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slotify.js

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A video slot game session framework for JavaScript

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import {ReelGameSessionTools} from "./ReelGameSessionTools"; it("determines on which place a combination of specified items is possible at reel", () => { const sequence: string[] = [ "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", ]; expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["3", "4"], 3)).toEqual([2, 3]); expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["4", "3"], 3)).toEqual([2, 3]); expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["6", "7", "8"], 3)).toEqual([6]); expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["8", "7", "6"], 3)).toEqual([6]); expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["8", "9"], 3)).toEqual([7, 8]); expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["9", "8"], 3)).toEqual([7, 8]); expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["9", "8", "7"], 3)).toEqual([7]); expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["0", "2"], 3)).toEqual([0]); expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["2", "0"], 3)).toEqual([0]); expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["4", "6"], 3)).toEqual([4]); expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["6", "4"], 3)).toEqual([4]); expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["7", "9"], 3)).toEqual([7]); expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["9", "7"], 3)).toEqual([7]); expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["0", "1"], 3)).toEqual([0, 9]); expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["1", "0"], 3)).toEqual([0, 9]); expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["0", "9"], 3)).toEqual([8, 9]); expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["9", "0"], 3)).toEqual([8, 9]); expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["1", "9"], 3)).toEqual([9]); expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["9", "1"], 3)).toEqual([9]); expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["0", "8"], 3)).toEqual([8]); expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["8", "0"], 3)).toEqual([8]); expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["9", "8", "7", "6"], 3)).toEqual([]); expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["0", "3"], 3)).toEqual([]); expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["3", "0"], 3)).toEqual([]); expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["3", "7"], 3)).toEqual([]); expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["7", "3"], 3)).toEqual([]); expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["9", "6"], 3)).toEqual([]); expect(ReelGameSessionTools.findSectorsWithItemsOnSequence(sequence, ["6", "9"], 3)).toEqual([]); });