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slanted-gamedev-toolz

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A slanted mix of tools for your brilliant ideas in game design.

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import { jsx as _jsx, Fragment as _Fragment } from "react/jsx-runtime"; import { dealBtnDisabledStyle, dealBtnStyle } from "./style/catDeskSx"; import { selectedGreenGlow } from "../GameCard/GameCardSx"; export const PlayHandBtn = ({ clickPlayHand, handsRemaining, showTurnBtns, selectedHand, }) => { const isEnabled = selectedHand.length === 3; const sx = isEnabled ? dealBtnStyle : dealBtnDisabledStyle; const _handsRemaining = handsRemaining - 1; return (_jsx(_Fragment, { children: !showTurnBtns ? null : (_jsx("button", { disabled: !isEnabled, style: { ...sx, boxShadow: isEnabled ? selectedGreenGlow : "initial", }, onClick: () => clickPlayHand(), children: `Meow OK! (${_handsRemaining})` })) })); };