slotify.js
Version:
A video slot game session framework for JavaScript
48 lines (43 loc) • 3.26 kB
text/typescript
import {ReelGameSessionTools} from "./ReelGameSessionTools";
it("determines on which place a combination of specified items is possible at reel", () => {
const sequence: string[] = [
"0",
"1",
"2",
"3",
"4",
"5",
"6",
"7",
"8",
"9",
];
expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["3", "4"], 3)).toEqual([2, 3]);
expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["4", "3"], 3)).toEqual([2, 3]);
expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["6", "7", "8"], 3)).toEqual([6]);
expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["8", "7", "6"], 3)).toEqual([6]);
expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["8", "9"], 3)).toEqual([7, 8]);
expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["9", "8"], 3)).toEqual([7, 8]);
expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["9", "8", "7"], 3)).toEqual([7]);
expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["0", "2"], 3)).toEqual([0]);
expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["2", "0"], 3)).toEqual([0]);
expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["4", "6"], 3)).toEqual([4]);
expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["6", "4"], 3)).toEqual([4]);
expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["7", "9"], 3)).toEqual([7]);
expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["9", "7"], 3)).toEqual([7]);
expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["0", "1"], 3)).toEqual([0, 9]);
expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["1", "0"], 3)).toEqual([0, 9]);
expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["0", "9"], 3)).toEqual([8, 9]);
expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["9", "0"], 3)).toEqual([8, 9]);
expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["1", "9"], 3)).toEqual([9]);
expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["9", "1"], 3)).toEqual([9]);
expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["0", "8"], 3)).toEqual([8]);
expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["8", "0"], 3)).toEqual([8]);
expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["9", "8", "7", "6"], 3)).toEqual([]);
expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["0", "3"], 3)).toEqual([]);
expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["3", "0"], 3)).toEqual([]);
expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["3", "7"], 3)).toEqual([]);
expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["7", "3"], 3)).toEqual([]);
expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["9", "6"], 3)).toEqual([]);
expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["6", "9"], 3)).toEqual([]);
});