slanted-gamedev-toolz
Version:
A slanted mix of tools for your brilliant ideas in game design.
80 lines (79 loc) • 1.87 kB
TypeScript
export declare const dayMs = 86400000;
export declare const yearMs: number;
export declare const generateCard: () => {
name: string;
description: string;
dateCreated: Date;
timeRate: number;
counterSpeedMs: number;
rateReturn: number;
};
export declare const genGameTest: () => {
name: string;
description: string;
dateCreated: Date;
timeRate: number;
counterSpeedMs: number;
}[];
export declare const genVillage: () => {
name: string;
description: string;
lifeDuration: number;
dateCreated: Date;
timeRate: number;
counterSpeedMs: number;
}[];
export declare const genIrlFamily: () => {
name: string;
description: string;
lifeDuration: number;
dateCreated: Date;
timeRate: number;
counterSpeedMs: number;
}[];
export declare const genPerson: () => {
name: string;
description: string;
dateCreated: Date;
timeRate: number;
counterSpeedMs: number;
};
export declare const genTimeTarget: () => {
name: string;
dateTargetCreated: number;
targetTime: number;
};
export declare const subject0: {
name: string;
description: string[];
lifeDuration: number;
dateCreated: Date;
timeRate: number;
counterSpeedMs: number;
};
export declare const baseTime: {
name: string;
description: string[];
lifeDuration: number;
dateCreated: Date;
timeRate: number;
counterSpeedMs: number;
isDestroyed: boolean;
};
export declare const genTimeProbe: () => {
name: string;
description: string[];
lifeDuration: number;
dateCreated: Date;
timeRate: number;
counterSpeedMs: number;
isDestroyed: boolean;
};
export declare const subjectLongDead: {
name: string;
description: string[];
lifeDuration: number;
dateCreated: Date;
timeRate: number;
counterSpeedMs: number;
};