slash-create
Version:
Create and sync Discord slash commands!
62 lines (61 loc) • 2.27 kB
JavaScript
;
var __classPrivateFieldGet = (this && this.__classPrivateFieldGet) || function (receiver, state, kind, f) {
if (kind === "a" && !f) throw new TypeError("Private accessor was defined without a getter");
if (typeof state === "function" ? receiver !== state || !f : !state.has(receiver)) throw new TypeError("Cannot read private member from an object whose class did not declare it");
return kind === "m" ? f : kind === "a" ? f.call(receiver) : f ? f.value : state.get(receiver);
};
var _Mutex_instances, _Mutex_queue, _Mutex_dispatch;
Object.defineProperty(exports, "__esModule", { value: true });
exports.Mutex = void 0;
/**
* A simple tool to synchronize async operations.
*/
class Mutex {
constructor() {
_Mutex_instances.add(this);
_Mutex_queue.set(this, []);
}
/**
* Whether the mutex instance is locked.
*/
get locked() {
return __classPrivateFieldGet(this, _Mutex_queue, "f").length > 0;
}
/**
* Returns a promise that will resolve as soon as the mutex is unlocked.
* @arg next Whether to insert the promise at the start of the queue.
*/
acquire(next) {
const isLocked = this.locked;
const promise = new Promise((resolve) => {
if (next)
return __classPrivateFieldGet(this, _Mutex_queue, "f").unshift(resolve);
__classPrivateFieldGet(this, _Mutex_queue, "f").push(resolve);
});
if (!isLocked)
__classPrivateFieldGet(this, _Mutex_instances, "m", _Mutex_dispatch).call(this);
return promise;
}
/**
* Returns a promise that will resolve after `ms` miliseconds.
* @static
*/
static wait(ms) {
return new Promise((resolve) => {
setTimeout(resolve, ms);
});
}
}
exports.Mutex = Mutex;
_Mutex_queue = new WeakMap(), _Mutex_instances = new WeakSet(), _Mutex_dispatch = function _Mutex_dispatch() {
const resolve = __classPrivateFieldGet(this, _Mutex_queue, "f").shift();
if (!resolve)
return;
let released = false;
resolve(() => {
if (released)
return;
released = true;
__classPrivateFieldGet(this, _Mutex_instances, "m", _Mutex_dispatch).call(this);
});
};