UNPKG

slp-enforcer

Version:

Finds violations of the Melee Controller Ruleset by inspecting SLP files

223 lines (222 loc) 12.4 kB
"use strict"; var __importStar = (this && this.__importStar) || function (mod) { if (mod && mod.__esModule) return mod; var result = {}; if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) result[k] = mod[k]; result["default"] = mod; return result; }; Object.defineProperty(exports, "__esModule", { value: true }); const globals_1 = require("@jest/globals"); const index_1 = require("../index"); const fs = __importStar(require("fs")); const path = __importStar(require("path")); globals_1.test('Float equals allow a tiny bit of wiggle room', () => { globals_1.expect(index_1.FloatEquals(0.8, 0.8)).toEqual(true); globals_1.expect(index_1.FloatEquals(0.8, 0.7999)).toEqual(true); globals_1.expect(index_1.FloatEquals(-0.7, -0.7000000000001)).toEqual(true); globals_1.expect(index_1.FloatEquals(0.8, -0.8)).toEqual(false); }); globals_1.test('Get target coords', () => { var coords = []; globals_1.expect(index_1.getTargetCoords(coords).length).toEqual(0); coords.push({ x: 0, y: 0 }); coords.push({ x: -1, y: 0 }); coords.push({ x: 1, y: 0 }); coords.push({ x: -1, y: 0 }); coords.push({ x: 1, y: 0 }); coords.push({ x: 1, y: 0 }); coords.push({ x: 1, y: 0 }); coords.push({ x: 1, y: 0 }); coords.push({ x: 0.5, y: 0.5 }); coords.push({ x: 1, y: 0.5 }); coords.push({ x: 1, y: 0.5 }); coords.push({ x: 1, y: 0.5 }); var targets = index_1.getTargetCoords(coords); globals_1.expect(targets.length).toEqual(2); }); globals_1.test('Get unique coords', () => { var coords = []; globals_1.expect(index_1.getUniqueCoords(coords).length).toEqual(0); coords.push({ x: 0, y: 0 }); coords.push({ x: -1, y: 0 }); coords.push({ x: 1, y: 0 }); coords.push({ x: -1, y: 0 }); coords.push({ x: 1, y: 0 }); coords.push({ x: 1, y: 0 }); coords.push({ x: 1, y: 0 }); coords.push({ x: 1, y: 0 }); coords.push({ x: 0.5, y: 0.5 }); coords.push({ x: 1, y: 0.5 }); coords.push({ x: 1, y: 0.5 }); coords.push({ x: 1, y: 0.5 }); var targets = index_1.getUniqueCoords(coords); globals_1.expect(targets.length).toEqual(5); }); globals_1.test('Is box inputs? Pikachu game', () => { // Game 1. Read from an SLP file now. Confirmed box player let data = fs.readFileSync(path.join(__dirname, '../../test_data/legal/digital/should_count_as_box/Game_20250201T124602.slp'), null); let game = new index_1.SlippiGame(index_1.toArrayBuffer(data)); globals_1.expect(game).not.toBeNull(); let gameCoords = index_1.getCoordListFromGame(game, 1, true); globals_1.expect(index_1.isBoxController(gameCoords)).toEqual(true); }); globals_1.test('Is box inputs?', () => { // Game 1. Read from an SLP file now. Confirmed box player var data = fs.readFileSync(path.join(__dirname, '../../test_data/legal/digital/techno_p1/Steech_vs_techno_G1.slp'), null); var game = new index_1.SlippiGame(index_1.toArrayBuffer(data)); globals_1.expect(game).not.toBeNull(); var gameCoords = index_1.getCoordListFromGame(game, 0, true); var uniqueCoords = index_1.getUniqueCoords(gameCoords); globals_1.expect(index_1.isBoxController(gameCoords)).toEqual(true); // Game 2 var data = fs.readFileSync(path.join(__dirname, '../../test_data/legal/digital/techno_p1/Steech_vs_techno_G2.slp'), null); var game = new index_1.SlippiGame(index_1.toArrayBuffer(data)); globals_1.expect(game).not.toBeNull(); var gameCoords = index_1.getCoordListFromGame(game, 0, true); var uniqueCoords = index_1.getUniqueCoords(gameCoords); globals_1.expect(index_1.isBoxController(gameCoords)).toEqual(true); // Game 3 var data = fs.readFileSync(path.join(__dirname, '../../test_data/legal/digital/techno_p1/Steech_vs_techno_G3.slp'), null); var game = new index_1.SlippiGame(index_1.toArrayBuffer(data)); globals_1.expect(game).not.toBeNull(); var gameCoords = index_1.getCoordListFromGame(game, 0, true); var uniqueCoords = index_1.getUniqueCoords(gameCoords); globals_1.expect(index_1.isBoxController(gameCoords)).toEqual(true); // Game 4 var data = fs.readFileSync(path.join(__dirname, '../../test_data/legal/digital/techno_p1/Steech_vs_techno_G4.slp'), null); var game = new index_1.SlippiGame(index_1.toArrayBuffer(data)); globals_1.expect(game).not.toBeNull(); var gameCoords = index_1.getCoordListFromGame(game, 0, true); var uniqueCoords = index_1.getUniqueCoords(gameCoords); globals_1.expect(index_1.isBoxController(gameCoords)).toEqual(true); // Game 5 var data = fs.readFileSync(path.join(__dirname, '../../test_data/legal/digital/techno_p1/Steech_vs_techno_G5.slp'), null); var game = new index_1.SlippiGame(index_1.toArrayBuffer(data)); globals_1.expect(game).not.toBeNull(); var gameCoords = index_1.getCoordListFromGame(game, 0, true); var uniqueCoords = index_1.getUniqueCoords(gameCoords); globals_1.expect(index_1.isBoxController(gameCoords)).toEqual(true); // Confirmed GCC player data = fs.readFileSync(path.join(__dirname, '../../test_data/legal/analog/traveltime/Game_8C56C529AEAA_20231022T181554.slp'), null); var game = new index_1.SlippiGame(index_1.toArrayBuffer(data)); globals_1.expect(game).not.toBeNull(); var gameCoords = index_1.getCoordListFromGame(game, 3, true); globals_1.expect(gameCoords.length).toBeGreaterThan(0); var uniqueCoords = index_1.getUniqueCoords(gameCoords); globals_1.expect(uniqueCoords.length).toBeGreaterThan(13); globals_1.expect(index_1.isBoxController(gameCoords)).toEqual(false); }); globals_1.test('Is box inputs? Potion dataset', () => { for (let i = 1; i <= 7; i++) { let data = fs.readFileSync(path.join(__dirname, '../../test_data/legal/digital/potion_p3/potion_' + i + '.slp'), null); let game = new index_1.SlippiGame(index_1.toArrayBuffer(data)); globals_1.expect(game).not.toBeNull(); let gameCoords = index_1.getCoordListFromGame(game, 2, true); globals_1.expect(index_1.isBoxController(gameCoords)).toEqual(true); } }); globals_1.test('Is box inputs? Orca dataset A', () => { let data = fs.readFileSync(path.join(__dirname, '../../test_data/legal/analog/orca/Game_20241228T175942.slp'), null); let game = new index_1.SlippiGame(index_1.toArrayBuffer(data)); globals_1.expect(game).not.toBeNull(); let gameCoords = index_1.getCoordListFromGame(game, 0, true); globals_1.expect(index_1.isBoxController(gameCoords)).toEqual(false); }); globals_1.test('Is box inputs? Orca dataset B', () => { let data = fs.readFileSync(path.join(__dirname, '../../test_data/legal/analog/orca/Game_20241228T180350.slp'), null); let game = new index_1.SlippiGame(index_1.toArrayBuffer(data)); globals_1.expect(game).not.toBeNull(); let gameCoords = index_1.getCoordListFromGame(game, 0, true); globals_1.expect(index_1.isBoxController(gameCoords)).toEqual(false); }); globals_1.test('Is box inputs? Orca dataset C', () => { let data = fs.readFileSync(path.join(__dirname, '../../test_data/legal/analog/orca/Game_20241228T180707.slp'), null); let game = new index_1.SlippiGame(index_1.toArrayBuffer(data)); globals_1.expect(game).not.toBeNull(); let gameCoords = index_1.getCoordListFromGame(game, 0, true); globals_1.expect(index_1.isBoxController(gameCoords)).toEqual(false); }); globals_1.test('Is box inputs? Orca dataset D', () => { let data = fs.readFileSync(path.join(__dirname, '../../test_data/legal/analog/orca/Game_20241228T180831.slp'), null); let game = new index_1.SlippiGame(index_1.toArrayBuffer(data)); globals_1.expect(game).not.toBeNull(); let gameCoords = index_1.getCoordListFromGame(game, 0, true); globals_1.expect(index_1.isBoxController(gameCoords)).toEqual(false); }); globals_1.test('Is box inputs? Orca dataset E', () => { let data = fs.readFileSync(path.join(__dirname, '../../test_data/legal/analog/orca/Game_20241228T181133.slp'), null); let game = new index_1.SlippiGame(index_1.toArrayBuffer(data)); globals_1.expect(game).not.toBeNull(); let gameCoords = index_1.getCoordListFromGame(game, 0, true); globals_1.expect(index_1.isBoxController(gameCoords)).toEqual(false); }); globals_1.test('Is box inputs? xbox controller A', () => { let data = fs.readFileSync(path.join(__dirname, '../../test_data/legal/analog/xbox_p2/Game_20250209T181347.slp'), null); let game = new index_1.SlippiGame(index_1.toArrayBuffer(data)); globals_1.expect(game).not.toBeNull(); let gameCoords = index_1.getCoordListFromGame(game, 1, true); globals_1.expect(index_1.isBoxController(gameCoords)).toEqual(false); }); globals_1.test('Is box inputs? xbox controller B', () => { let data = fs.readFileSync(path.join(__dirname, '../../test_data/legal/analog/xbox_p2/Game_20250209T183921.slp'), null); let game = new index_1.SlippiGame(index_1.toArrayBuffer(data)); globals_1.expect(game).not.toBeNull(); let gameCoords = index_1.getCoordListFromGame(game, 1, true); globals_1.expect(index_1.isBoxController(gameCoords)).toEqual(false); }); globals_1.test('Parse replay file correctly', () => { var _a, _b; const data = fs.readFileSync(path.join(__dirname, '../../test_data/banned_c_stick_analog_player_1.slp'), null); const game = new index_1.SlippiGame(index_1.toArrayBuffer(data)); globals_1.expect(game).toBeDefined(); var frames = game.getFrames(); for (let frame = -123; frame < 1111; frame++) { globals_1.expect((_a = frames[frame].players[0]) === null || _a === void 0 ? void 0 : _a.pre.frame).toEqual(frame); } globals_1.expect((_b = frames[500].players[0]) === null || _b === void 0 ? void 0 : _b.post.internalCharacterId).toEqual(0x0A); }); globals_1.test('Process main stick inputs', () => { var _a, _b, _c, _d; globals_1.expect(index_1.isEqual(index_1.processAnalogStick({ x: 0, y: 0 }, false), { x: 0, y: 0 })).toEqual(true); globals_1.expect(index_1.isEqual(index_1.processAnalogStick({ x: 0, y: -80 }, false), { x: 0, y: -1 })).toEqual(true); const data = fs.readFileSync(path.join(__dirname, '../../test_data/legal/digital/techno_p1/Steech_vs_techno_G1.slp'), null); const game = new index_1.SlippiGame(index_1.toArrayBuffer(data)); var frames = game.getFrames(); for (let frame = -123; frame < 1794; frame++) { let x = (_a = frames[frame].players[0]) === null || _a === void 0 ? void 0 : _a.pre.rawJoystickX; let y = (_b = frames[frame].players[0]) === null || _b === void 0 ? void 0 : _b.pre.rawJoystickY; let rawCoord = index_1.processAnalogStick({ x: x, y: y }, true); let processedX = (_c = frames[frame].players[0]) === null || _c === void 0 ? void 0 : _c.pre.joystickX; let processedY = (_d = frames[frame].players[0]) === null || _d === void 0 ? void 0 : _d.pre.joystickY; let processedCoord = { x: processedX, y: processedY }; globals_1.expect(index_1.isEqual(processedCoord, rawCoord)).toEqual(true); } }); globals_1.test('Is handwarmer? (A)', async () => { const slpDir = path.join(__dirname, '../../test_data/legal/digital/techno_p1'); const files = await fs.promises.readdir(slpDir); for (const filename of files) { let data = fs.readFileSync(path.join(slpDir, filename), null); let game = new index_1.SlippiGame(index_1.toArrayBuffer(data)); globals_1.expect(index_1.isHandwarmer(game)).toEqual(false); } }); globals_1.test('Is handwarmer? (B)', async () => { const handwarmerDir = path.join(__dirname, '../../test_data/handwarmers/'); const handwarmerFiles = await fs.promises.readdir(handwarmerDir); for (const filename of handwarmerFiles) { let data = fs.readFileSync(path.join(handwarmerDir, filename), null); let game = new index_1.SlippiGame(index_1.toArrayBuffer(data)); globals_1.expect(index_1.isHandwarmer(game)).toEqual(true); } }); globals_1.test('Is handwarmer? (C)', async () => { let data = fs.readFileSync(path.join(__dirname, '../../test_data/doubles_match_1.slp'), null); let game = new index_1.SlippiGame(index_1.toArrayBuffer(data)); globals_1.expect(index_1.isHandwarmer(game)).toEqual(false); }); globals_1.test('List checks', () => { let checks = index_1.ListChecks(); globals_1.expect(checks.length).toEqual(7); });