slanted-gamedev-toolz
Version:
A slanted mix of tools for your brilliant ideas in game design.
13 lines (12 loc) • 768 B
JavaScript
import { jsx as _jsx, Fragment as _Fragment } from "react/jsx-runtime";
import { dealBtnDisabledStyle, dealBtnStyle } from "./style/catDeskSx";
import { selectedGreenGlow } from "../GameCard/GameCardSx";
export const PlayHandBtn = ({ clickPlayHand, handsRemaining, showTurnBtns, selectedHand, }) => {
const isEnabled = selectedHand.length === 3;
const sx = isEnabled ? dealBtnStyle : dealBtnDisabledStyle;
const _handsRemaining = handsRemaining - 1;
return (_jsx(_Fragment, { children: !showTurnBtns ? null : (_jsx("button", { disabled: !isEnabled, style: {
...sx,
boxShadow: isEnabled ? selectedGreenGlow : "initial",
}, onClick: () => clickPlayHand(), children: `Meow OK! (${_handsRemaining})` })) }));
};