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slotify.js

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A video slot game session framework for JavaScript

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"use strict"; var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); Object.defineProperty(exports, "__esModule", { value: true }); exports.ReelGameWithFreeGamesSessionConfig = void 0; var ReelGameSessionConfig_1 = require("./ReelGameSessionConfig"); var ReelGameWithFreeGamesSessionConfig = /** @class */ (function (_super) { __extends(ReelGameWithFreeGamesSessionConfig, _super); function ReelGameWithFreeGamesSessionConfig(reelsNumber, reelsItemsNumber) { if (reelsNumber === void 0) { reelsNumber = 5; } if (reelsItemsNumber === void 0) { reelsItemsNumber = 3; } var _this = _super.call(this, reelsNumber, reelsItemsNumber) || this; _this._freeGamesForScatters = { S: { 3: 10, }, }; return _this; } Object.defineProperty(ReelGameWithFreeGamesSessionConfig.prototype, "freeGamesForScatters", { get: function () { return this._freeGamesForScatters; }, set: function (value) { this._freeGamesForScatters = value; }, enumerable: false, configurable: true }); return ReelGameWithFreeGamesSessionConfig; }(ReelGameSessionConfig_1.ReelGameSessionConfig)); exports.ReelGameWithFreeGamesSessionConfig = ReelGameWithFreeGamesSessionConfig;