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slp-enforcer

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Finds violations of the Melee Controller Ruleset by inspecting SLP files

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"use strict"; var __importStar = (this && this.__importStar) || function (mod) { if (mod && mod.__esModule) return mod; var result = {}; if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) result[k] = mod[k]; result["default"] = mod; return result; }; Object.defineProperty(exports, "__esModule", { value: true }); const globals_1 = require("@jest/globals"); const index_1 = require("../index"); const crouch_uptilt_1 = require("../crouch_uptilt"); const fs = __importStar(require("fs")); const path = __importStar(require("path")); globals_1.test('Test Crouch Uptilt (nonlegal)', async () => { let data = fs.readFileSync(path.join(__dirname, '../../test_data/nonlegal/digital/crouch_uptilt/crouch_uptilt_unnerfed.slp'), null); let game = new index_1.SlippiGame(index_1.toArrayBuffer(data)); globals_1.expect(game).not.toBeNull(); let coords = index_1.getCoordListFromGame(game, 3, true); let checkResult = crouch_uptilt_1.hasIllegalCrouchUptilt(game, 3, coords); globals_1.expect(checkResult.result).toEqual(true); globals_1.expect(checkResult.violations.length).toEqual(6); for (let violation of checkResult.violations) { globals_1.expect(violation.evidence[0]).toEqual({ "x": 0, "y": -1 }); } }); globals_1.test('Test Crouch Uptilt (legal)', async () => { let data = fs.readFileSync(path.join(__dirname, '../../test_data/legal/digital/crouch_uptilt_r18_v2.slp'), null); let game = new index_1.SlippiGame(index_1.toArrayBuffer(data)); globals_1.expect(game).not.toBeNull(); let coords = index_1.getCoordListFromGame(game, 0, true); globals_1.expect(crouch_uptilt_1.hasIllegalCrouchUptilt(game, 0, coords).result).toEqual(false); }); // Doubles sometimes has blank entries for players. Handle this without crashing globals_1.test('Test Crouch Uptilt (breaking?)', async () => { let data = fs.readFileSync(path.join(__dirname, '../../test_data/legal/doubles_with_blank_player.slp'), null); let game = new index_1.SlippiGame(index_1.toArrayBuffer(data)); globals_1.expect(game).not.toBeNull(); let coords = index_1.getCoordListFromGame(game, 0, true); globals_1.expect(crouch_uptilt_1.hasIllegalCrouchUptilt(game, 0, coords).result).toEqual(false); });