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slotify.js

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A video slot game session framework for JavaScript

48 lines (47 loc) 3.5 kB
"use strict"; /** * @file Automatically generated by barrelsby. */ var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) { if (k2 === undefined) k2 = k; Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } }); }) : (function(o, m, k, k2) { if (k2 === undefined) k2 = k; o[k2] = m[k]; })); var __exportStar = (this && this.__exportStar) || function(m, exports) { for (var p in m) if (p !== "default" && !exports.hasOwnProperty(p)) __createBinding(exports, m, p); }; Object.defineProperty(exports, "__esModule", { value: true }); __exportStar(require("./session/GameSession"), exports); __exportStar(require("./session/GameSessionConfig"), exports); __exportStar(require("./session/IGameSession"), exports); __exportStar(require("./session/IGameSessionConfig"), exports); __exportStar(require("./session/videogames/reelgames/IReelGameSession"), exports); __exportStar(require("./session/videogames/reelgames/IReelGameSessionConfig"), exports); __exportStar(require("./session/videogames/reelgames/IReelGameWithFreeGamesSession"), exports); __exportStar(require("./session/videogames/reelgames/IReelGameWithFreeGamesSessionConfig"), exports); __exportStar(require("./session/videogames/reelgames/ReelGameSession"), exports); __exportStar(require("./session/videogames/reelgames/ReelGameSessionConfig"), exports); __exportStar(require("./session/videogames/reelgames/ReelGameSessionTools"), exports); __exportStar(require("./session/videogames/reelgames/ReelGameWithFreeGamesSession"), exports); __exportStar(require("./session/videogames/reelgames/ReelGameWithFreeGamesSessionConfig"), exports); __exportStar(require("./session/videogames/reelgames/reelscontroller/IReelGameSessionReelsController"), exports); __exportStar(require("./session/videogames/reelgames/reelscontroller/IReelGameSessionReelsControllerConfig"), exports); __exportStar(require("./session/videogames/reelgames/reelscontroller/ReelGameSessionReelsController"), exports); __exportStar(require("./session/videogames/reelgames/wincalculator/IReelGameSessionWinCalculator"), exports); __exportStar(require("./session/videogames/reelgames/wincalculator/IReelGameSessionWinCalculatorConfig"), exports); __exportStar(require("./session/videogames/reelgames/wincalculator/IReelGameSessionWinningLineModel"), exports); __exportStar(require("./session/videogames/reelgames/wincalculator/IReelGameSessionWinningScatterModel"), exports); __exportStar(require("./session/videogames/reelgames/wincalculator/ReelGameSessionWinCalculator"), exports); __exportStar(require("./session/videogames/reelgames/wincalculator/ReelGameSessionWinningLineModel"), exports); __exportStar(require("./session/videogames/reelgames/wincalculator/ReelGameSessionWinningScatterModel"), exports); __exportStar(require("./simulation/GameSessionSimulation"), exports); __exportStar(require("./simulation/GameSessionSimulationConfig"), exports); __exportStar(require("./simulation/GameSessionSimulationModel"), exports); __exportStar(require("./simulation/IChangeBetStrategy"), exports); __exportStar(require("./simulation/IGameSessionSimulation"), exports); __exportStar(require("./simulation/IGameSessionSimulationConfig"), exports); __exportStar(require("./simulation/IGameSessionSimulationModel"), exports); __exportStar(require("./simulation/RandomChangeBetStrategy"), exports); __exportStar(require("./simulation/ReelGameWithFreeGamesSessionSimulationModel"), exports);