slanted-gamedev-toolz
Version:
A slanted mix of tools for your brilliant ideas in game design.
21 lines (20 loc) • 619 B
JavaScript
import { useEffect, useRef } from "react";
export default function useCatInterval(callback, delay) {
const savedCallback = useRef(null);
// Remember the latest callback.
useEffect(() => {
savedCallback.current = callback;
}, [callback]);
// Set up the interval.
useEffect(() => {
function tick() {
if (savedCallback.current) {
savedCallback.current();
}
}
if (delay !== null && delay !== undefined) {
const id = setInterval(tick, delay);
return () => clearInterval(id);
}
}, [delay]);
}