slanted-gamedev-toolz
Version:
A slanted mix of tools for your brilliant ideas in game design.
23 lines • 713 B
TypeScript
import React from "react";
export interface IdleGameTimeOptions {
counterName?: string;
dateCreated?: Date;
timeRate?: number;
counterSpeedMs?: number;
minTimeRate?: number;
maxTimeRate?: number;
}
export declare const useIdleGameTime: ({ counterName, dateCreated, timeRate, counterSpeedMs, }: IdleGameTimeOptions) => {
timeData: {
msPassed: number;
timeRate: string;
totalAccumulated: string;
realTimePast: string;
dateCreated: string | undefined;
finalDate: string;
};
setRate: React.Dispatch<React.SetStateAction<number>>;
rate: number;
counterName: string | undefined;
};
//# sourceMappingURL=useIdleGameTime.d.ts.map