slanted-gamedev-toolz
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A slanted mix of tools for your brilliant ideas in game design.
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TypeScript
import { randomArrayItem, removeObjectsWithSameName } from "./_arrays/_arrayUtils";
import { percentageChance, rollDice, rollDiceIsMaxRoll, rollHighWeightedDice, rollLowWeightedDice } from "./_dice/diceUtil";
import { isNumberTooLarge } from "./_numbers/_numberUtils";
import { numberWithCommas } from "./_numbers/numberWithComma";
import { HexBtn } from "./components/buttons/HexBtn/HexBtn";
import { ImportExportLocalStorage } from "./components/ImportExportLocalStorage/ImportExportLocalStorage";
import { useImportExportLocalStorageActions } from "./components/ImportExportLocalStorage/stores/importExportLocalStorageStore";
import { getDataFromLocalStorage, saveDataToLocalStorage, useLocalSaveData } from "./components/ImportExportLocalStorage/utils/useSaveData";
import { LocalizationSelect } from "./components/LocalizationSelect/LocalizationSelect";
import { getLangCode, getLocalizedDynamicTextRaw, getLocalizedTextRaw } from "./components/LocalizationSelect/useLocalization";
export { percentageChance, rollDice, rollLowWeightedDice, rollHighWeightedDice, removeObjectsWithSameName, randomArrayItem, isNumberTooLarge, rollDiceIsMaxRoll, ImportExportLocalStorage, useLocalSaveData, useImportExportLocalStorageActions, LocalizationSelect, getLocalizedTextRaw, getLocalizedDynamicTextRaw, getLangCode, HexBtn, numberWithCommas, getDataFromLocalStorage, saveDataToLocalStorage, };
//# sourceMappingURL=lib.d.ts.map