slotify.js
Version:
A video slot game session framework for JavaScript
41 lines (40 loc) • 2.18 kB
TypeScript
import { IReelGameSession } from "./IReelGameSession";
import { IReelGameSessionConfig } from "./IReelGameSessionConfig";
import { IReelGameSessionReelsController } from "./reelscontroller/IReelGameSessionReelsController";
import { IReelGameSessionWinCalculator } from "./wincalculator/IReelGameSessionWinCalculator";
import { IReelGameSessionWinningLineModel } from "./wincalculator/IReelGameSessionWinningLineModel";
export declare class ReelGameSession implements IReelGameSession {
static getLosingCombination(winningCalculator: IReelGameSessionWinCalculator, reelsController: IReelGameSessionReelsController): string[][];
static getWinningCombinationWithScatter(winningCalculator: IReelGameSessionWinCalculator, reelsController: IReelGameSessionReelsController): string[][];
static getWinningCombinationForSymbol(winningCalculator: IReelGameSessionWinCalculator, reelsController: IReelGameSessionReelsController, symbolId: string, minLinesNumber?: number, allowWilds?: boolean, wildItemId?: string): string[][];
static getWinningCombinationWithDifferentSymbols(winningCalculator: IReelGameSessionWinCalculator, reelsController: IReelGameSessionReelsController): string[][];
private readonly _config;
private readonly _reelsController;
private readonly _winningCalculator;
private readonly _adaptee;
private _winningAmount;
private _reelsItems;
constructor(config: IReelGameSessionConfig, reelsController: IReelGameSessionReelsController, winningCalculator: IReelGameSessionWinCalculator);
getReelsItems(): string[][];
getWinningLines(): {
[lineId: string]: IReelGameSessionWinningLineModel;
};
getWinningScatters(): {};
getPaytable(): {
[p: string]: {
[p: number]: number;
};
};
getReelsItemsSequences(): string[][];
getReelsItemsNumber(): number;
getReelsNumber(): number;
canPlayNextGame(): boolean;
getAvailableBets(): number[];
getBet(): number;
getCreditsAmount(): number;
setCreditsAmount(value: number): void;
getWinningAmount(): number;
isBetAvailable(bet: number): boolean;
play(): void;
setBet(bet: number): void;
}