slp-enforcer
Version:
Finds violations of the Melee Controller Ruleset by inspecting SLP files (WASM-powered)
53 lines (52 loc) • 3.59 kB
TypeScript
/* tslint:disable */
/* eslint-disable */
export const memory: WebAssembly.Memory;
export const __wbg_coord_free: (a: number, b: number) => void;
export const __wbg_get_coord_x: (a: number) => number;
export const __wbg_get_coord_y: (a: number) => number;
export const __wbg_set_coord_x: (a: number, b: number) => void;
export const __wbg_set_coord_y: (a: number, b: number) => void;
export const __wbg_slpgame_free: (a: number, b: number) => void;
export const average_travel_coord_hit_rate: (a: any) => [number, number, number];
export const float_equals: (a: number, b: number) => number;
export const get_cstick_violations: (a: any) => [number, number, number];
export const get_joystick_region: (a: number, b: number) => number;
export const get_target_coords: (a: any) => [number, number, number];
export const get_unique_coords: (a: any) => [number, number, number];
export const has_goomwave_clamping: (a: any) => [number, number, number];
export const is_box_controller_from_coords: (a: any) => [number, number, number];
export const is_equal: (a: any, b: any) => [number, number, number];
export const process_analog_stick: (a: number, b: number, c: number) => [number, number, number];
export const slpgame_analyzePlayer: (a: number, b: number) => [number, number, number];
export const slpgame_getCStickCoords: (a: number, b: number) => [number, number, number];
export const slpgame_getGameSettings: (a: number) => [number, number, number];
export const slpgame_getMainStickCoords: (a: number, b: number) => [number, number, number];
export const slpgame_isBoxController: (a: number, b: number) => [number, number, number];
export const slpgame_isHandwarmer: (a: number) => number;
export const slpgame_isSlpMinVersion: (a: number) => number;
export const slpgame_new: (a: number, b: number) => [number, number, number];
export const init: () => void;
export const coord_new: (a: number, b: number) => number;
export const rust_zstd_wasm_shim_calloc: (a: number, b: number) => number;
export const rust_zstd_wasm_shim_free: (a: number) => void;
export const rust_zstd_wasm_shim_malloc: (a: number) => number;
export const rust_zstd_wasm_shim_memcmp: (a: number, b: number, c: number) => number;
export const rust_zstd_wasm_shim_memcpy: (a: number, b: number, c: number) => number;
export const rust_zstd_wasm_shim_memmove: (a: number, b: number, c: number) => number;
export const rust_zstd_wasm_shim_memset: (a: number, b: number, c: number) => number;
export const rust_zstd_wasm_shim_qsort: (a: number, b: number, c: number, d: number) => void;
export const rust_lz4_wasm_shim_calloc: (a: number, b: number) => number;
export const rust_lz4_wasm_shim_free: (a: number) => void;
export const rust_lz4_wasm_shim_malloc: (a: number) => number;
export const rust_lz4_wasm_shim_memcmp: (a: number, b: number, c: number) => number;
export const rust_lz4_wasm_shim_memcpy: (a: number, b: number, c: number) => number;
export const rust_lz4_wasm_shim_memmove: (a: number, b: number, c: number) => number;
export const rust_lz4_wasm_shim_memset: (a: number, b: number, c: number) => number;
export const __wbindgen_malloc: (a: number, b: number) => number;
export const __wbindgen_realloc: (a: number, b: number, c: number, d: number) => number;
export const __wbindgen_exn_store: (a: number) => void;
export const __externref_table_alloc: () => number;
export const __wbindgen_externrefs: WebAssembly.Table;
export const __wbindgen_free: (a: number, b: number, c: number) => void;
export const __externref_table_dealloc: (a: number) => void;
export const __wbindgen_start: () => void;