slanted-gamedev-toolz
Version:
A slanted mix of tools for your brilliant ideas in game design.
10 lines • 527 B
TypeScript
import { type SAVE_DATA_1 } from "../constants/SAVE_KEYS";
export declare const getData1FromLocalStorage: () => SAVE_DATA_1 | null;
export declare const saveData1ToLocalStorage: (savedData1: SAVE_DATA_1) => void;
export declare const deleteData1FromLocalStorage: () => void;
export declare const useLocalSaveData1: () => {
saveLocalStorageData1: (savedData1: SAVE_DATA_1) => Promise<void>;
clearLocalStorageData1: () => void;
Data1SaveGameData: SAVE_DATA_1 | null;
};
//# sourceMappingURL=useLocalSaveFight.d.ts.map