Shortcut
var hexStrLength = hexStr.length;
// Convert
var words = [];
for (var i = 0; i < hexStrLength; i += 2) {
words[i >>> 3] |= parseInt(hexStr.substr(i, 2), 16) << (24 - (i % 8) * 4);
}
return new WordArray.init(words, hexStrLength / 2);
}
};
/**
* Latin1 encoding strategy.
*/
var Latin1 = C_enc.Latin1 = {
/**
* Converts a word array to a Latin1 string.
*
* @param {WordArray} wordArray The word array.
*
* @return {string} The Latin1 string.
*
* @static
*
* @example
*
* var latin1String = CryptoJS.enc.Latin1.stringify(wordArray);
*/
stringify: function (wordArray) {
// Shortcuts
var words = wordArray.words;
var sigBytes = wordArray.sigBytes;
// Convert
var latin1Chars = [];
for (var i = 0; i < sigBytes; i++) {
var bite = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff;
latin1Chars.push(String.fromCharCode(bite));
}
return latin1Chars.join('');
},
/**
* Converts a Latin1 string to a word array.
*
* @param {string} latin1Str The Latin1 string.
*
* @return {WordArray} The word array.
*
* @static
*
* @example
*
* var wordArray = CryptoJS.enc.Latin1.parse(latin1String);
*/
parse: function (latin1Str) {
// Shortcut
var latin1StrLength = latin1Str.length;
// Convert
var words = [];
for (var i = 0; i < latin1StrLength; i++) {
words[i >>> 2] |= (latin1Str.charCodeAt(i) & 0xff) << (24 - (i % 4) * 8);
}
return new WordArray.init(words, latin1StrLength);
}
};
/**
* UTF-8 encoding strategy.
*/
var Utf8 = C_enc.Utf8 = {
/**
* Converts a word array to a UTF-8 string.
*
* @param {WordArray} wordArray The word array.
*
* @return {string} The UTF-8 string.
*
* @static
*
* @example
*
* var utf8String = CryptoJS.enc.Utf8.stringify(wordArray);
*/
stringify: function (wordArray) {
try {
return decodeURIComponent(escape(Latin1.stringify(wordArray)));
} catch (e) {
throw new Error('Malformed UTF-8 data');
}
},
/**
* Converts a UTF-8 string to a word array.
*
* @param {string} utf8Str The UTF-8 string.
*
* @return {WordArray} The word array.
*
* @static
*
* @example
*
* var wordArray = CryptoJS.enc.Utf8.parse(utf8String);
*/
parse: function (utf8Str) {
return Latin1.parse(unescape(encodeURIComponent(utf8Str)));
}
};
/**
* Abstract buffered block algorithm template.
*
* The property blockSize must be implemented in a concrete subtype.
*
* @property {number} _minBufferSize The number of blocks that should be kept unprocessed in the buffer. Default: 0
*/
var BufferedBlockAlgorithm = C_lib.BufferedBlockAlgorithm = Base.extend({
/**
* Resets this block algorithm's data buffer to its initial state.
*
* @example
*
* bufferedBlockAlgorithm.reset();
*/
reset: function () {
// Initial values
this._data = new WordArray.init();
this._nDataBytes = 0;
},
/**
* Adds new data to this block algorithm's buffer.
*
* @param {WordArray|string} data The data to append. Strings are converted to a WordArray using UTF-8.
*
* @example
*
* bufferedBlockAlgorithm._append('data');
* bufferedBlockAlgorithm._append(wordArray);
*/
_append: function (data) {
// Convert string to WordArray, else assume WordArray already
if (typeof data == 'string') {
data = Utf8.parse(data);
}
// Append
this._data.concat(data);
this._nDataBytes += data.sigBytes;
},
/**
* Processes available data blocks.
*
* This method invokes _doProcessBlock(offset), which must be implemented by a concrete subtype.
*
* @param {boolean} doFlush Whether all blocks and partial blocks should be processed.
*
* @return {WordArray} The processed data.
*
* @example
*
* var processedData = bufferedBlockAlgorithm._process();
* var processedData = bufferedBlockAlgorithm._process(!!'flush');
*/
_process: function (doFlush) {
// Shortcuts
var data = this._data;
var dataWords = data.words;
var dataSigBytes = data.sigBytes;
var blockSize = this.blockSize;
var blockSizeBytes = blockSize * 4;
// Count blocks ready
var nBlocksReady = dataSigBytes / blockSizeBytes;
if (doFlush) {
// Round up to include partial blocks
nBlocksReady = Math.ceil(nBlocksReady);
} else {
// Round down to include only full blocks,
// less the number of blocks that must remain in the buffer
nBlocksReady = Math.max((nBlocksReady | 0) - this._minBufferSize, 0);
}
// Count words ready
var nWordsReady = nBlocksReady * blockSize;
// Count bytes ready
var nBytesReady = Math.min(nWordsReady * 4, dataSigBytes);
// Process blocks
if (nWordsReady) {
for (var offset = 0; offset < nWordsReady; offset += blockSize) {
// Perform concrete-algorithm logic
this._doProcessBlock(dataWords, offset);
}
// Remove processed words
var processedWords = dataWords.splice(0, nWordsReady);
data.sigBytes -= nBytesReady;
}
// Return processed words
return new WordArray.init(processedWords, nBytesReady);
},
/**
* Creates a copy of this object.
*
* @return {Object} The clone.
*
* @example
*
* var clone = bufferedBlockAlgorithm.clone();
*/
clone: function () {
var clone = Base.clone.call(this);
clone._data = this._data.clone();
return clone;
},
_minBufferSize: 0
});
/**
* Abstract hasher template.
*
* @property {number} blockSize The number of 32-bit words this hasher operates on. Default: 16 (512 bits)
*/
var Hasher = C_lib.Hasher = BufferedBlockAlgorithm.extend({
/**
* Configuration options.
*/
cfg: Base.extend(),
/**
* Initializes a newly created hasher.
*
* @param {Object} cfg (Optional) The configuration options to use for this hash computation.
*
* @example
*
* var hasher = CryptoJS.algo.SHA256.create();
*/
init: function (cfg) {
// Apply config defaults
this.cfg = this.cfg.extend(cfg);
// Set initial values
this.reset();
},
/**
* Resets this hasher to its initial state.
*
* @example
*
* hasher.reset();
*/
reset: function () {
// Reset data buffer
BufferedBlockAlgorithm.reset.call(this);
// Perform concrete-hasher logic
this._doReset();
},
/**
* Updates this hasher with a message.
*
* @param {WordArray|string} messageUpdate The message to append.
*
* @return {Hasher} This hasher.
*
* @example
*
* hasher.update('message');
* hasher.update(wordArray);
*/
update: function (messageUpdate) {
// Append
this._append(messageUpdate);
// Update the hash
this._process();
// Chainable
return this;
},
/**
* Finalizes the hash computation.
* Note that the finalize operation is effectively a destructive, read-once operation.
*
* @param {WordArray|string} messageUpdate (Optional) A final message update.
*
* @return {WordArray} The hash.
*
* @example
*
* var hash = hasher.finalize();
* var hash = hasher.finalize('message');
* var hash = hasher.finalize(wordArray);
*/
finalize: function (messageUpdate) {
// Final message update
if (messageUpdate) {
this._append(messageUpdate);
}
// Perform concrete-hasher logic
var hash = this._doFinalize();
return hash;
},
blockSize: 512/32,
/**
* Creates a shortcut function to a hasher's object interface.
*
* @param {Hasher} hasher The hasher to create a helper for.
*
* @return {Function} The shortcut function.
*
* @static
*
* @example
*
* var SHA256 = CryptoJS.lib.Hasher._createHelper(CryptoJS.algo.SHA256);
*/
_createHelper: function (hasher) {
return function (message, cfg) {
return new hasher.init(cfg).finalize(message);
};
},
/**
* Creates a shortcut function to the HMAC's object interface.
*
* @param {Hasher} hasher The hasher to use in this HMAC helper.
*
* @return {Function} The shortcut function.
*
* @static
*
* @example
*
* var HmacSHA256 = CryptoJS.lib.Hasher._createHmacHelper(CryptoJS.algo.SHA256);
*/
_createHmacHelper: function (hasher) {
return function (message, key) {
return new C_algo.HMAC.init(hasher, key).finalize(message);
};
}
});
/**
* Algorithm namespace.
*/
var C_algo = C.algo = {};
return C;
}(Math));
/*
Copyright (c) 2011, Yahoo! Inc. All rights reserved.
Code licensed under the BSD License:
http://developer.yahoo.com/yui/license.html
version: 2.9.0
*/
/**
* The YAHOO object is the single global object used by YUI Library. It
* contains utility function for setting up namespaces, inheritance, and
* logging. YAHOO.util, YAHOO.widget, and YAHOO.example are namespaces
* created automatically for and used by the library.
* @module yahoo
* @title YAHOO Global
*/
/**
* YAHOO_config is not included as part of the library. Instead it is an
* object that can be defined by the implementer immediately before
* including the YUI library. The properties included in this object
* will be used to configure global properties needed as soon as the
* library begins to load.
* @class YAHOO_config
* @static
*/
/**
* A reference to a function that will be executed every time a YAHOO module
* is loaded. As parameter, this function will receive the version
* information for the module. See <a href="YAHOO.env.html#getVersion">
* YAHOO.env.getVersion</a> for the description of the version data structure.
* @property listener
* @type Function
* @static
* @default undefined
*/
/**
* Set to true if the library will be dynamically loaded after window.onload.
* Defaults to false
* @property injecting
* @type boolean
* @static
* @default undefined
*/
/**
* Instructs the yuiloader component to dynamically load yui components and
* their dependencies. See the yuiloader documentation for more information
* about dynamic loading
* @property load
* @static
* @default undefined
* @see yuiloader
*/
/**
* Forces the use of the supplied locale where applicable in the library
* @property locale
* @type string
* @static
* @default undefined
*/
if (typeof YAHOO == "undefined" || !YAHOO) {
/**
* The YAHOO global namespace object. If YAHOO is already defined, the
* existing YAHOO object will not be overwritten so that defined
* namespaces are preserved.
* @class YAHOO
* @static
*/
var YAHOO = {};
}
/**
* Returns the namespace specified and creates it if it doesn't exist
* <pre>
* YAHOO.namespace("property.package");
* YAHOO.namespace("YAHOO.property.package");
* </pre>
* Either of the above would create YAHOO.property, then
* YAHOO.property.package
*
* Be careful when naming packages. Reserved words may work in some browsers
* and not others. For instance, the following will fail in Safari:
* <pre>
* YAHOO.namespace("really.long.nested.namespace");
* </pre>
* This fails because "long" is a future reserved word in ECMAScript
*
* For implementation code that uses YUI, do not create your components
* in the namespaces defined by YUI (
* <code>YAHOO.util</code>,
* <code>YAHOO.widget</code>,
* <code>YAHOO.lang</code>,
* <code>YAHOO.tool</code>,
* <code>YAHOO.example</code>,
* <code>YAHOO.env</code>) -- create your own namespace (e.g., 'companyname').
*
* @method namespace
* @static
* @param {String*} arguments 1-n namespaces to create
* @return {Object} A reference to the last namespace object created
*/
YAHOO.namespace = function() {
var a=arguments, o=null, i, j, d;
for (i=0; i<a.length; i=i+1) {
d=(""+a[i]).split(".");
o=YAHOO;
// YAHOO is implied, so it is ignored if it is included
for (j=(d[0] == "YAHOO") ? 1 : 0; j<d.length; j=j+1) {
o[d[j]]=o[d[j]] || {};
o=o[d[j]];
}
}
return o;
};
/**
* Uses YAHOO.widget.Logger to output a log message, if the widget is
* available.
* Note: LogReader adds the message, category, and source to the DOM as HTML.
*
* @method log
* @static
* @param {HTML} msg The message to log.
* @param {HTML} cat The log category for the message. Default
* categories are "info", "warn", "error", time".
* Custom categories can be used as well. (opt)
* @param {HTML} src The source of the the message (opt)
* @return {Boolean} True if the log operation was successful.
*/
YAHOO.log = function(msg, cat, src) {
var l=YAHOO.widget.Logger;
if(l && l.log) {
return l.log(msg, cat, src);
} else {
return false;
}
};
/**
* Registers a module with the YAHOO object
* @method register
* @static
* @param {String} name the name of the module (event, slider, etc)
* @param {Function} mainClass a reference to class in the module. This
* class will be tagged with the version info
* so that it will be possible to identify the
* version that is in use when multiple versions
* have loaded
* @param {Object} data metadata object for the module. Currently it
* is expected to contain a "version" property
* and a "build" property at minimum.
*/
YAHOO.register = function(name, mainClass, data) {
var mods = YAHOO.env.modules, m, v, b, ls, i;
if (!mods[name]) {
mods[name] = {
versions:[],
builds:[]
};
}
m = mods[name];
v = data.version;
b = data.build;
ls = YAHOO.env.listeners;
m.name = name;
m.version = v;
m.build = b;
m.versions.push(v);
m.builds.push(b);
m.mainClass = mainClass;
// fire the module load listeners
for (i=0;i<ls.length;i=i+1) {
ls[i](m);
}
// label the main class
if (mainClass) {
mainClass.VERSION = v;
mainClass.BUILD = b;
} else {
YAHOO.log("mainClass is undefined for module " + name, "warn");
}
};
/**
* YAHOO.env is used to keep track of what is known about the YUI library and
* the browsing environment
* @class YAHOO.env
* @static
*/
YAHOO.env = YAHOO.env || {
/**
* Keeps the version info for all YUI modules that have reported themselves
* @property modules
* @type Object[]
*/
modules: [],
/**
* List of functions that should be executed every time a YUI module
* reports itself.
* @property listeners
* @type Function[]
*/
listeners: []
};
/**
* Returns the version data for the specified module:
* <dl>
* <dt>name:</dt> <dd>The name of the module</dd>
* <dt>version:</dt> <dd>The version in use</dd>
* <dt>build:</dt> <dd>The build number in use</dd>
* <dt>versions:</dt> <dd>All versions that were registered</dd>
* <dt>builds:</dt> <dd>All builds that were registered.</dd>
* <dt>mainClass:</dt> <dd>An object that was was stamped with the
* current version and build. If
* mainClass.VERSION != version or mainClass.BUILD != build,
* multiple versions of pieces of the library have been
* loaded, potentially causing issues.</dd>
* </dl>
*
* @method getVersion
* @static
* @param {String} name the name of the module (event, slider, etc)
* @return {Object} The version info
*/
YAHOO.env.getVersion = function(name) {
return YAHOO.env.modules[name] || null;
};
/**
* Do not fork for a browser if it can be avoided. Use feature detection when
* you can. Use the user agent as a last resort. YAHOO.env.ua stores a version
* number for the browser engine, 0 otherwise. This value may or may not map
* to the version number of the browser using the engine. The value is
* presented as a float so that it can easily be used for boolean evaluation
* as well as for looking for a particular range of versions. Because of this,
* some of the granularity of the version info may be lost (e.g., Gecko 1.8.0.9
* reports 1.8).
* @class YAHOO.env.ua
* @static
*/
/**
* parses a user agent string (or looks for one in navigator to parse if
* not supplied).
* @method parseUA
* @since 2.9.0
* @static
*/
YAHOO.env.parseUA = function(agent) {
var numberify = function(s) {
var c = 0;
return parseFloat(s.replace(/\./g, function() {
return (c++ == 1) ? '' : '.';
}));
},
nav = navigator,
o = {
/**
* Internet Explorer version number or 0. Example: 6
* @property ie
* @type float
* @static
*/
ie: 0,
/**
* Opera version number or 0. Example: 9.2
* @property opera
* @type float
* @static
*/
opera: 0,
/**
* Gecko engine revision number. Will evaluate to 1 if Gecko
* is detected but the revision could not be found. Other browsers
* will be 0. Example: 1.8
* <pre>
* Firefox 1.0.0.4: 1.7.8 <-- Reports 1.7
* Firefox 1.5.0.9: 1.8.0.9 <-- 1.8
* Firefox 2.0.0.3: 1.8.1.3 <-- 1.81
* Firefox 3.0 <-- 1.9
* Firefox 3.5 <-- 1.91
* </pre>
* @property gecko
* @type float
* @static
*/
gecko: 0,
/**
* AppleWebKit version. KHTML browsers that are not WebKit browsers
* will evaluate to 1, other browsers 0. Example: 418.9
* <pre>
* Safari 1.3.2 (312.6): 312.8.1 <-- Reports 312.8 -- currently the
* latest available for Mac OSX 10.3.
* Safari 2.0.2: 416 <-- hasOwnProperty introduced
* Safari 2.0.4: 418 <-- preventDefault fixed
* Safari 2.0.4 (419.3): 418.9.1 <-- One version of Safari may run
* different versions of webkit
* Safari 2.0.4 (419.3): 419 <-- Tiger installations that have been
* updated, but not updated
* to the latest patch.
* Webkit 212 nightly: 522+ <-- Safari 3.0 precursor (with native
* SVG and many major issues fixed).
* Safari 3.0.4 (523.12) 523.12 <-- First Tiger release - automatic
* update from 2.x via the 10.4.11 OS patch.
* Webkit nightly 1/2008:525+ <-- Supports DOMContentLoaded event.
* yahoo.com user agent hack removed.
* </pre>
* http://en.wikipedia.org/wiki/Safari_version_history
* @property webkit
* @type float
* @static
*/
webkit: 0,
/**
* Chrome will be detected as webkit, but this property will also
* be populated with the Chrome version number
* @property chrome
* @type float
* @static
*/
chrome: 0,
/**
* The mobile property will be set to a string containing any relevant
* user agent information when a modern mobile browser is detected.
* Currently limited to Safari on the iPhone/iPod Touch, Nokia N-series
* devices with the WebKit-based browser, and Opera Mini.
* @property mobile
* @type string
* @static
*/
mobile: null,
/**
* Adobe AIR version number or 0. Only populated if webkit is detected.
* Example: 1.0
* @property air
* @type float
*/
air: 0,
/**
* Detects Apple iPad's OS version
* @property ipad
* @type float
* @static
*/
ipad: 0,
/**
* Detects Apple iPhone's OS version
* @property iphone
* @type float
* @static
*/
iphone: 0,
/**
* Detects Apples iPod's OS version
* @property ipod
* @type float
* @static
*/
ipod: 0,
/**
* General truthy check for iPad, iPhone or iPod
* @property ios
* @type float
* @static
*/
ios: null,
/**
* Detects Googles Android OS version
* @property android
* @type float
* @static
*/
android: 0,
/**
* Detects Palms WebOS version
* @property webos
* @type float
* @static
*/
webos: 0,
/**
* Google Caja version number or 0.
* @property caja
* @type float
*/
caja: nav && nav.cajaVersion,
/**
* Set to true if the page appears to be in SSL
* @property secure
* @type boolean
* @static
*/
secure: false,
/**
* The operating system. Currently only detecting windows or macintosh
* @property os
* @type string
* @static
*/
os: null
},
ua = agent || (navigator && navigator.userAgent),
loc = window && window.location,
href = loc && loc.href,
m;
o.secure = href && (href.toLowerCase().indexOf("https") === 0);
if (ua) {
if ((/windows|win32/i).test(ua)) {
o.os = 'windows';
} else if ((/macintosh/i).test(ua)) {
o.os = 'macintosh';
} else if ((/rhino/i).test(ua)) {
o.os = 'rhino';
}
// Modern KHTML browsers should qualify as Safari X-Grade
if ((/KHTML/).test(ua)) {
o.webkit = 1;
}
// Modern WebKit browsers are at least X-Grade
m = ua.match(/AppleWebKit\/([^\s]*)/);
if (m && m[1]) {
o.webkit = numberify(m[1]);
// Mobile browser check
if (/ Mobile\//.test(ua)) {
o.mobile = 'Apple'; // iPhone or iPod Touch
m = ua.match(/OS ([^\s]*)/);
if (m && m[1]) {
m = numberify(m[1].replace('_', '.'));
}
o.ios = m;
o.ipad = o.ipod = o.iphone = 0;
m = ua.match(/iPad|iPod|iPhone/);
if (m && m[0]) {
o[m[0].toLowerCase()] = o.ios;
}
} else {
m = ua.match(/NokiaN[^\/]*|Android \d\.\d|webOS\/\d\.\d/);
if (m) {
// Nokia N-series, Android, webOS, ex: NokiaN95
o.mobile = m[0];
}
if (/webOS/.test(ua)) {
o.mobile = 'WebOS';
m = ua.match(/webOS\/([^\s]*);/);
if (m && m[1]) {
o.webos = numberify(m[1]);
}
}
if (/ Android/.test(ua)) {
o.mobile = 'Android';
m = ua.match(/Android ([^\s]*);/);
if (m && m[1]) {
o.android = numberify(m[1]);
}
}
}
m = ua.match(/Chrome\/([^\s]*)/);
if (m && m[1]) {
o.chrome = numberify(m[1]); // Chrome
} else {
m = ua.match(/AdobeAIR\/([^\s]*)/);
if (m) {
o.air = m[0]; // Adobe AIR 1.0 or better
}
}
}
if (!o.webkit) { // not webkit
// @todo check Opera/8.01 (J2ME/MIDP; Opera Mini/2.0.4509/1316; fi; U; ssr)
m = ua.match(/Opera[\s\/]([^\s]*)/);
if (m && m[1]) {
o.opera = numberify(m[1]);
m = ua.match(/Version\/([^\s]*)/);
if (m && m[1]) {
o.opera = numberify(m[1]); // opera 10+
}
m = ua.match(/Opera Mini[^;]*/);
if (m) {
o.mobile = m[0]; // ex: Opera Mini/2.0.4509/1316
}
} else { // not opera or webkit
m = ua.match(/MSIE\s([^;]*)/);
if (m && m[1]) {
o.ie = numberify(m[1]);
} else { // not opera, webkit, or ie
m = ua.match(/Gecko\/([^\s]*)/);
if (m) {
o.gecko = 1; // Gecko detected, look for revision
m = ua.match(/rv:([^\s\)]*)/);
if (m && m[1]) {
o.gecko = numberify(m[1]);
}
}
}
}
}
}
return o;
};
YAHOO.env.ua = YAHOO.env.parseUA();
/*
* Initializes the global by creating the default namespaces and applying
* any new configuration information that is detected. This is the setup
* for env.
* @method init
* @static
* @private
*/
(function() {
YAHOO.namespace("util", "widget", "example");
/*global YAHOO_config*/
if ("undefined" !== typeof YAHOO_config) {
var l=YAHOO_config.listener, ls=YAHOO.env.listeners,unique=true, i;
if (l) {
// if YAHOO is loaded multiple times we need to check to see if
// this is a new config object. If it is, add the new component
// load listener to the stack
for (i=0; i<ls.length; i++) {
if (ls[i] == l) {
unique = false;
break;
}
}
if (unique) {
ls.push(l);
}
}
}
})();
/**
* Provides the language utilites and extensions used by the library
* @class YAHOO.lang
*/
YAHOO.lang = YAHOO.lang || {};
(function() {
var L = YAHOO.lang,
OP = Object.prototype,
ARRAY_TOSTRING = '[object Array]',
FUNCTION_TOSTRING = '[object Function]',
OBJECT_TOSTRING = '[object Object]',
NOTHING = [],
HTML_CHARS = {
'&': '&',
'<': '<',
'>': '>',
'"': '"',
"'": ''',
'/': '/',
'`': '`'
},
// ADD = ["toString", "valueOf", "hasOwnProperty"],
ADD = ["toString", "valueOf"],
OB = {
/**
* Determines wheather or not the provided object is an array.
* @method isArray
* @param {any} o The object being testing
* @return {boolean} the result
*/
isArray: function(o) {
return OP.toString.apply(o) === ARRAY_TOSTRING;
},
/**
* Determines whether or not the provided object is a boolean
* @method isBoolean
* @param {any} o The object being testing
* @return {boolean} the result
*/
isBoolean: function(o) {
return typeof o === 'boolean';
},
/**
* Determines whether or not the provided object is a function.
* Note: Internet Explorer thinks certain functions are objects:
*
* var obj = document.createElement("object");
* YAHOO.lang.isFunction(obj.getAttribute) // reports false in IE
*
* var input = document.createElement("input"); // append to body
* YAHOO.lang.isFunction(input.focus) // reports false in IE
*
* You will have to implement additional tests if these functions
* matter to you.
*
* @method isFunction
* @param {any} o The object being testing
* @return {boolean} the result
*/
isFunction: function(o) {
return (typeof o === 'function') || OP.toString.apply(o) === FUNCTION_TOSTRING;
},
/**
* Determines whether or not the provided object is null
* @method isNull
* @param {any} o The object being testing
* @return {boolean} the result
*/
isNull: function(o) {
return o === null;
},
/**
* Determines whether or not the provided object is a legal number
* @method isNumber
* @param {any} o The object being testing
* @return {boolean} the result
*/
isNumber: function(o) {
return typeof o === 'number' && isFinite(o);
},
/**
* Determines whether or not the provided object is of type object
* or function
* @method isObject
* @param {any} o The object being testing
* @return {boolean} the result
*/
isObject: function(o) {
return (o && (typeof o === 'object' || L.isFunction(o))) || false;
},
/**
* Determines whether or not the provided object is a string
* @method isString
* @param {any} o The object being testing
* @return {boolean} the result
*/
isString: function(o) {
return typeof o === 'string';
},
/**
* Determines whether or not the provided object is undefined
* @method isUndefined
* @param {any} o The object being testing
* @return {boolean} the result
*/
isUndefined: function(o) {
return typeof o === 'undefined';
},
/**
* IE will not enumerate native functions in a derived object even if the
* function was overridden. This is a workaround for specific functions
* we care about on the Object prototype.
* @property _IEEnumFix
* @param {Function} r the object to receive the augmentation
* @param {Function} s the object that supplies the properties to augment
* @static
* @private
*/
_IEEnumFix: (YAHOO.env.ua.ie) ? function(r, s) {
var i, fname, f;
for (i=0;i<ADD.length;i=i+1) {
fname = ADD[i];
f = s[fname];
if (L.isFunction(f) && f!=OP[fname]) {
r[fname]=f;
}
}
} : function(){},
/**
* <p>
* Returns a copy of the specified string with special HTML characters
* escaped. The following characters will be converted to their
* corresponding character entities:
* <code>& < > " ' / `</code>
* </p>
*
* <p>
* This implementation is based on the
* <a href="http://www.owasp.org/index.php/XSS_(Cross_Site_Scripting)_Prevention_Cheat_Sheet">OWASP
* HTML escaping recommendations</a>. In addition to the characters
* in the OWASP recommendation, we also escape the <code>`</code>
* character, since IE interprets it as an attribute delimiter when used in
* innerHTML.
* </p>
*
* @method escapeHTML
* @param {String} html String to escape.
* @return {String} Escaped string.
* @static
* @since 2.9.0
*/
escapeHTML: function (html) {
return html.replace(/[&<>"'\/`]/g, function (match) {
return HTML_CHARS[match];
});
},
/**
* Utility to set up the prototype, constructor and superclass properties to
* support an inheritance strategy that can chain constructors and methods.
* Static members will not be inherited.
*
* @method extend
* @static
* @param {Function} subc the object to modify
* @param {Function} superc the object to inherit
* @param {Object} overrides additional properties/methods to add to the
* subclass prototype. These will override the
* matching items obtained from the superclass
* if present.
*/
extend: function(subc, superc, overrides) {
if (!superc||!subc) {
throw new Error("extend failed, please check that " +
"all dependencies are included.");
}
var F = function() {}, i;
F.prototype=superc.prototype;
subc.prototype=new F();
subc.prototype.constructor=subc;
subc.superclass=superc.prototype;
if (superc.prototype.constructor == OP.constructor) {
superc.prototype.constructor=superc;
}
if (overrides) {
for (i in overrides) {
if (L.hasOwnProperty(overrides, i)) {
subc.prototype[i]=overrides[i];
}
}
L._IEEnumFix(subc.prototype, overrides);
}
},
/**
* Applies all properties in the supplier to the receiver if the
* receiver does not have these properties yet. Optionally, one or
* more methods/properties can be specified (as additional
* parameters). This option will overwrite the property if receiver
* has it already. If true is passed as the third parameter, all
* properties will be applied and _will_ overwrite properties in
* the receiver.
*
* @method augmentObject
* @static
* @since 2.3.0
* @param {Function} r the object to receive the augmentation
* @param {Function} s the object that supplies the properties to augment
* @param {String*|boolean} arguments zero or more properties methods
* to augment the receiver with. If none specified, everything
* in the supplier will be used unless it would
* overwrite an existing property in the receiver. If true
* is specified as the third parameter, all properties will
* be applied and will overwrite an existing property in
* the receiver
*/
augmentObject: function(r, s) {
if (!s||!r) {
throw new Error("Absorb failed, verify dependencies.");
}
var a=arguments, i, p, overrideList=a[2];
if (overrideList && overrideList!==true) { // only absorb the specified properties
for (i=2; i<a.length; i=i+1) {
r[a[i]] = s[a[i]];
}
} else { // take everything, overwriting only if the third parameter is true
for (p in s) {
if (overrideList || !(p in r)) {
r[p] = s[p];
}
}
L._IEEnumFix(r, s);
}
return r;
},
/**
* Same as YAHOO.lang.augmentObject, except it only applies prototype properties
* @see YAHOO.lang.augmentObject
* @method augmentProto
* @static
* @param {Function} r the object to receive the augmentation
* @param {Function} s the object that supplies the properties to augment
* @param {String*|boolean} arguments zero or more properties methods
* to augment the receiver with. If none specified, everything
* in the supplier will be used unless it would overwrite an existing
* property in the receiver. if true is specified as the third
* parameter, all properties will be applied and will overwrite an
* existing property in the receiver
*/
augmentProto: function(r, s) {
if (!s||!r) {
throw new Error("Augment failed, verify dependencies.");
}
//var a=[].concat(arguments);
var a=[r.prototype,s.prototype], i;
for (i=2;i<arguments.length;i=i+1) {
a.push(arguments[i]);
}
L.augmentObject.apply(this, a);
return r;
},
/**
* Returns a simple string representation of the object or array.
* Other types of objects will be returned unprocessed. Arrays
* are expected to be indexed. Use object notation for
* associative arrays.
* @method dump
* @since 2.3.0
* @param o {Object} The object to dump
* @param d {int} How deep to recurse child objects, default 3
* @return {String} the dump result
*/
dump: function(o, d) {
var i,len,s=[],OBJ="{...}",FUN="f(){...}",
COMMA=', ', ARROW=' => ';
// Cast non-objects to string
// Skip dates because the std toString is what we want
// Skip HTMLElement-like objects because trying to dump
// an element will cause an unhandled exception in FF 2.x
if (!L.isObject(o)) {
return o + "";
} else if (o instanceof Date || ("nodeType" in o && "tagName" in o)) {
return o;
} else if (L.isFunction(o)) {
return FUN;
}
// dig into child objects the depth specifed. Default 3
d = (L.isNumber(d)) ? d : 3;
// arrays [1, 2, 3]
if (L.isArray(o)) {
s.push("[");
for (i=0,len=o.length;i<len;i=i+1) {
if (L.isObject(o[i])) {
s.push((d > 0) ? L.dump(o[i], d-1) : OBJ);
} else {
s.push(o[i]);
}
s.push(COMMA);
}
if (s.length > 1) {
s.pop();
}
s.push("]");
// objects {k1 => v1, k2 => v2}
} else {
s.push("{");
for (i in o) {
if