slanted-gamedev-toolz
Version:
A slanted mix of tools for your brilliant ideas in game design.
10 lines • 705 B
TypeScript
import type { LangCode, LocalizedDynamicLine, LocalizedLine } from "./langCodes";
export declare const getLangCode: () => "" | "_de" | "_fr" | "_es" | "_zh" | "_ja" | "_ko" | "_ru" | "_it" | "_pt" | "_hi";
export declare const useLocalization: () => {
setLanguage: (code: LangCode) => void;
langCode: LangCode;
getLocalizedText: (text: LocalizedLine) => string;
};
export declare const getLocalizedTextRaw: (localizedLine: LocalizedLine) => string;
export declare const getLocalizedDynamicTextRaw: (localizedLine: LocalizedDynamicLine, val?: number | string | boolean, val2?: number | string | boolean, val3?: number | string | boolean) => string;
//# sourceMappingURL=useLocalization.d.ts.map