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slash-create

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Create and sync Discord slash commands!

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/** Data structure that makes it easy to interact with a bitfield. */ export declare class BitField { /** Bitfield of the packed bits. */ bitfield: number | bigint; /** The flags for this bitfield. */ static FLAGS: { [perm: string]: number | bigint; }; /** @param bits Bit(s) to read from. */ constructor(bits?: BitFieldResolvable, useBigInt?: boolean); /** @private */ get defaultBit(): 0 | 0n; /** @private */ get isBigInt(): boolean; /** * Checks whether the bitfield has a bit, or any of multiple bits. * @param bit Bit(s) to check for */ any(bit: BitFieldResolvable): boolean; /** * Checks if this bitfield equals another. * @param bit Bit(s) to check for */ equals(bit: BitFieldResolvable): boolean; /** * Checks whether the bitfield has a bit, or multiple bits. * @param bit Bit(s) to check for */ has(bit: BitFieldResolvable): boolean; /** * Gets all given bits that are missing from the bitfield. * @param bits Bit(s) to check for */ missing(bits: BitFieldResolvable): string[]; /** * Gets an object mapping field names to a {@link boolean} indicating whether the * bit is available. */ serialize(): { [key: string]: boolean; }; /** * Gets an {@link Array} of bitfield names based on the bits available. */ toArray(): string[]; /** @hidden */ toString(): string; /** @hidden */ toJSON(): string | number; /** @hidden */ valueOf(): number | bigint; /** @hidden */ [Symbol.iterator](): Generator<string, void, undefined>; /** * Resolves bitfields to their numeric form. * @param bit Bit(s) to resolve */ static resolve(bit?: BitFieldResolvable, useBigInt?: boolean): number | bigint; } export declare type BitFieldResolvable = string | number | bigint | BitField | Array<BitFieldResolvable>;